zachalxnder
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Posts posted by zachalxnder
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1 hour ago, Daveincid said:
Nope, those changes are already made in the December update^^
Gladys enjoying the Dec update since the Patreon release - will I want to start a new save after this Jan update?
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The same drama plays out here every year in the exact same way.
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Carabao Cup semis at Wembley?
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Is the earring still permanent?
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2 minutes ago, (sic) said:
What do you consider as "cutting inside"? I've also seen players cut-in occasionally, mostly around the middle of the pitch when they have plenty of space to run into. The issue with cutting in is actually players not willing to dribble inside the pitch, while taking on players at the same time. They're just afraid of opposition players, they're just running around into space with the ball, and I wouldn't call that "dribbling" or "cutting in".
I played as Arsenal during the beta and had Saka and Martinelli cut in from wide areas, dribble past defenders towards the byline, and go on to score on many occasions. Early on FM 22, I could not even get wide players to score. It was such a huge issue in the early stages of last year's game because it completely excised such an integral part of the modern game.
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I think there is also an argument that by focusing on perceived flaws in the match engine, from a subsection of the consumers, you're running the risk of diluting variation in the match engine. I have found less issues this year than last. Most have been related to goalkeepers, excess penalties, and too many yellow cards. People say that IWs and IFs do not cut inside, but I have seen it plenty. However, this was a massive issue in the early build of FM22's engine. I was able to correct balls over the top by tweaking tactics.
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Just now, CoffeeFueledCurmudgeon said:
..and yet, year on year, this exhibition of pent up entitlement is unleashed, as if releasing it at the stated time is unjust or unfair. Isn't the internet just wonderful?
Because there is precedent
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Just now, cris182 said:
But it isn't so they are correct to be fair
Is such a late release common with other games?
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Just now, jim owen said:
Why 6pm on the 8th is on the 8th not the 9th
Day is almost over by that time
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1 minute ago, jim owen said:
Its release is advertised as 6pm GMT on the 8th November in the UK. which means any time in the next 19 hours would be early
Should advertise the release date as the 9th then
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2 minutes ago, themadsheep2001 said:
Release is set to UK time. Still 22:20 07/11
Not much longer then
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Just now, limey150781 said:
Definitely between midnight and some point tomorrow....I reckon it'll be after midday but who knows.
Bizarre to release a game on the release day when it is almost over, no?
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So, between midnight and 9:00 GMT ...
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1 hour ago, TheArsenal63 said:
Does anyone know what time the full release is on Tuesday? Is it midnight or evening?
Usually the night before
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Midnight release, right?
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2 minutes ago, aj6658 said:
Transfer AI is terrible still. Sold Donny Van de Been in Jan for 22m to Spurs. Spurs decide to sell him on for 12m 6 months later.
Its been an issue for years and such an important part of the game so its incredibly frustrating that it still terrible. Its a complex area to get right but that's their job.
You've no idea what is going on behind the scenes.
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Just now, Dagenham_Dave said:
Can't wait for the inevitable posts about changes to the match engine when the match engine hasn't been touched. Every single year.
Annual tradition
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- Popular Post
- Popular Post
1 minute ago, Zachary Whyte said:Hello everybody. We've just released a minor update for the Football Manager 2023 Early Access Beta, which directly addresses the player's attribute development progression issue.
This update is save game compatible, meaning you don't need to start a new save game for the fix to take effect.
The update should download and install automatically. If it does not, we recommend restarting Steam or the Epic launcher.
We would also like to take this opportunity to thank everyone within the community who has taken the time to leave us feedback or raise an issue with us so far. It's been extremely informative and is helping us continue to shape the game before the full release of Football Manager 2023 on November 8th.
If you find any issues within the Beta, please raise them via our Bug Tracker. If you experience any technical issues please check our FAQ for solutions or create a support ticket with our dedicated team.
You guys took a lot of heat for this and responded appropriately. I hope those who were so willing to criticize are willing to praise as well. No one is perfect, but you deserve credit for engaging with your supporter base.
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Just now, obasa_G said:
The issue is with AI clubs. You should have no issues developing your players. I haven't had any issues on my side.
This has always been an issue though. It’s why Liverpool play Salah until he’s 40.
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Just now, Ferocious289 said:
yes it only applies to AI teams but techinical attributes develop for the human player
To be fair, this has always been a problem.
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1 minute ago, LeoFM said:
It could be that technical attributes do develop on players at your own club (has this been confirmed yet?)
This is why I keep asking for more examples. There are too many unknowns, like what you’ve asked. Plus, does it depend on the database you’ve loaded? How much is this a difference from past years?
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3 minutes ago, roykela said:
I don't know what dynamic youth ratings entails.
But again i had no issues with youth, generated players etc.
So about the dynamic youth ratings i am not in a position at all to comment on.
I paid my money as well, had/have my issues but overall i'm still happy with the product compared to what i expect of it.
Which is, of course, a very subjective opinion.
I don't know if they'll be fixed or not. That is what i was trying to say. Only SI knows that.
Wholeheartedly agree with the communication part. The communication could and should be a lot better.
You don't know what standard i'm holding SI to. It involves a lot more than a couple of issues, regardless of whether they're big or small issues.How are youth developing as compared to last year’s version?
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1 minute ago, Reiver said:
A 15kb update...
Hot fix for tech attribute issues
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1 hour ago, Sassafras said:
Well, I hope I'm wrong, but unfortunately yes. They've done their data development work and now it's about fixing bugs. This seems like a major issue which is not just simply fixed by toggling down some sliders. Let's also not forget that this has been an issue for a long time in FM - long term attribute development has always been favourable to physical attributes, but it still had a good enough improvement in the technicals. Now we're at an extreme version of that, where technicals are barely improving at all. Why would anyone be confident that this will be fixed when the issues before haven't been resolved?
This is a good point. Also, some technical attributes are improving. In previous iterations of the game, as you pointed out, technique did not improve significantly. There is an argument to made that it is the physical attributes that should improve more significantly.
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*Official* Football Manager 2023 Feedback Thread
in Football Manager General Discussion
Posted
Wow.