Jump to content
Sports Interactive Community


  • Content count

  • Joined

  • Last visited

About demodave

  • Rank

Recent Profile Visitors

1,973 profile views
  1. Formation: 442 Diamond Narrow Unfortunately due a few problems such as a broken mouse, and illness. I haven't really had much time to play much over the last few weeks so I've only just finished preseason. Hopefully I can update much sooner now. Notes I'm not where to fit this into my post, so I'd thought I'll open up with it as I fell its worth noting. For the purposes of this experiment, I have put my Director of Football in charge of hiring and firing all my staff except for my Assistant Manager and put my staff in total control of Training. I feel that for such a short term experiment I'm not really losing anything by doing this. For training I would of perhaps liked to re-train a couple of players positions e.g winger Matteo Politano into a better AMC, so that is a draw back, but I'm not going to turn water into wine over the course of one season. So its a couple of things I don't have to worry about. Tactic 1 To be honest, has will be explained later, I'm not really happy with my tactics so far. So things will be tweaked but this forms the basis of what should be my tactic this season. On the face of it, it is quite a vanilla formation with few specialist roles but that is OK for me. I'm looking for a style that is a bit in the middle when it comes to everything. I want my players to press the opposition defensively and close down gaps but not to point where we are exposed by counter attacks and through balls, there is not a lot of pace in my back line. I want my players to look for forward passes and get the ball forward quickly, but I want to do this without giving the ball away cheaply, trying aimless long balls also I don't want my team to bypass the midfield and lose the strength that having four players gives me. The control mentality gives me two things I'm looking for in my team. It pushes my defence up a little bit, which I''m hoping helps push the opposition back and keep their players in a deeper position. I'm hoping that this will counteract my lack of numbers down the wings and help defend any attacking full back - winger combo by keeping them in a more defensive position. Helps open up opposition defences. With a control mentality giving players an opportunity to make riskier passes and make more runs. I'm hoping that going forward it help unsettle defences and catch players unawares by moving the ball forward fairly quickly. Performance So far the performance in pre season has been encouraging. Our first game against Krasnodar used different tactics a more aggressive attacking style and it failed badly with Sassuolo ending up being 3-0 down at half time, after being dominated. we were lucky it was not worse. and the tactic was ditched at half time. We were lucky to come back with a draw. So far we have been able to dominate teams and it shows in our results. A lot of the play has been in our third of the pitch and we have been able to beat teams with swashbuckling performances. We are having more shots on goal, generally more possession then our opponents and they have struggled to even get out of their half at times. The Full backs in my team have provided good width, getting forward and being able to cross the ball to create opportunities and provide goals. However as good as the results look on paper they do hide a few issues that could become a problem during season. When in possession we have struggled to create much through the centre of the pitch. The front 3 have at times struggled to find space passing routes have been closed off. This has led to our team being forced taking quite a few pot shots at goal, long shots that never really have a chance of going in. This in turn means our shots on target are quite low. The ratio between shots and shots on target have ended up too often below 50%. All of a sudden the amount of shots we are having does not look so impressive. A lot of our goals so far have come from our full backs getting forward and putting balls into the box. This isn't a problem but I was hoping for more through the middle, keeping our opponents guessing and being unpredictable. If the team we are playing against can deal with our full backs and defend crosses it is going to be a struggle go get goals. Defensively there are concerns too. So far in pre-season We have not seen a team really come and attack us. Even Boca Juniors, who I hoped would come and try and attack us seemed happy sitting back and letting us attack. I worry what will happen when a Juventus or Roma come and play against us. We also haven't really had any teams with good width, playing a 4-5-1 or 4-2-3-1 play against us. We do however seem somewhat prone to counter attacks. A couple of teams have tried bypassing our midfield with long balls from centre-backs to strikers and have had some joy, using the lack of pace of our centre backs getting some goals or good chances on goal. Overall I'm a bit afraid of how we will do this season. My tactics have the feeling that could fall apart once teams start playing a certain way, and I think Work needs to be done. I don't think we have been truly tested with the friendlies so far.
  2. Can I ask a stupid question? (well I'm going to anyway) Are the Competition fixes in 3.0 and 3.1 applied to the Original database, as well was the January one?
  3. Thanks for this. At first I thought this one of the less interesting formations to try, but now I have looked at the Sassulo squad. Its going to be a little more difficult then I anticipated. The Central Midfielders seem quite defensive and its going crucial to get the right balance. The Full backs seem a little weak considering I probably need them to bomb forward to create width. And the front 3 partnership seems like square pegs in round holes. Who is going play AMC for instance? Do I really want an attacking role like a Shadow striker or a Trequartista behind a front two. If not I am lacking options a little. Being on "Day 1" still, I feel right now like I need 4 or 5 players to get the squad suited to the formation. Obviously that's not an option. The first 11 should be OK, but keeping the team fit and injury free is going to be crucial I feel. It's going to be interesting to see what I can conjuror up.
  4. Hi, I'm a bit of a lurker round here. I read last years thread (after finding it about 8 months late ) and am glad to see it back. Is there any room for a johnny-come-lately? I think I can end up being too rigid with my tactics and something like this would really help pushing the boat a little and seeing if I can survive outside my comfort zone. No doubt I'll be sacked within the first 6 months, if I'm accepted, but hey 'ho. That's half the fun isn't it. Cheers
  5. I have an example of this type of goal. Demodave_Passback G3.pkm Dundee United vs Stirling Goal, David Verlaque, Stirling, 16 minutes Ball goes to my rightback Attempts an out-swinging cross from near the touch line. goes in for a goal Keeper seems to make a bit of a hash saving it It is not noted has a mistake from the goalkeeper
  6. Regarding the back pass going out for a corner. Please split my post if you feel its more appropriate. All matches from version; FM17.1.2. All Stats retrospectively reviewed via Analysis > Player. These incidents can be viewed here. Most examples follow the same events unless stated. Ball played into space, usually, but not always,by a long ball forward, Defender beats attacker to ball, Defender in possession in a wide position Defender plays ball towards goalkeeper Misses, Goes out of play, towards near post, for a corner In most of these scenarios the Defender should be attempting to play the ball into touch, or away from the goal. Not towards it. Demodave_Missed Header leading to goal.pkm Coleraine vs Stirling Joe Crawford, Coleraine, 76th Minute A poor first touch and under pressure from the attacker . Crawford attempts to play an awkard for a tight angle ball to goalkeeper. Demodave_Passback G2.pkm Stirling vs Brechin City Example 1: Scott Davidson, Stirling, 10th Minute Davidson wins a throw in ball from Brechin near half way line is Isolated, with no good passing options makes 40-50 yard "back pass" that goes out for a corner I'm not sure what was the better option, but I do not believe that was it Example 2: Chris O'Neil, Brechin, 49th Minute Scott Davidson, Stirling, plays long ball into space down the right Under pressure, but still with space to turn and clear the ball forwards or into touch, plays the ball towards goalkeeper out for a corner Demodave_Passback G3.pkm Dundee Utd vs Stirling David Verlaque, Stirling, 87 Minute makes back pass from tight angle, goes out for a corner Demodave_Passback G4.pkm Partick Thistle U20 vs Stirling Alex Eadie, Stirling, 71st Minute Demodave_Passback G5.pkm Annan Athetic vs Stirling Steven Black, Annan Athetic, 52 Minute Steven Black makes back pass from a more central position then in other examples Demodave_Passback G6.pkm Stirling vs Clyde Ross Perry, Stirling, 26th minute Demodave_Passback G7.pkm Example 1: Peter McGill, Edinburgh City, 40th Minute Example 2 : Shaun Harrison, Edinburgh City, 43rd Minute via, "Pass hits woodwork" stat Pass back to goalkeeper comes from tight angle Hits near post, unlike other examples does not go out for a corner, is cleared by GK,
  7. Thanks, If it happens again I will do. Thankfully it seems like a rare one.
  8. GOAL - Ian Parkill, Coleraine 82mins (shockingly) Poor long range pass from Davidson (Stirling) goes to opposition Left back Falconer Falconer controls the ball and plays a long range pass to Parkhill Davidson attempts header but misses, allowing the pass to be completed Parkill goes through to score. Id thought Id bring this up has a bug because of the following :- There is no record of any type of header in the stats No record of a mistake by Davidson in the stats (Although there is for the Goalkeeper) No record of an missed interception in the stats All stats I looked at are via the Analysis > Player page. Demodave_Missed Header leading to goal.pkm
  9. [FM17] CFM Skin 2017 - v1.01D | v2.1D | v2.1L

