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Mars_Blackmon

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Posts posted by Mars_Blackmon

  1. As a GM for a NHL team I'd like to have full control over roster and staff decisions with the AHL/ECHL affiliates.

    You can always add 2 other GM's in the game to take over the teams. It wouldn't be accurate to be able to control those teams as a NHL GM as those minor league teams are independently own and have their own players they sign and employs their own GM.

    If one of your players are being buried on their roster then it probably means he's not good enough for the team so you might want to loan him somewhere else (maybe back to CHL or Europe if he's eligible or drop him to the ECHL (if he's buried on AHL team)

  2. The Goalie stat "Games Tied" should probably be replaced with "Over Time Losses" for NHL goalies.

    It would also be cool to see goalies commit penalties.

    I would like to see the AI make intelligence roster decision utilizing the game rating system. For example, a guy who have been playing very poorly and has a game rating to match being sent down for someone who have been tearing it up in the minors.

  3. I'm not ignoring negotiation, that's exactly what I want to have improved. Negotiation takes more than 'I offer you this, you say yes/no', which is where the game is. There is only negotiation on the human side, the ai never couners, it only accepts or rejects. As I stated before, OOTP has a better counter offer system in place, if you've ever played that series.

    To offer a player around to gauge value doesn't mean you don't want the player, it means that you'd like to see what his value is. The game also thinks that to offer a player around means you don't want him, which is what I'm arguing against.

    But it kind of is telling teams you don't want the player. Why else would you be shopping him around? It could be a number of reason why you wouldn't want a player and salary is one of them. In your case I am not sure why you are shopping the player in the first place. Why did you draft him? Also note that trade offere get better near the trade deadline which something like offer to all was probably meant for in the first place. considering it seem only possible to trade block a player is by changing his squad staus to not needed making him available for teams to inquire about. IMO both features are different but still pretty much saying you want to move the player in question.

    I play OOTP religiously and the trading mechanics in that game does not compare to here. Actually they need to take notes from EHM. Their shop a player feature only results in 1 for 1 offers and the list of players they want from your team are always ridiculous considering the quality of player you are giving them. In that game, not only would they try to win a trade but they'll reject you while also asking to pair another all star player in the deal. It gets even more ridiculous on higher trading levels.

    The team gave you players (or other assets) that would make it work for them, you just disagree with it. It's your job to try and get a better deal. The AI team doesn't give you notes or back and forth conversation about other players that can make the trade work because they give you a list of players on their team and give you interest level of their own players (high stars are players on their team that they do not want to trade, lower stars are guys who they are willing to trade)

    You can also initate a trade by going to the team adding one player (either their player or your own) and hit inquiry and you will get players they are willing to trade or trade for. There isn't anything wrong with the mechanism, you just do not like the initial offers you get for one specific plalyer.

  4. Right, one should have impact on a players value and one shouldn't. Right now, they both do.

    As I posted above, you see the results of the negotiation. Its all one-for-one for a slightly younger, not as developed player. Yes, I got one offer of two firsts, but I got more for lesser packages. As above, I would think that Doughty could get an A prospect + or an A young player +. Especially since he's only 24. My team needs were set at 'favor younger players'.

    The problem with thinking either the ai or the human should 'win' a trade is that that isn't how trading works in the 'real world'. Years of EA Sports and gm sim games have taught us that only one team can win, and it always has to try to rip off the opposition. In the real world, a trade has to benefit both sides. A gm would run out of trade partners quickly if they only ever tried to rip off the other team or only offered players of little value. Maybe a gm reputation would be interesting to implement?

    You seem to be ignoring the concept of negotiating a trade which is something very few sports games (console or text) have. I did not say one team should win but when the team is offering a player up for trade, the responding team should come back with a response in their favor and from there both parties negotiate and find a middle ground or the trade just doesn't happen. This is basic trade logic that's been going on before Sports were a thing...You trade this way anytime you go out shopping for something. You look for the best deal that favors you.

    None of the offers were ripping you off. You just have a higher value for the player you are saying you don't want anymore while telling teams you want young players hence all the picks and few players offered to you. Try bumping the team needs to something different...

