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Mars_Blackmon

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Everything posted by Mars_Blackmon

  1. I feel like most of their signings come strictly from their own network. They never pull from the pool of scouted players. At least that have been my experience. They probably do use their attributes but if their network is full of crap players then i guess that is what you get.
  2. Yes, I use the star attribute skin. I'm a little OCD, so seeing missing info puts me off. I know there was an invincible attributes skin last year, but It just had too much information on the screen for my liking. This is another feature I wish SI provided.
  3. According to some (Myself included), it is the only way to get a challenge from the game. However, I negate the braindead player transfers using the transfer target feature. I wish we had something similar for staff.
  4. I know, I'm just further emphasizing the misleading information the game provides. Like mentalities.
  5. "Low Percentage passes" = 90% into 85% in my experience with the game lol.
  6. Possibly, I never had the squad depth problem but I also use the squad planner. However, the squad planner is supposed to be a private thing, so maybe that is the bug.
  7. You're leaving out the context that the subject in question was a headline feature, and it is actually working worse than previous games. It is a fact that this feature was a selling factor for some. If I knew the state of FM24 would be like this a month after early access, I would have waited until March to buy the game. I was enjoying FM 23 for what it was.
  8. AI squad building and AI rotating and using youth was a headline feature that made people pre order FM24 instead of waiting for FM25. I think it’s unfair to call some of the bugs (this one in particular is one of the most brought up) minor annoyance to a small minority… as far as too many goals, yea far away it seems nitpicking but in reality, the defense in the ME is poor… ironically, it’s been acknowledged by SI. So I don’t get the constant downplay lol.
  9. The game is broken by definition when you have headline features that aren't working because of previous broken code. Subs and squad rotation isn't a new issue, hence the headline feature... EA, despite releasing a broken Madden game for over 20 years and allegedly using new code, fans still play.
  10. The game is fine. Don't use subs yourself until the 85th-90th minute or not at all to match the AI... There are tons of ways to not play the game like it was meant to be played to get a fun challenge. / I swear some of you guys sound like y'all are in a cult lol.
  11. That's false. They use default formations. They use different player role and some team instructions based on their preferences.
  12. I mean, it isn’t like there is something that was great to compare it to. The animation alone makes it the best as the prior years made the players look robotic.
  13. To play devils advocate, it doesn’t matter if the club has the money or not to meet my demands. I can’t imagine myself staying at a job and being told that I not getting a raise because they don’t have the money. I’m going to take my talents elsewhere lol.
  14. This year, they made interest clear. Rumored interest doesn’t make it a fact that you are actively looking to sign him. You only become listed as interest if publicly declare interest or it’s leaked that you are interested in the player.
  15. I believe it’s rumored interest. I don’t think it actually improves the player’s actual interest in signing but I could be wrong. Maybe it’s indirectly. If it’s rumored interest, you may become on his radar. Idk.
  16. As I mentioned in another thread, Gegenpress has become synonymous with a set of instructions that encourage your team to be active and aggressive on the field. Although it's not just about pressing the opposing team, as the players do not really press correctly at times, it's a combination of instructions that are often included in the default tactic. The problem with these instructions is that they don't always come with the appropriate level of risk. "Gegenpress" often provides a much greater reward without requiring much risk-taking which is a flaw in the game.
  17. Yes, you're able to see form from games, it generates interest in players (not sure how much), and it keeps scouting reports updated (if you have that option selected), meaning your scout will go back and scout them again without you assigning scouts it if the reports get old.
  18. Yes, the rewards far outweigh the risks, especially when you are in charge of lesser teams.
  19. Bugs have been reported, and it is up to SI to actually act on them.
  20. I guess that is the disconnect. I can leave unfavorable feedback about a game I am playing and continue my day. Two things can be right. I can enjoy the game and want improvements.
  21. I have been one of the first people on this forum who have given up transfers in favor of DOF mode because of how easy squad building was..
  22. So, if you're not saying something good about the game, you're considered a complainer. That's okay, but why are you still here complaining about people who complain? Why aren't you just enjoying the game instead?
  23. You bring up a post from 3 years ago that is not even a complaint... And since you are digging up old posts, I am sure you can find tons of posts mentioning that I actively handicap myself. I'm at the point where I ask ChatGPT to suggest tactics based on my team's strengths and weaknesses.
  24. Please indicate where I have made any complaints. I play the game for what it is, but that doesn't mean it doesn't need improvements, as this version was hyped as the most complete and a love letter to fans.
  25. I noticed the lack of transfer activity as well. There are definitely still some dumb transfers but I also think it is a combination of a lack of subs and rotations (new signing not playing) and a database issue (database not optimized to take full advantage of transfer activity) The realism mod should help some.
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