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Posts posted by Delvi
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AC Milan ID1099
Paolo Maldini is set as Director, it is fine however it could be considered also to set him as Technical Director.
About the roles, I would suggest something like that:
Ibrahimovic - striker 20 and no other roles
Kessié - preferred central position LEFT
Chalanoglu - AMC20 AML15 MC15 and no other roles, preferred central position LEFT of two, LEFT/CENTRAL when three
Rebic - AML20 Striker15 ML15, preferred central position LEFT
Bennacer - preferred central position RIGHT
Leao - Striker20, AMC 15, AML 15, preferred central position LEFT
Calabria - DR20, WBR18, MC15, DM15, preferred central position RIGHT
Kalulu - DR20, DC15, preferred central position RIGHT
About the CA
I think is quite fine, there should be only some small adjustements:
- Kessié could be set to 153 like Theo Hernandez, DECISIONS - CONCENTRATION - COMPOSURE could be improved;
- Chalanoglu could be set to 151-152, improvement of DECISIONS - CONCENTRATION - COMPOSURE also for him;
- Bennacer and Kjaer could be set to 148-149 CA;
- for Leao I suggest improvements in acceleration, flair, dribbling, ball control and passing. I think he deserves CA147 and PA -9
- Calabria this year is performing really well, IMHO deserves CA 143-144;
- Gabbia and Kalulu should have CA 127-128, they seem to deserve good PA
- Castillejo CA is too high, I would set it to 137-138
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Il 31/1/2021 in 18:45 , SoloTitano ha scritto:
Hi all, some answers:
- The list of duplicated IDs are NOT people in database. Please check out where your game creates those records to investigate how that happens.
I did a double check using original database and I still see the duplicated IDs, please find below here the results.
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Roberto Baggio ID2000066940 retired person
Roberto Baggio ID2000067560 retired person
I think that one of these should be deleted from db.
Gianfranco Zola ID2010071 non player ok
Gianfranco Zola ID2000067515 retired person should be deleted
Andrea Cossu ID706323 non player ok
Andrea Cossu ID2000067553 retired person should be deleted
Davide Astori ID2000067567 retired person
Davide Astori ID2000067568 retired person
I think that one of these should be deleted from db.
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- Popular Post
Player development has a great impact on gameplay and immersion. I would like to discuss with all of you, using also examples related to football IRL.
First of all I want to make clear my opinion about the current PA / CA system:
- PA exists IRL and I think it is implemented correctly in the game, because everyone of us born with a certain DNA and through the first years of life he start to show and develop specific skills and talent, since the players and newgen in the game are already 15-16 yo, they already went through childhood and develop somehow coordination, technique and so on, besides their current attributes (and so their CA), they have already a certain potential. I have been playing football since I was 6 yo, immediately it was clear that I wasn't a new Pelé or Maradona, when I was 15 yo I knew for sure I could not be a professional, at that age there is a certain potential for physical, technical and mental attributes;
- CA is defined by the mix of physical, technical and mental attributes related to different positions on the pitch: I think also this is correct already and IMHO it is already fine tuned, it works well.
The real issue is the way physical, technical and mental attributes are changing across the years in the game. There is a pattern of player developing fast from 15-16 to 23-24 yo and then almost nothing happening until 30-31 when it's the beginning of a decay of physical attributes more or less dramatic. This kind of player development is making almost all of us playing with a certain pattern: build up a team of talented youngsters and wait season after season until they reach their full potential. I think this is the area which need a lot of improvement and I think we don't need to wait for FM22 or FM23, it can be fixed with a patch, of course it requires fine tuning and testing.
My point:
NOT ALL PLAYERS DEVELOP IN THE SAME WAY AND FOLLOWING THE SAME PATTERN AND THE "ENVIRONMENT" USUALLY HAS HUGE IMPACT ON PLAYER DEVELOPMENT: I strongly believe that this is the starting point if we want to improve the player development in the game. Now I start to describe how it works IRL and how should also work in the game, IMHO.
Lets consider a youngster, 15-16 yo in our team, he has certain traits:
- personality
- CA (physical, technical and mental attributes)
- PA (it can be fixed or can be included in a certain range as -8, -9 and so on)
IRL the player will be affected by the environment (team reputation, league reputation, number of apps in first team or B team of youth teams, skills and personalities of team mates, ability of coaches and training facilities) and I think this is taken into account by the game and is implemented quite well, however I think there is room for improvement.
