Jump to content

DavyDepuydt1

Members+
  • Posts

    719
  • Joined

  • Last visited

Posts posted by DavyDepuydt1

  1. Has anybody seen if the DoF uses extra clauses/installments if you ask him to do a transfer via "Add as transfer target".

    I've used it about 5 times now, and each time he pays the full fee upfront (I'm managing united, so we talk about 50-100million euros transfers...).

    Don't know if it's a bug, working as intended, or if I'm just very unlucky that my DoF makes these kind of offers instead of structuring them a bit better.

  2. 2 hours ago, hyb said:

    x2

    For those not liking the size of the shirt, I'm actually not missing it when I'm setting it up like this:
    I thought I would miss it, and just wanted a "smaller shirt", but because of the big rectangle with the player name and number beneath it's profile pic, I don't really mind removing the shirt panel.
    Selected transfer info on the left as I find that really important and on the right have the eligibilty panel that you can select from the dropdown

    image.thumb.png.970f5ac5891a201fa029c489336be4b6.png

  3. 3 hours ago, oblongata21 said:

    Yeah thats what i heard, and the newgens were pretty decent too, they also took a few steps back, although last years were a slight improvement

    Graphically (UI + 3D) FM17 was the best...

    But than came the switch to the new 3D engine and the purple era and we went from very good to very bad... now we are slowly getting to a decent level again as they improve year over year.
     

  4. I'm seeing something and wanted to check if my thinking is correct to why this happens.

    I'm playing an almost default Vertical Tiki Taka 433 DM, with some roles adjusted and tempo to normal.

                AF (A)

        IF(s) IW(s)

        Mez(a) BBM(s)

              DLP(d)

    WB(s) BPD(d) DC(d) WB(a)

     

    With Work the Ball in the Box on my striker doesn't score a lot (The IF, IW and Mez do), with Work The Ball in the box off my striker is by far the main goal threat.

    Is this because with WBIB on my team is slower in attack, much more people are around/in the box, and there's a big chance that other players than my striker are getting the goal scoring opportunities?

  5. 25 minutes ago, Sledger said:

    The only significant comment I would make at this stage is that the game's menus seem quite laggy at times. My laptop doesn't have any trouble "continuing" the game/simming results/running the match engine. All of those things are as smooth as you like. But navigating between certain menus can cause some quite significant lag at times, which is a little annoying. Would be interested to hear if anyone is experiencing similar issues.

    It was like that before yesterday's update on my laptop.

    Since than, UI has been very responsive for me.

  6. 7 hours ago, owenFM99 said:

    It may just be me, but at the start of a save game it feels like an awful lot of youngsters (players with unset determination in general) are generating with low determination. In previous iterations there would be a few players that would start with low determination, but this year feels like at least half of my youth squad have < 10 determination. I just feel like the distribution of determinations of players in youth squads (with unset determination) is very low when I would say most players on the game have a determination of above 10. I know determination can be increased but it's just a bit frustrating when half of your youth team has lower determination than pretty much all my first team. For example, this is the arsenal u18's at the start of a game.

    Screenshot 2021-10-25 at 02.15.12.png

    If you're in doubt, always best to report, easiest way to have feedback from developers / getting things fixed in case it was wrong.
    If it's works as designed, they tell you as well... they will in any case be better to answer then most of the members in this topic

  7. 6 minutes ago, Viking said:

    I don't know if it has been mentioned already, but the confirm button on the scouting centre card page is back to jumping around when you click them, just as it was a couple a years ago. IE you can't just keep the pointer still and click several times to confirm the reports, but you have to move the pointer to the left or right. It's a minor thing, but an annoying one.

     

    fritz.png

    I think this is annoying enough to report in the bug tracker 

  8. 16 hours ago, Footix said:

    Tried using this for a while (I'm on FMT so no familiarity issues). I found that we often were very wasteful in front of goal, 16 shots but only 1-2 on target. Any ideas on what to tweak to avoid this from happening?

    Work the ball in the box, but i typicamly avoid it because for me it makes the Striker less of the main goal scoring threat. And I personnaly like the Striker to be the main goal scorer

  9. 16 minutes ago, ostkiz said:

    Its really not interesting the new way to show the value of the players , also lost clarity , if u have one real value you now already u can have a offer a bit more or less of this value.

    Totally useless.

    You see how opinions can be so far apart... some people hate this... some love it... I'm in the second group, I love what they are trying to achieve with this and I love how it's implemented.

  10. 10 hours ago, knap said:

    FM 22 BETA

    691600219_Screenshot(1559).thumb.png.5d426196563f38162f57ad9285208880.png

    Are you testing with any condition freezing on? (Probably not as the tools like FMRTE are not out I think) but just wanted to double check, because this could be the year that testing with condition freezing on is very different result from when people actually play, because of the greater stamina/fatigue effect

×
×
  • Create New...