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GOODNAME

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Issue Comments posted by GOODNAME

  1. 1 hour ago, Neil Brock said:

    If you could all please provide your DxDiag/System Info where appropriate, our team can continue to review.

    Details here - https://support.sega.com/hc/en-gb/articles/9997195057553

    Thanks. 

    Here is mine

    DxDiag.txt

    I have the same problem

    FM22 was 100 % smooth  but FM23 only smooth with Medium settings and Very high on lower teams stadiums 

  2. 1 hour ago, Neil Brock said:

    On this front, the way our in-game stats are recorded aren't always in line with how real life are recorded, which yes admittedly isn't ideal. But does mean that direct comparisons between the game and RL in some areas isn't really viable.

    Specific examples of where they should dribble and instead pass would of course be really helpful here. 

    Thanks. 

    Hey Neil

    Your team need more examples or what i posted in the 1st page is enough? 

  3. 1 hour ago, Choi seung won said:

    I think the roles of inside forwards and inverted wingers are very important in modern football.

    Currently in matchengine, as people say in forum feedback, he's actually playing closer to an attacking midfielder.

    He is terrified of dribbling and always chooses backpass or crosses as his priority.

    This problem must be fixed in the next patch.

    I doubt it

    They never fixed this in FM22 for a whole year... 

  4. 43 minutes ago, Jimmy Wong said:

    Can you expand on the issue you are trying to demonstrate with the screenshot, please?

     If you question is about the high transfer value of players, you will find that the transfer value of players is dynamic, meaning the value changes depending on the relationship between the buying and the selling clubs.

    Every player that his value is around 100-250M the transfer demand is also the same

    Its impossible to buy a good player 

  5. 5 hours ago, Choi seung won said:

    The dribbling of the inside forward or inverted winger needs improvement.

    In particular, players with excellent dribbling skills need to break through the opposing defenders.

    It's hard to find in the current match engine, and he always avoids face-to-face matches against defenders and chooses passes.

    Please provide here PKM's like i did in order them to try fix 

  6. Good post about lack of dribbles :

     

     

    csw4228

    There is a significant error regarding the number of dribbles in the current game.

    Right full-backs currently have the highest number of dribbles in all leagues in the game.

    Nonsense. In fact, you can feel that the dribbling success rate of fullbacks is high in the in-game match engine.

    I don't understand why wingers and strikers dribble less than fullbacks.

    I think this problem is basically due to the lack of dribbling of the winger and striker.

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  7. 1 hour ago, Michael Sant said:

    Thanks for bringing this to our attention. PKM's are always helpful to investigate an issue like this. If you can share any you have with us, and time stamps if possible so we can focus in on the issue that would be appreciated. A guide on how to do so is available here:  

     

     

    Eintracht Frankfurt v Chelsea.pkm

    47:08 Sterling just running wide instead of cuts inside

    Everton v Chelsea.pkm

    17:54 Sane can cut inside to his stronger foot but not doing it

    48:02 Sterling can cut inside into his stronger food but instead he keep running

    82:30 Sane is 1 on 1 against defender in the box and can dribble and cut inside but his pass it backwords

    Liverpool v Arsenal.pkm

    25:33 Salah has opportunity to dribble and cut inside but still running wide 

    73:50 Salah running straight away to his right foot and have opportunity to cut inside 

    Man Utd v Everton.pkm

    46:00 Mcneil is 1 on 1 against defender and can dribble and cut inside and instead he running wide 

    Liverpool v Newcastle.pkm

    00:14 Diaz is 1 on 1 vs defender he can cut inside and choose running wide 

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