ryan_sacfc Posted February 13, 2009 Share Posted February 13, 2009 I was just wondering whether there was a way to mask all attributes for the whole game, because in my opinion this would make it more realistic, because managers IRL do not have a sheet of attributes 1-20 in front of them, and we should be made to base it on form etc. Does anyone know a way of doing this, and if not does anyone agree that this should be implemented, just as an option, like starting with fake players? Link to post Share on other sites More sharing options...
ObaMartins09 Posted February 13, 2009 Share Posted February 13, 2009 Yep, it's a good idea. Can't be done on the game at the moment as far as I know, but I'd like it implemented in the future. Link to post Share on other sites More sharing options...
jod123 Posted February 13, 2009 Share Posted February 13, 2009 It cannot be done in the game at the moment but having it as an option would not be a bad idea for those who want to use it. Link to post Share on other sites More sharing options...
Sergiu21 Posted February 13, 2009 Share Posted February 13, 2009 i don't think it would be a feasible thing. A real life manager can go out in training and see how good a guy is in comparison with somebody else on the same team (i.e. in terms of how good they are dribbling the ball, shooting, passing, speed & agility). You can't do that in the game. It would be impossible to determine that from the games as they are, and you would lose a very large amount of games before you even got close to realizing who is better than who at what. Link to post Share on other sites More sharing options...
ryan_sacfc Posted February 13, 2009 Author Share Posted February 13, 2009 very good point sergiu anyways, i was also thinking of a function in which you could fill the attributes in yourself, so you had a record of what you thought of the players, and you could change the stats as the season went on Link to post Share on other sites More sharing options...
Argel Posted February 13, 2009 Share Posted February 13, 2009 All defenders and keepers would have 1's for decisions though. Needs a better match engine to work unfortunately. Link to post Share on other sites More sharing options...
ryan_sacfc Posted February 13, 2009 Author Share Posted February 13, 2009 sorry to plant another idea, but it runs along side this one in response to sergiu, why not elaborate on the monthly training update and give each player ratings and stats for the month's training training is a vital part of football, but it is hardly detailed by si imo Link to post Share on other sites More sharing options...
SCIAG Posted February 13, 2009 Share Posted February 13, 2009 There are the arrows. Those suffice for now. Link to post Share on other sites More sharing options...
Argel Posted February 13, 2009 Share Posted February 13, 2009 They sort of do. I believe 'recent effects of training' is based on the last month, and there are a couple of different ways of checking how a player is doing in general on the training report section of an individual. Link to post Share on other sites More sharing options...
Stephanie McMahon's Secret Lover Posted February 13, 2009 Share Posted February 13, 2009 The 3D does not accurately portray a players ability until then attributes will be in numbers (or perhaps words). Link to post Share on other sites More sharing options...
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