Jump to content

whatsupdoc

Members+
  • Posts

    585
  • Joined

  • Last visited

Everything posted by whatsupdoc

  1. They've left too many broken mechanics in. Double DMs on support, focus out wide, low crosses and things get very easy.
  2. Same for me. We've banned low crosses and focus out wide and it's nerfing most of the OP systems and making for a fun network game.
  3. At the end of our second season it's 2 promotions in a row for Salford and Stockport; Wrexham and posssibly Forest Green look like they're heading up from league 2 as well!
  4. This doesn't answer the question about secondary coaches for a category.
  5. Let's be honest, this FM is characterised by 3 things: - double DMs on a support role. - pressing high - goals from central players (ST and AMC). Other approaches are possible, but these 3 things are objectively stronger than their alternatives in FM24. By playing a 4-3-3 (always my preferred system) rather than a 4231, you're playing directly against the meta. You won't be able to: - get enough extra goals from the inside forwards to justify not using an AMC. (They're simply not coded to cut in diagonally enough without the ball, and won't latch on to many diagonal through balls in behind); - get as much from the 433 as a high pressing system compared to the 4231; - and finally you'll forgo the double DMs on support duty which dominate in FM24. Overall you're choosing to run against the wind by trying it. It's possible to succeed with it but ultimately you're fighting against what works well in this.
  6. It's not easy. The Inside Forwards don't make runs in behind enough (regadless of the striker role used) so it's tough to get enough goals from them.
  7. Stockport (Raiden) & Wrexham (Koby) look odds on for promotion with Salford & Wigan in the playoff spots.
  8. There's clearly not going to be a ME update of any kind. The things you've mentioned are bad, but they aren't immersion / game-breaking issues.
  9. Match Engine reports and "bug" reports are different things IMO. They'd be very interested in "my game crashes on this date" or "my youth team are only using 11 players" or "man city signed x for 50m, didn't play him, then signed an upgrade a year later". On match engine development, I made detailed posts in November that still haven't been acknowledged so... I'd say there's nothing allocated to reading that kind of stuff at the moment.
  10. With January fast approaching Salford and Stockport are hunting back-to-back promotions whilst Wrexham & Wigan are looking the goods to get out of league 2.
  11. Formations like this should automatically lose if the game is a football simulation.
  12. Near post corners are OP. Also, question: I'm well under the wage budget and have spent zero on transfers but still appear to be bankrupting the club I'm at. Is this normal?
  13. OK cool, discord is here: https://discord.gg/nTjTPSwk
  14. It's all over the place at the moment. You'll get different numbers for the same thing depending on what screen you look at.
  15. Yeah I often feel like this with through balls. If I set things up for max central through balls I'd like to see it attempted regularly, even if unsuccessfully. Overhit through balls, intercepted through balls, swept up through balls...
  16. Salford off to a flying start in League One! Stockport yapping at their heels. League Two has 10 human managers fighting for 4 promotion places. Teams League Raiden Stockport L1 Pablito Salford L1 Koby Wrexham L2 Danel Tranmere L2 ForgottenPlayer Morcambe L2 Jay Crewe L2 Spoon Doncaster L2 Ben Forest Green L2 Mulibar Wigan L2 Josh L2 Zac Wimbledon L2 Ian Newport County L2
  17. All the staff roles that involve decision making are abysmal.
  18. Has anyone experienced coaches losing control of their sides mid-match and the ass-man taking over? Are there any settings in game or on my PC which could be impacting stuff like this?
  19. come off it. this is clearly a ME issue. This is not normal or something that should be swept under the rug by talking about attributes:
  20. This is a good example of why we end up with screens like this: There's just not enough pressure on the ball in a lot of situations, but especially crossing situations.
  21. Have you tested it as the same club with 5 and 30 scouts noticed any dif?
  22. They definitely changed it... IDK whether they fixed it. My scouts have suggested 99 five star potential players in the last 79 days: If I cut it down to "extensive" knowledge only, I get 37 five star potential players: In league 1 I have 3 scouts and a recruitment analyst. That seems extremely high to me. I want 5 stars to be more meaningful and more rare. They are a dime a dozen at the moment. Also, we should be able to tweak what "5 star potential" means to us. I want 5 star potential to mean a top premier league player, not a top league 1 player. Why should the ceiling of the recommendations be pegged to where we currently play? Let's say one of those 37 extensive 5 star players has a PA of 160 (Top premier league player) and one has a PA of 130 (top championship player) - they're both coming in at 5 stars at the moment without differentiation from the scout.
×
×
  • Create New...