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FulchesterFred

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55 "Houston, we have a problem"

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  1. Certainly creates a gap in the market for a tablet management game…… but I understand SI decision. If it’s not making money they can’t keep making it. For whatever reason, despite the fact it had some great versions, it wasn’t popular. I think the most recent version showed signs of neglect so I’m glad the developers didn’t suffer more barbs on the forum for something that wasn’t being invested in. let’s see how the Xbox version works. Full fat is of zero interest to me so 🤞 it’s good. maybe FMM will pick up the slack but I could never get into that as the ME is so basic
  2. Praise be I bought an Xbox a few weeks ago. The controls on 21 on Xbox are awful btw. Totally unintuitive. I hope this improves for 22. I have an iPad as well but I’m old (47). I really hope this is kept simple to play on both devices. Too much talk of mods and porting and desktops that go over my grey head. shame but not surprising about touch. SI took a lot of stick about a product which clearly made v little money. I’m surprised more people didn’t play on tablets as it’s so much more accessible, certainly as life gets busier. Oh well :-(
  3. iPad Pro Marc. The technical team are aware of the half time bug, not being able to click on player names, , no highlights etc. We were told solutions are being sought but I think we all knew they wouldn’t be found. the game was also updated to reduce the graphics and again we were told to expect a lower quality than the version we bought as it got updated . Which sucks when it looked good to start and then you watch the graphics blur bit by bit. you must be aware of erroneous stats. It’s pretty obvious. I can also add not being able to make changes after 90 mins in match with extra time. im sure there’s a lot more. FMT is nearly great. but something happened at 18 and it’s only just being rectified IMO. I appreciate your replying but we felt ignored. I don’t know how much money FMT makes so investment must be difficult and resources strained. It just feels the game is being suppressed to cater for old machines. What game does that? I got a private message saying they believe this game is deliberately sabotaged not to cannibalise full fat sales. I don’t believe that for 1 minute but it’s not great that people have that theory. It suggests something is missing. I wish you luck in next version. I think you’re trying hard. I’ll definitely buy it cos it’s only £20 but I’d pay a lot more for a game which meets the power of a top End tablet
  4. I see what you did there. Very clever. And I don’t do sarcasm. my point if you read the thread is not that it’s happening. It’s more how to counter it on FM/ FMT without reading dozens of manuals. there is too much ambiguity. No one has ever really explained always mark and always press. Vital things. Above @zyfon5criticised me for tight marking Calvert lewin as a DLF but I had anchor man so why my DFs following him. I didn’t ask either to specifically mark. obviously defensive teams win. I want to be one because always attacking to win trophies gets repetitive. but some people have suggested you only win defensively on FM if you really study tactics. I don’t have the time to do that for a game. I suggest you read from the top to understand the thrust of this thread. cheers.
  5. But how best to deal with richarlison btw? Always mark, always press?? Your thoughts appreciated
  6. Cheers!!! I get everything but……..if my FBs attack doesn’t that leave me even more exposed to the Mersey Messi, Richarlison? parrott as poacher? Seems to be the only position up front entirely dedicated to scoring
  7. I get that. Appreciated. as long as it could have an impact, however small, it’s relevant. I got burned a few months ago when I found out the player trait of, for eg, preferring to be on the left of a mf 3 is totally irrelevant to the match. Made me start asking what actually is relevant
  8. SI have to ask themselves some serious questions. FMT is about tactics but they’ve taken away highlights, a lot of analysis, half time break often skips, stats are often incorrect and you can’t click on a player during the match to find out who they are. All things which worked in previous versions. By using the full fat engine but removing a lot of our analysis they’re actually chopping our legs off. these are serious problems in what should be, and was, a world class game. So many bugs ignored as well. I sincere hope SI take this seriously as the condescending attitude towards bugs and feature removals from 21 was unpleasant. oh and pleeeeeeeease stop making the graphics to the lowest common denominator. It makes the game look 1999
  9. My LB is full back on support duty. Hardly roberto Carlos! He’s got strong defensive stats. It’s his job to stifle richarlison surely. And giminez that close to goal whose a great CB. I really don’t understand any other problems with my left flank? Is mezzala too attacking. Camvinga is defensively excellent . Kane works hard. In terms of what you say about defending needing more knowledge then SI have to ask themselves some serious questions. FMT is about tactics but they’ve taken away highlights, a lot of analysis, half time break often skips, stats are often incorrect and you can’t click on a player during the match to find out who they are. All things which worked in previous versions. By using the full fat engine but removing a lot of our analysis they’re actually chopping our legs off. I would be seriously concerned from a developer perspective that you can only properly defend on FM through deep study of tactics. @zyfon5i always appreciate your comments and advice btw. Hope that’s clear. Just having a frank conversation
  10. The first goal wasn’t a transition. Everton played long ball to left wing and cross from there got to richarlison. Who was unmarked 5 yards out despite playing narrow and deep. And supposedly having him closed down. I have 3 class players in mf. They should be able to withstand Everton’s gentle press. I have two attacking runners up front with Kane coming deep and narrow to support the midfield. I’m not too high DFL so in a transition I shouldn’t be caught cold. Actually I’ve put some thought into this. so I shouldn’t man mark calvert Lewin? And I shouldn’t do short passing despite having great technicians? No I don’t get it. Nor would any person who hasn’t done a coaching guide. I seriously fail to see why this is such a horrible formation and tactic. I don’t have time to study videos. I wouldn’t have time to play civilisation VI if I needed to learn the game by YouTube. btw the possession is slightly skewed as they went down to 10 men
  11. Sadly I can’t. I play FMT on iPad and it doesn’t offer highlights. It was taken away for some strange reason. Means it’s less easy to analyse.
  12. It happens again and again and again. Playing away from home against slightly inferior opponent. Go slightly defensive. Get battered. High class defenders have a nightmare. I ask my team to close down richarlison so obviously he scores twice in first 15 with no one around him in area. If SI created, as they program it, a manual explaining positions, pressing, marking etc this would be less painful. But they rely on goodwill. I literally have no idea why this failed so comprehensively. Which is why the game is failing the light user. It’s repetitive and boring. one thing I’ve noticed is that if an opposition striker scores early he gets a massive boost and often becomes unplayable. That’s ridiculous.
  13. Great question. Thank you for answer. And what about the training rating? also can I ask where in the manual or help pages does it explain this? If you point us in the right direction we won’t have to ask these questions.
  14. Interesting. I do think this version favours 2 up front. So even in a defensive set up it’s wise to have 2 strikers
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