    @wkdsoul Funny I cannot find that panel amongst my FM16 stuff. Presumed it was calling the file from Football Manager itself. It worked thank you.
  10. [FM17] CFM Skin 2017 - v1.01D | v2.1D | v2.1L

    Hi, I'm trying to bodge the "Overview > Profile" page into my own game and adding some panels, rather then using the whole skin. The problem is I'm not very good at this and have run into a problem. I have no idea how to solve it. I have copied and pasted a "fixtures and results" panel from an FM16 panel I used. However It just comes up mostly blank. It only shows the title and the hyperlink to to the fixtures page. Can anyone help? This the text I pasted: This is how it turns out.
  11. Anybody? Even if its a "No, this is not possible" I would like to know.
  12. Hi I need help creating a certain type of League playoff to decide promotion/relegation. Here is the idea: "Division 1" bottom 4 four teams will enter. "Division 2" top 4 teams will enter. Rather then playing a straight "everybody plays eachother twice" system. I want the "Division 1" teams to only play the the "Division 2" teams and visa versa. They will still play home and away but the teams must avoid playing games against teams in their own original league. The idea is that a you must earn your place in the higher league and, for example a "Division 2" team must prove that they are better then the team(s) they are replacing in "Division 1". I have absolutely no Idea how to create the fixtures so that they work this way. Is it possible? and if it is, How do I do this? The fixtures must schedule like this for every season otherwise It renders this pointless. Preferably I would like the order of the games to be a little random but that is not a necessity. Thank you for any help you can give me.
  13. Thank you very much for this. This is, as always, the best mod for Football Manager.
  14. This is because the "Select nationality" is now a text box. clear the text and all nationalites should become available again.
  15. @KUBI Cheers, for an old PC user feeling a bit out of touch (excuse the pun) it gets a bit confusing. especially as the Beta version was updated together. Thanks.