Physical, technical and mental attributes should improve with training, however for 70-80% of players the growth of mental attributes should not be that dramatic until 23-24, there should be room for improvement in this area going from 24 to 34.
It would not be realistic to have players becoming more fast or strong from 30 to 32 for instance, but there can be an improvement in mental attributes. Technical attributes should not vary dramatically, however the right training should put some +1 or +2 in certain areas.
The personality of player could be set up to change not only because of “environment” but also because of the age, as almost all of us become more wise and mature when becoming older.
The improvement of mental attributes in conjunction with improvement of certain hidden attributes such as consistency, important matches etc. should be more dramatic from 24-25 yo, this will add a lot in terms of gameplay: it will make sense to buy and sign players which are already 27-28 yo or even older than 30 yo, because they will still have the possibility to improve as players and to bring positive attitude to the team. IRL mental attributes and personality have huge impact during the match, furthermore personality have impact also outside the pitch. This latter aspect is already present in the game, but it can be made more relevant.
Now I would like to bring to you the example of some players and how they developed IRL.
Leo Messi: he had a development really “FMish”, since he reached his full potential already when he was 22-23yo and kept doing great until now, he is 33 and since a couple of years we noticed is playing different as he is not fast and explosive as he was in his prime (of course he still a top player);
Cristiano Ronaldo started his career as winger and with the time he lost some of acceleration and pace (he's great but not as 4-5 years ago) but improved enormously some mental skills such as composure and movement and became a n outstanding forward. Here we see another aspect: the ability when already 28-29yo to learn a new role and make it become the natural role;
Another example similar to Cristiano Ronaldo is Paolo Maldini: transition from left back to center back in the last years of his career and he kept a status of top player, winning other two Champions League;
Zlatan Ibrahimovic had a development similar to development of Cristiano Ronaldo, he didn't change the position but role and duties, furthermore he had a change in mentality and his “positive leadership” made him really important for AC Milan nowadays;
Ronaldo Nazario da Lima was a fast and explosive player in his first years, he made a change after, not because of age but because of the injuries he incurred: he became more “a striker” and won Champion League and World Cup with outstanding performances;
Luca Toni had a slow development, he didn't play in top teams until he joined Bayern Munich when he was already 30 yo. The same with national team, he has never been in it until he was 27 yo...and when 29 yo won the World Cup being really important for the team;
Antonio Cassano was a diamond, due to certain traits of his personality he had never reach his full potential (the potential of a top player), however the magic was still there and when the conditions (environment) where the right ones he performed exceptionally well after 25yo, in that certain moment the “CA” was the one of a top player.
What I would love to see in the game is some more variety in the way different players develop, in conjunction with improvement of mental attributes being more dramatic from 25 yo (not for everyone, but lets say for 80% of players) .
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The dramatical drop of attributes for players has a huge impact on the gameplay.
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Il 23/1/2021 in 13:52 , niklas88 ha scritto:
This already works.
It's up to the people who do the database research for the teams with these players to change the letters.
You can do it yourself in the pre-game editor or the in-game editor, I sometimes do it in my savesYes, but I mean to give the guideline to researchers to do so and to implement name and surnames with these letters in the pool for regens names. The same with the transliteration for Russian, Ukrainian and Belarusian people.
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I think that Jorge Alberto González (ID 5375314) should be set as retired person.
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44 minuti fa, makul ha scritto:
He's from El Salvador, North America not South, please put this here
[North America] Data Issues - Database and Research - Sports Interactive Community (sigames.com)
Sorry, I thought Central America was together with South America.
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This is a bug that was already present in FM 20: when I set nation contract for a person, then I'm not able to change the "Date Joined" value.
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I think that Jorge Alberto González (ID 5375314) should be set as retired person.
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Luigi Riva ID43048744
Gigi Riva ID20000067561
Are the same person, I think the retired person (ID20000067561) should be deleted from database.
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I read the thread and I've to comment about Pirlo preferred tactic. IMHO it shouldn't be a 5-2-1-2 WB, but a 4-4-2.
In possession Juventus has the left wing (Ramsey) positioning behind the two attackers (Cristiano Ronaldo and Morata for instance). The left back (Alex Sandro) and the right wing (Chiesa) are going ahead and playing in line with Ramsey (offensive midfielders line) while right back (Danilo) is sitting back on the defenders line. It is a 4-4-2 which becomes a 3-2-3-2 while in possession.
IMHO the best way to represent it is to set 4-4-2 as preferred formation for Pirlo for whom in addition set as preferred roles: full back (for Danilo) and complete wing back (for Alex Sandro), wide playmaker (for Ramsey).
