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Totalfootballfan

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About Totalfootballfan

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  1. Totalfootballfan

    FM19 Tactics by TFF

    Mate, have you thought that with V3 you might have the same or even worse results? If you want to take my advice regarding tactics testing then I’d say that any test which is less than 200 matches is like a drop in ocean and in cases if you want to get a very accurate data then you should test no less than 500 matches and I’m talking about a testing environment where many random factors are eliminated comparing with a normal gameplay… I suggest that you stick with V4 because believe me “on a long road” which consists of few or more seasons your results will be better with V4 than with V3
  2. Totalfootballfan

    FM19 Tactics by TFF

    I'm glad it works good for you... Try V4 ... it's got some nice improvements to the attacking build-up play… on a long road these improvements will give better results
  3. Totalfootballfan

    FM19 Tactics by TFF

    It varies greatly from save to save and there are many factors which affect the amount of goals the striker scores in this tactic … such factors as the quality of the strikers, in general the quality of your team, especially, compare with the quality of your opponents… In general goals are spread almost equally between STC/AMC/MR/ML positions If you want your striker to score the most of goal you can set him to take the penalties, it might give him an additional +20 goals per season
  4. Totalfootballfan

    FM19 Tactics by TFF

    ********* THE TACTIC HAS BEEN UPDATED TO V4 Further tweaks have been applied to increase the tactic efficiency *********
  5. Very often the way defenders react and handle long balls over the top looks just anecdotal… I suggest giving this area a closer attention because this a very important area but at the moment very often it looks very ugly In the video below an example of what I’m talking about Without any doubts Weiser(defender) should be the first on the ball but instead running toward the ball he was doing some mysterious mawba jawba and at the end he left the ball to Werner. Also, it isn’t rare to encounter that a defender just stand and doesn’t react at all to the long ball over top and the striker just collect the ball without any resistance… As I said all that look very ugly and unnatural…
  6. Totalfootballfan

    FM19 Tactics by TFF

    Hi mate, If you want to know what type player you need for the DM position then I suggest checking the DM's attributes at the OP... I've updated it to suite the new version
  7. Totalfootballfan

    FM19 Tactics by TFF

    ********* THE TACTIC HAS BEEN UPDATED TO V3 Some nasty defensive issues have been fixed *********
  8. Totalfootballfan

    FM19 Tactics by TFF

    I'd say the best wat to find out it is to view 3D matches and see how your tactic plays and what your players do then you need to learn how the attributes work, for example, you need to know what attributes a player needs to produce successful passes/dribbles/shots/tackles and so on… I’d say the best way to do that is to get any in-game editor which allows you to change attributes and then change some attributes level and see what effect it will have… no problmes at all, mate
  9. Totalfootballfan

    FM19 Tactics by TFF

    Assistant Managers might do unpredictable and wired stuff with the individual training so leaving the individual training to your assistant manager is like leaving the control of your tactic and your team to him… how do you think what will happen if you do that? I'd say it isn't hard at all. You just need to figure out what job every position does in your tactic and what attributes it needs to do this job good and then you pick such individual training focus which trains these attributes or maybe not all attributes but as much as possible
  10. Totalfootballfan

    FM19 Tactics by TFF

    Hey mate, I find that foots preference doesn't matter for iwbs mate, this question is too vague to answer you need to be more specific
  11. The event above doesn’t look good(19.2 patch)… and I encounter quite a lot of similar stuff In order to better understand the context of this even I add that this event is from a match between RB Leipzig vs Bayer 04 match, these teams are from German Bundesliga...
  12. Totalfootballfan

    FM19 Tactics by TFF

    ****** STORMCALLER tactic has been removed from the OP A new tactic BATTLEMASTER has been added to the OP P.S. Guys, soon I'll update the training, filters, attributes to suite the new tactic
  13. Totalfootballfan

    Long Thow-ins and Offsides

    Hey Hugo, I see that this issue hasn’t been fixed in 19.2 path... Furthermore, 19.2 patch made it even worse and it added additional issues to it and all that turned it into a complete exploit
  14. Totalfootballfan

    FM19 Tactics by TFF

    Hi, I use both “Commentary Mode” and “Instant Result” to play matches. I find that if there wasn’t “Instant Result” then FM would be boring as hell and I’m not sure that I would play it. But I use “Instant Result” only for not important matches or in cases when I ready to accept a worse result than if I would play in “Commentary Mode”. If you are going to use “Instant Result” then you need to be aware of these following major factors which might have impact on the result: 1) During the match you can’t remove “Hard Tackles” PI and add “Easy Off Tackles” PI to your players which has been booked and that increases chances of them getting sent off due receiving second yellow card. 2) You can’t control substitutions and your assistant manager is responsible for it but he might make awful decisions and remove some of your key players and put unsuitable players instead of them. 3) You can’t use “The Time Wasting” tactic when needed but in some cases it might be very efficient. 4) Your assistant manager in control of Team Talks and During Match Shouts but he can be poor in these areas The factors above are just some important factors but there are also less important factors which also might have some impact on the result.
  15. Totalfootballfan

    Long Thow-ins and Offsides

    Hugo, I apologize if I sounded offending I really didn't mean to... But as I said you can just set your throw-ins takers to deliver “Long” then play one match and you’ll get about 10-20 examples of this issue Match 1 Match 2 During every offensive long throw-in encounter the defending side defends using “Offside Trap” like during free-kicks here's the PKM (uploaded to the Cloud) Long Throw-ins and Offsides.pkm
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