Jump to content
Sports Interactive Community

superdave

Members
  • Content Count

    118
  • Joined

  • Last visited

About superdave

  • Rank
    Amateur

Favourite Team

  • Favourite Team
    D.C. United, Blackburn Ro

Currently Managing

  • Currently Managing
    Notts County

Recent Profile Visitors

715 profile views
  1. I went back to my first save after I'd moved to Southampton, and the same problem happened. So I went back to my last save with Notts County. I lost the CL final on PKs AGAIN, so I completely hate this game for making me suffer that again. Notts was playing in their main, home kit, and the field was green like it's supposed to be, so hopefully that save isn't corrupted. I've taken over at Southampton. Let's see how it goes.
  2. I've moved on from Notts County after 20 seasons and have been managing Southhampton. I played an away match, wearing green, and the match played out fine. Everything is what it is supposed to be. The next home match, in red and white, is messed up again. Is there a hack where I can set it so I always wear green? I guess another option is going back to my save right before I left Notts County, re=take the Southhampton job, and see if that eliminates the bug. It would be a pain in the neck though. This is the weirdest bug I've ever seen.
  3. Intel (R) UHD Graphics 620. I had a thought...I think the old laptop was 32 bit and this one is 64 bit. Could that be it?
  4. This is getting weirder. It worked for one match, which was the Capital One Cup. (I can't imagine it matters, but I'm throwing it out there.) The next league match is messed up.
  5. Tried that, it didn’t work. started a whole new save game and everything is OK. renamed my save and then loaded it. That didn’t work. Then I loaded my previous save, on match earlier. It’s fine. so there’s just something wrong with that one specific save file. it came from Steam. I’ll try to load the save from the dying laptop and hope it works. If not, I’ll just go with what I have.
  6. I'll check. Just to review...I've been playing the game for 2 years on my old laptop. I bought it from Steam. As soon as I got the new laptop, the problem started. I'm not super-tech savvy when it comes to stuff like this, so maybe I made an obvious mistake. I run it all through Steam, so I don't see how that could cause a problem because I changed machines. I thought my game is "housed" on Steam, not my machine, so whatever version I was running on the old machine automatically is what I'm using on the new one. Is that not right? Cuz if I have to d/l the last patch to the new laptop, that would qualify as an "obvious mistake.."
  7. @FrazT I went looking for the '18 Demo to download it and see if I had the same problem but I couldn't find it. Can you point me to that? If it matters I bought the game on Steam lo those many moons ago.
  8. Nope. I'll take a look at the skin I'm using, but whichever one I'm using, it's from you guys.
  9. FrazT, when I read your post, I thought...damn, I should have thought of that. But that didn't work, so I'm still flummoxed.
  10. I am playing 2016 (still.) I just got a new laptop. When I try to play, the grass goes from green to whitish-gray and back again. It's such a weird problem, I'm flummoxed as to what to try.
  11. I got fantastic production from an F9 in a 4-1-3-2, with no wingers and he Other forward a CF (a).
  12. I don't lik how it's really important how you deal with players, yet it's really hard to discern a player's personality or how he would react to certain feedback. So I think this is a great idea IF it's a way to reveal a player's personality. otherwise it's just fluff.
  13. I think this is an excellent idea. Hope it can be realistically added to the game.
  14. My belief (and you really should check with the experts) is that the "structured-flexible-fluid" choices are very misleadingly named. The proper way to name them would be "vertical compactness." To me, it seems to govern the spacing between your lines. One of my huge complaints is that FM seems to work with "English football English" rather than just using English words with normal English definitions. By that I mean they use words that mean something in English club football tactics. An example is that "at sixes and sevens" is a cliché in Britain, but to an American, it's just a collection of words. We have different phrases for different tactical ideas. That's not an exclusively British thing; my wife is from Kenya and they have their own English language clichés. (I'm not speaking exclusively about football here.) I work with someone from India; she has her own clichés. The mistake the game designers make is assuming that English as spoken in Britain is some kind of universal language. Many of the complaints/misunderstandings on this thread come from this exact problem. Words are used in the game incorrectly. You would THINK that "fluid" would mean a centerback willing to maraud forward to take advantage of space, or that a forward would come back to the midfield to try to win a ball, but that's not really what you "see" when you watch matches. "Fluid" merely means more vertically compact than "flexible." The one most prominent example is that the counter setting isn't really setting you up to play the counter. It just means less risky than standard and more risky than defensive. Why they didn't just give it a name to reflect that who the hell knows. Basically, when you, the player, want to implement your tactical ideas, you can't just look at your options and choose what you want. You have to run your ideas through some kind of babelfish translator first. That's poor game design. And it's been that way ever since they got rid of wibble wobble. That's just corporate arrogance.
×
×
  • Create New...