However lately Ramsey sits on the bench and are playing instead Kulusevski and Chiesa as inverted wingers.
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I noticed that not all the rivalries are showed in the game correctly as indicated in the pre-game editor.
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Ferenc Puskas ID2000066854
Ferenc Puskas ID2000067542
ID2000067385, ID2000067385 and ID2000067385 are nameless
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Mario Been ID601624 should be set as retired person
Wim Kieft ID37018287 should be set as retired person
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Paolo Rossi ID43059662 should be set as retired person
Odoacre Chierico ID43023005 should be set as retired person
Franco Baresi ID52 ok
Franco Baresi ID20000067559 should be deleted from db
Paolo Maldini ID45 ok
Paolo Maldini ID2000067558 should be deleted from db
Javier Zanetti ID7931 ok
Javier Zanetti ID2000067564 should be deleted from db
Davide Lucarelli ID1403620 missing playing history and non playing history as a player
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2 ore fa, bielsadidnothingwrong ha scritto:
Totally agree. Though it is not my playing style, I am forced by the game to prioritize youth over established players because of it. One thing that really gets under my skin are young players with high mentals in anticipation, vision, decision, and/or composure.
One solution would be players under 23 should have the hardest time developing these attributes and should remain under a certain value until they reach 24. At this point, physicals should be peaking with exception to strength and stamina, which would be determined by natural fitness. Additionally at this point, they're much better at taking to technique training to hone in their skills. 28-30 would be peak years, meaning you cannot get anything more technically or physically out of them, but they can always learn more in the classroom so this would be when mentals really pick up. Composure should grow the most during this development phase. By 30, you should not see much more development outside of composure and anticipation as the players will continue to grow in those areas the more they play. Vision and decisions should be relative to tactical understanding and should fluctuate by +/- 2 during peak and post-30 ages. Physical dropoffs post-30 need to be reigned in as well, like I said above.
Unfortunately, I do not work for SI and am nothing but the bright idea fairy at this point, so regardless of whether or not my proposal makes any sense, we all can agree the way players age in this game absolutely needs addressing (just please do not make us players responsible for finding bugs again).
I agree with you. I wrote a month ago my ideas for new models of player development, if you guys are interested I could post them here as well.
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4 ore fa, Jervaj ha scritto:
You still can do this. You can add 3 other languages, aside the main one from your nationality when creating a manager.
I never noticed it, thank you very much for the information.
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In the past, I think until FM17 it was possible to add languages we know when we created our manager profile, now this option have been removed. I would like to have it again.
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I noticed that now for Scandinavian, Romanian, Turkish and some other nationalities are allowed "special" letters, i.e. letters outside English alphabets.
For instance if we look at Milan we have:
Simon Kjær
Ciprian Tătărușanu
Hakan Çalhanoğlu
I love this, I think it's much better like that. However I would like to have the same also for Slavic names, also because these letters are like Č Š etc are used on the t-shirt of players. I give you some examples:
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7 ore fa, Marko1989 ha scritto:
Player development IMHO is the area which requires more improvement. I hate to be forced to sell players when they're just 32-33 yo...
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Il 19/1/2021 in 12:05 , stppnmd ha scritto:
yeah... i've read good reviews, bought the game and I feel a bit robbed
I think it's difficult to balance it properly: with FM20 it was the opposite, DLP had highest ratings almost in every match. I really hope they will fix it properly with next patch.
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Please delete this thread: I reinstalled FM 2021 Editor cleaning all folders in C drive named "Editor 2021". Now everything is working fine. My fault.
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I started to do some editing with the pre-game editor and I noticed that:
- city of birth for newly created people is not present
- nation contract for a newly created non-player is not available
- future transfer for a newly created non-player is not available
- preferred formation for a newly created non-player is not available
- tendencies for a newly created non-player are not available
- relationships for a newly created non-player are not available
- playing and non playing history for newly created people are not available
- achievements for newly created people are not available
- areas covered for newly created media source are not present
- international data for a newly created journalist is not possible to specify
- current employer for a newly created journalist is not present as an option
These were all available options with FM 2020 pre-game Editor.
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Football Manager 2021 Official Feedback Thread
in Football Manager General Discussion
Posted
I think so too. IMHO it is good that there is more time to fix some bugs and to balance something. However, I would also welcome a "beta of the patch" in February if there is the need to test on a large scale some fixes.