    Now if teams were coming to you inquiring about Dougthery and the trades weren't somewhat in your favor or "fair" then yea I may agree with you that trading needs work in this area. Offer to all is pretty much calling all teams and personally asking for a price for your player (there was a scene like this in the movie Money Ball)

  5. Trade block is totally different concept than offer to all. One is asking for trade value and the other is telling the league that a player is not needed by your team and is up for grabs. With that said, the AI should always look to win the trade. There is a button to negotiate the trade for a reason. You keep mentioning the 3rd round picks offered to you but you seem to ignore that one team offered you 2 1st round picks (and other picks + a player; Most teams offered packages that included a lot of 2nd round picks and another team added a 1st round pick to their package) according to your post.

    You also never listed what you set for team needs.

  6. I'm not looking for the offer to be in favor of me, just to be fair. A trade is supposed to be beneficial to both teams. I think there should be 2 ways to move a player out. Option 1 is placing a player on the trading block, which means that everyone knows he's available and has a slight impact on his value. Option 2 is more of the see what I can get, and if it makes sense I'll make the trade, which should not have the same negative impact on the player's value.

    AI offering fair trades defeats the purpose of the back and forth negotiation though. I don't think the user goes out looking to make fair deals to the AI, so the AI should be looking to make a steal as well.

  7. Ok, so I started a new save and did the fantasy draft. I ended up with Drew Doughty and just to see what the offers were, I did the 'offer to all'.

    These are the offers I got:

    2015 3rd, 2016 2nd & 3rd

    David Moss, 2015 2nd, 2015 2nd, 2015 3rd

    Ryan Hartman, 2016 1st, 2017 1st, 2017 2nd

    Peter Harrold, Seth Helgeson, 2015 2nd, 2015 2nd, 2015 3rd

    2015 2nd, 2015 3rd, 2015 3rd

    2015 2nd, 2016 1st, 2016 3rd

    Zack Kassian, 2015 2nd, 2015 4th, 2016 2nd

    I think the 'offer to all' option needs a bit of help.

    You can always go in and negotiate/tweak the trade offer. Im sure that is what happens between the AI teams. Im not sure the offers are suppose to be in favor of the person offering the player.

  8. Chemistry should have a bigger effect than it does. Adding line chemistry would be even better. There are times where I added players during the playoffs and they immediately became one of my best performers during the playoffs. To make it worst the guys were entering a new league from a different country.

    I know if you make drastic changes to your roster it will have an effect on chemistry but there should be more strategy to making a decisions to shaking up your roster during a playoff race. Do I risk effecting chemistry to add few players or do I keep my team intact and ride this winning streak and top of the league position? Of course the situation is different if you are fighting for position and the trade may (or may not) improve your team. Maybe the player is good enough to offset some chemistry loss.

  9. I'd love any sort of negotiation when attempting to trade with the ai. Even when players are available, I see team x can't think of a good offer far too often. Even dumb asks should be negotiated, maybe? Like say I want Brodin or Seguin or something and the counter could be my best prospects/players... something to work with anyway. I've also noticed that when the ai places a player on the block, it still gets decent offers. When the human gm does it, the offers are usually pretty poor.

    Do you set team needs?

    More hits in a game is something that I wish for and I know is getting worked on (thank gawd)

    But I wish there was stat tracking for total player hits and total team hits.

  10. It's really impossible (at least in the NHL) to trade for anyone worth anything. Unless a player is on the trade block, you really cannot trade for them. Here is a trade that I tried to make that was rejected:

    c01796d6ef884ea3bb4edff284eebe5b.png

    That's every draft pick of mine for the next five years plus two top prospects. For one first pair defenseman, but not elite by any means. That's ridiculous. And sometimes you will gauge interest and they will say they do not want a player that they have **** of interest in. You really cannot trade for anyone worth any kind of value unless they are on the trade block or if it is trade deadline day.

    Also on another note, NHL teams never sign other teams' RFAs. RFAs almost always (I've never seen them not) re-sign with their previous team.

    They most likely weren't looking to rebuild which is what that trade suggests. If they are a playoff team then its really no reason to trade away their 1st team Defensive men for players who wont play for them right away. I am also willing to bet that you are also a playoff team so therefore your first round picks may not even be high picks. I am glad they AI rejected such a power gamer type of trade, 32 picks? really?

    It makes 100% sense that most trades are easily made for players on the block or around the deadline.

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