Weller1980 Posted May 4, 2022 Share Posted May 4, 2022 As we know SI reduce the occurrence of injuries by 20/30% if I brought the editor would this enable me to adjust the occurrence of injuries to a more realistic level? Thanks Link to post Share on other sites More sharing options...
Wolf_pd Posted May 5, 2022 Share Posted May 5, 2022 The pre-game editor can do that yes. (No need to buy, it is free). The in game editor (which is not free) can't do that. Link to post Share on other sites More sharing options...
Weller1980 Posted May 5, 2022 Author Share Posted May 5, 2022 7 hours ago, Wolf_pd said: The pre-game editor can do that yes. (No need to buy, it is free). The in game editor (which is not free) can't do that. Thanks for the reply, is it easy to do and do you know how? Link to post Share on other sites More sharing options...
Weller1980 Posted May 5, 2022 Author Share Posted May 5, 2022 (edited) so I've found the editor and the injury database! But I have a few questions. 1) If I want injuries percentages closer to real life is it as simple as adding 20 to 30 to the base value of "match injury percentage" And do you know what the percentage relates to? 2) Why do GK and central defenders have a tick box without a value included? Again would I simply add 20 to 30 to this value to increase the likelihood injuries? Or are these injuries that GK and central defenders are not suppose to get? 3) I'm also struggling to see how you apply the changes to the database, within the game status menu I can see 160 database changes but the in-game editor used is saying "no" so that's a little confusing, 4) And lastly what does inactive ratio and occurrence ratio mean? Do I need to modify these values? I appreciate any help. Edited May 5, 2022 by Weller1980 Link to post Share on other sites More sharing options...
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