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Main Menu & New Game Menu Gets Slower The More Editor Data Files You Have


SamuraiHex
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15 hours ago, Tony Garvey said:


When I used Timo's megapack (it's been the same throughout for uniformity) I used 30 custom edit files present, the actual issue was  for each one there it would add about a minute of processing time to like, even great PCs.

When this issue started, it took me 25 minutes+ to get into a game with those edits loaded, at which point menu lag was also present - in short a mess

So we made a change that got it down to 3 minutes - not laggy - far and away a better timescale - this is what has gone out

In terms of specs - in a nutshell, if your machine is fine for FM it is fine for custom data - I would factor in a bit of a delay just cause, basically, our baked in database will be faster than individual files from a folder on your machine. 

It would be useful to find out what amount of files & what loading times people are getting.

Only 30 files? Try doing it with 100+ than post your results.

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