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Mikal

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Posts posted by Mikal

  1. 14 hours ago, sebastian_starttrbts said:

    Hello @Mikal,

    Panels/Player/Player/player positions indicator small, player positions indicator small no highlight and player positions indicator small opponent are the files you'll need to look at in order to adjust the footedness section. There you'll find something like:

    <container class="main_subtle_box">
    						<layout class="stick_to_sides_attachment" apply_to_children="true"
    							alignment="vertical" inset="0" />
    						<layout class="arrange_horizontal_attachment" layout="-1,-2" gap="4"
    							offset="0" />
    
    						<widget class="value_based_picture" id="vbp1" width="35" height="35"
    							scale_picture="true" transparency="0.75">
    							<layout class="stick_to_sides_attachment" alignment="left" inset="0" />
    							<layout class="stick_to_sides_attachment" alignment="top" inset="0" />
    							<list id="value_list">
    								<record min_value="1" max_value="20" file="icons/custom/footed/left"
    									red_replacement="text" />
    
    
    							</list>
    							<record id="object_property">
    								<integer id="get_property" value="Plft" />
    							</record>
    						</widget>
    
    						<!-- Left Foot-->
    						<container default_width="125">
    							<layout class="vertical_arrange" vertical_layout="-1,-1" offset="0"
    								inset="0" gap="0" draw_horizontal_dividers="false" />
    
    							<widget class="label" size="9" multiline="true" alignment="centre_x,top"
    								colour="title">
    								<translation id="text" type="use" translation_id="230000"
    									value="Left Foot" />
    							</widget>
    
    							<widget class="footedness_label" id="PlfG" size="10"
    								alignment="centre_x,top">
    								<record id="object_property" get_property="PlfG" />
    							</widget>
    						</container>
    
    					</container>

    where the value_based_picture is the footedness icon.

     

    The heading icons are located in icons/custom/icon box/. It may be worth a try to just resize them.

    Thanks man, all good now!

    20231208094623_1.thumb.jpg.42793629f5c12bf68360253c8c0d54c3.jpg

  2. Hi @sebastian_starttrbts great to see this back for another year and looking sharper than ever!

    I have a couple questions if you can advise please? Given the limitation of my screen size I've been playing around with some of the sizing to suit my needs.

    - What panel can I find the 'footedness' in? You'll see below the right foot icon is cut off so I just want to play around see if I can get it showing better. Additionally, do you know where I can find the left and right foot icons in case I just want to remove them from showing all together?

    - Is there an easy way to re-size the icons in the headings? They're all slightly cut off on the bottom. Just a very minor aesthetic

    Cheers!

    20231207110526_1.thumb.jpg.4f7971c96ca33b3a8a46521217a1888d.jpg

     

     

  3. According to my analyst report I've faced 9 formations in the past 50 games with 6 of them being formations the opposition have started with:

    433 DM Wide - 29%

    4231 DM AM Wide - 25%

    442 - 16%

    523 DM Wide - 13%

    5221 DM AM - 9%

    5212 DM AM - 2% (0 starting formations)

    532 DM WB - 1%

    442 Diamond Narrow - 1% (0 starting formations)

    424 DM Wide - 0% (0 starting formations)

  4. Quality update, love all the new and improved features! This skin is one of the main reasons I'm still playing this years version tbh!

    Couple quick Qs. On the info popup for the pizza chart it says the stats are pulled from the top 20 leagues, is this adaptable? So say I'm at a CL club, could I adjust this to only pull from the top 10 leagues say? Or if I'm at a lower league club I might only be interested in leagues 10 - 20.

    Also, how simple a process would it be to include the pizza charts within the player comparison (as below) to get a quick side-by-side snapshot?

    Phenomenal work though!

    Spoiler

    NewProject.thumb.png.327fe33f6605c57deea2277cd6a7b64b.png

     

  5. 13 hours ago, sebastian_starttrbts said:

     

    Thank you for showing me a screenshot of the issue.

    To be honest, I'm not sure whether it worked on 1920x1080 with 85% ingame zoom before the update, since I'm playing and developed the skin in Full Screen Window Mode with a resolution of 2560 x 1440 (Standard Size 100%). But changing the screen resolution to 1920x1080 created a view similar to your screenshot on my computer as well. 

    Fair enough, no worries! Thanks for your skins over the years anyway, they've been great to use!

  6. On 04/03/2023 at 10:45, sebastian_starttrbts said:

     

    Have you tried to adjust the screen resolution?

    StarAttributes was developed in Full Screen Window Mode with a resolution of 2560 x 1440 (Standard Size 100%). If you use a lower resolution, some text elements may be cut off due to the lack of vertical and horizontal space. Maybe you could show me a screenshot in combination with the resolution you are using.

     

    It seems to not be as supported following the patch update. I haven't played for a while but I don't recall having these issues previously since your last update when I loaded to test/take a look. I've tried various in-game zooms and it is the same to varying degrees. Issues in both windowed and fullscreen for me (below is on 85% ingame zoom). I'm running 1920x1080 and 100% Windows scale.

    Is yours still performing as expected after the update?

