FM1000

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About FM1000

  • Rank
    Amateur

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  • Favourite Team
    AC Milan
  1. Whats the hold back on the Libero? For the last 3 games i am waiting for a popper fix is it really that hard to code how a Libero plays?
  2. No they arent. Only thing that needs improving is that when a player is unhappy and wants to leave the selling club should sell for less then astronomical sums. Generally that is for exp Stones is still not a Chelsea player is he?
  3. All of the features look rather useless and boring. I mean you could always have made a custom league for your friends or a custom club this is nothing new. The manager avatar looks like it should have been a DLC rather then a new game feature since it adds nothing new to the gameplay. I think thats the biggest problem of the fanbase with the new version, so far there is not a major feature that changes or improves the core of the game. Why would i pay for basically the same game again? Yes i know there will be some small updates to the ME and transfers and so on but that's what they really are, small updates nothing major. The only thing i really like is the new tactic UI, finally they added some graphical representation of what shouts do and how much they do (for exp the width bar or the passing length bar). It only took them 8 games to realize that you kind of need some visual representation of your tactics after the sliders were gone.
  4. So in order for the AI not to be handicapped your suggesting the current system stays in which you the user is being handicapped! The current roles are far to generic we need to have the option to do custom roles. And i dont care if that brakes the AI rofl its a game and i wana play it like one. Not to mention some roles wont even do what they are supposed to ( like Libero)
  5. Yeah but how would you rate him? Also if he makes a comeback but then retires again before FM16 we will never see him in the game.
  6. Actually tacking isn't the only attribute considered when the ME is deciding whether the tackle is successful, anticipation concentration, acceleration strength positioning marking decisions all have a say on whether the player can win the ball back. So if your team has good mental and/or physical attributes you would still win a lot of tackles.
  7. On FM 14 i won the FA cup in my first season as Barnsley and got promoted too! I made the ultimate counter attacking tactic i beat teams as Man City Chelsea and Arsenal to win the cup.
  8. Is there an attribute that is related to the power of the shoot or is it random? Strength maybe? I know technique is necessary for curled shoots and other difficult shoots.
  9. Yeah but is really that robust? Maybe it uses both attributes in some cases? Hopefully a ME guru will answer me
  10. Does anyone know when does the ME use the player's finishing attribute rather then his long shots? Is every shoot inside the opposition box calculated by the finishing attribute or maybe a mix of both finishing and long shots? Because i have seen player taking shoots outside the opposition box and being labeled as a CC and the commentator is berating the player for missing an easy chance even though it was out of the box ? Do those type of chances use the finishing attribute?
  11. Remember FM 14 and the last patch? Even though the game still had room for improvement it was a good well balanced game. What happened this time around? Forget about the bugs and broken features ( :cough: player interaction :cough: ) i am talking about the match engine. How is it balanced in any way or form?
  12. January is almost over lads i expect new patch soon. But i would rather wait longer if it means the ME is actually improved not just small fixes here and there. In short they need to massively improve the defense which should fix the too many easy chances being created bug and then maybe up the conversion rate on easy 1 on 1 chances ( although irl the conversion for clear cut chances may be like 1 in 3 i doubt the numbers are that low for real 1 vs 1 chances ). There i just fixed the ME thank me later m8s
  13. Whats so good about FMC? I haven't played it cus i feel its like cheating ( removing parts of the game to make it easier )
  14. I am talking about the younger players who have fixed PA there should be way more young players with variable PA at top level. Also there should be late bloomers as well.