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James_Fraser

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Posts posted by James_Fraser

  1. As someone who likes to develop players and clubs rather than jump from club to club or start with a top side, it would be great to see the development of staff.

    Being able to sign that young up and coming coach and see their development as well as potential. Have the technical director provide a judgement on a staff members potential or how they are developing. Also provide feedback on when a staff member is unhappy with their role or salary. You may have a 25 year old coach in your u19/u20 who wants to be a manager one day. This could be a pre-set when they generate or an event within the game (similar to when something happens to a player and their determination jumps or drops). 

  2. Looking at match plans as this is something I have never used. Potentially a very powerful tool.

    1. Dialogue box which advises at match plan is about to take effect or ask if you would like to proceed with "Insert Match Plan Name Here"

    2. Have specified subsitutions i.e. sub on u21 players, player returning from injury

    Part of my thinking is the times when you're cruising in the league and forget to make subs at the 50-75 minute mark when you want to bring on that 17-19 year old who you don't think is good enough to start but want enough time to develop. Or getting minutes into your star player who is returning from a month off.

     

    image.png.e60362ac8a1b8302ad23e21a12d1dc68.png

    At this stage, the options are very limited

  3. Hoping that with iOS getting FM Touch this year that the Android version will be back next year. I was personally shocked when FM 22 was released without the touch version. As someone who sits on a train for an hour going to and from work each day. FM Touch on a tablet was crucial. Especially without an app which integrates into Full FM to get my fix throughout the day.

    Simply put, there is still a demand for the touch version. There doesn't have to be the development there is in the full game. Just the minimum set of features. Or just give us an updated database.

    Having shouts and mentoring in the game was a massive plus and then the production just stopped.

  4. Hi all,

    Just wondering if there is a way to display hidden attributes for nations. Especially with dynamic youth ratings, it would be cool to see on the youth rating, economic factor, fa financial power etc. attributes on the nations profile page. I was thinking within the nation profile panel.

    image.thumb.png.937d8513106f3b04a2ec3307425a5b27.pngDoing a club and country save so it would be of interest to see how the nation develops in the backend without buying the in game editor.

     

    Thanks,

  5. Similar to scouting budget, we have the ability to have a budget for staff. At the moment I have 18m per annum in excess wage budget but can only offer up to 79k for scouts. Board won't allow me to increase staff costs yet give me, Cork City, a transfer budget of 35m. Very frustrating when I am trying to fill scouting or coaches slots with half decent staff members.

  6. This isn't true. I only have the leagues I'm playing loaded.

     

    Would you be able to take a screenshot of the attributes of the scouts. Although I am surprised to hear that they haven't found anyone, it sounds like they have a poor adaptability attribute.

    If the nation they are scouting is a small nation then maybe there haven't been any players who have generated which meet the hot prospect filter. To check which players have generated at the nation, click the nation --> Transfers --> Youth Intake. From here scroll through the months until you see players generated by the game.

    image.thumb.png.f0b345aa88a08dc9cc6136b98a6aa936.png

  7. Just like players, staff have a CA and PA. We all want the next wonderkid, but what about the next wonderstaff? Without a rating system we have no idea how good that 30 year old coach could be. Now, don’t get me wrong, these staff members will take a long time to develop, but hey imagine if that man or woman could develop in your under 18s, be promote to the first team staff and then become your assistant. We all love having five stars across all coaching positions, but SI, encourage us to develop our own staffing team.

  8. There are a number of factors to this.

    1. You may have signed better players in their position

    2. In the case of chiesa your head scout probably has a better judging player ability compared with you ass man

    Nevertheless, the star rating is just your ass man’s judgment of that player compared with other players in the squad. It doesn’t mean the player has decreased ability.

  9. Is there a way of adding a second nation to a club? Aviron Bayonnis in France sits in the Basque region but in France. I was hoping to create a save in the French lower leagues with them and build the club around Basque players in the same way as Athletic does in La Liga. However, as I found out in the first youth intake, their players aren't Basque but just French which was an issue. I was wondering if you are able to add a second nationality or some way of newgen players being Basque nationality.

  10. What I would love to see is some kind of UX which shows the potential rating of staff. Like players, staff have current and potential ratings. However, at the moment there is no graphical representation of this in game. Would be great if we can develop staff like we do with players

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