    20230305122639_1.thumb.jpg.6b07858eca705f9b41c827ab26acf81c.jpg

  7. 14 minutes ago, GIMN said:

    v2.03 released!  This will be the last release (barring any game-breaking issues) for this calendar year.  Have a fabulous Christmas y'all!

    • Fixed issue with some logos extending out of frame
    • Tutorials now brought in line with colour theme
    • Fixed issue with some text unreadable in profile footers
    • "Shortlist" button in Scouting Centre no longer white text
    • Unknown attributes now show as a different colour to poor attributes
    • White text and icons removed from backroom advice summary

    Thanks for the work you've put into this skin, it's at least made my experience with the game better this year. Hopefully you get a chance to play the game over the holidays! And a happy Christmas to you as well.

  8. 6 minutes ago, GIMN said:

    Yes, this is an issue with the graphical approach.  It's plagued Sebastian (Star Attributes) and I for all time.  Regarding the numerical skin having the same popup, this is because of the person properties.xml.  It is loaded when you start the game, not when you refresh the skin, so if you loaded with numerical and then switch to graphical, it will show numbers in multiple places - such as when you choose an attributes view on the squad page or player search

    Ah ok! It's nothing major anyway.

    12 minutes ago, GIMN said:

    You can try the attached file.  I ended up removing the wording for the main release because it wouldn't properly align with the flag (although personally I prefer no flag, and words only, but that's another matter altogether).  It does squash things in a little, as I've moved international appearances below - this is because when a player only has youth caps it can become quite a long string.  I've also done a quick fix in that file for the flag, but I'm going to look at it in more detail before adding it to an update

    Brill, it looks nice how you've done it, thanks!

  9. A couple things for your consideration:

    1. when going on the advice popup (the icon just below continue) the leftmost attribute heading doesn't show. As a side note, I loaded the numerical skin to see if it was any different but seems the numerical version has the graphical popup for this.

    Spoiler

    20221220135140_1.thumb.jpg.50a297ecb562191014d367e4d5bd942b.jpg

    2. I'm having flag issues with some of the larger club flags. I thought for some reason it may have been because I changed the logo bottom left but same on the numerical skin which is untouched

    Spoiler


    20221220143551_1.thumb.jpg.44daac4dad718d008814fabc1c201312.jpg

    20221220143917_1.thumb.jpg.0146e09dee397d080f583c69305dcbca.jpg

    3. Purely a personal QoL request, but is it possible to add the nationality (the wording) on the player overview and player popup to the right of the flag and drop the int. caps to the line below? Cheers.

  10. 24 minutes ago, Emozil said:

    Apologies if this is the incorrect place, more than happy to post somewhere else if needed. I'm having issues trying to update graphics. I'm trying to update the Aston Villa logo to their new one from the upcoming season.

    I've changed it and changed the resolution. I've reloaded the skin and changed to a different skin. The cache isn't on. 

    image.png.1a0f287491cf0d6c96640557a0e6748b.png

    image.png.46609de92be270aaad4804d1a915b112.png

    As you can see from the home kit, the rest of the graphics are updating, it's just logos I'm having issues with. I've also removed ''603'' and reloaded the skin and have got no logo appear, yet when I re add it in I'm getting the current logo instead of the new one. It's almost like my game is still cached despite it not being ticked. Any help please?

    20221219191853_1.thumb.jpg.a9032cf3c72bbbea2a368b6e67016486.jpg

    Have you tried actually clearing the cache and reloading the skin? Under preferences, bottom left 'reset' drop down.

  11. 45 minutes ago, Ups81 said:

    @gimn , i have also another question...

    For these attributes which are not visible (players have to be scouted), in graphical version the color is the same with 0-5 scale 

    I would like to change it either with a dash, another color or nothing..

     

    Could you please tell me which file has to be modified? for the rest i'll try to make it by myself

    I believe the star attributes skin does this but I wouldn't know where to look in the skin to see how he has applied it!

    "Changelog:
    now you can distinguish between un-scouted and low attribute values, however the colour of a star can change with an increase in player knowledge"

  12. Would anybody happen to know how to move the box centrally here (under Determination)?

    20221208204617_1.thumb.jpg.be5f505570969909de4471623383f6f3.jpg

    I was able to remove the numbers by changing the size to 0 (player profile below, not sure how to remove the ' - ') and copied the code over to the popup panel (with a tweak in size to the box), but I can't seem to get it to centralise, all the alignment does is move what would be the attribute number.

    Spoiler

    20221208204608_1.thumb.jpg.afe596d2f8933f6080fb08481647d5fd.jpg

     

  13. 36 minutes ago, _Ben_ said:

    This is the zoom I play in and am able to see all of the attributes.  I'm not sure what to suggest, sorry.

    Yes, probably a resolution issue. I have really struggled with the popup panel though! I also play on that resolution and zoom and mine works but I've also not got a really big dark box around it like you appear to have...

    OMG I'm so dumb. I changed the skin colour alpha to all 0's yesterday to see if I could hide the attributes on the player profile and obviously it hid the attributes on the popup haha. Christ.

    20221208170644_1.thumb.jpg.8a949b74a6c1f8c97a11373ece0a2968.jpg

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