tdc5013 Posted August 7, 2008 Share Posted August 7, 2008 The three options it gives you: Ideal role model, adopting 'x''s approach to the game, learn a thing or two. Does it matter which one you choose? Occasionally I get players coming back saying they've been unable to work with so and so due to differences in personality, etc. Could this be because I put too much of an emphasis on what the player should learn from the tutor? Link to post Share on other sites More sharing options...
Soup_is_cool Posted August 7, 2008 Share Posted August 7, 2008 well sometimes the player may dislike the idea Link to post Share on other sites More sharing options...
tdc5013 Posted August 7, 2008 Author Share Posted August 7, 2008 But they register their grievance. They usually say that they're "unsure of the benefit" etc. Link to post Share on other sites More sharing options...
Neji Posted August 7, 2008 Share Posted August 7, 2008 The difference is how much they will learn. I can't remember exactly but one learns some mental traits, one learns ppm's and the other learns both, I think. I'm sure someone will correct me if i'm wrong. The relationship is nothing to do with these. If they don't want to work together, they won't be happy to do it on any of them, I believe. Link to post Share on other sites More sharing options...
Deylaaf Posted August 7, 2008 Share Posted August 7, 2008 Whenever i ask my star player to tutor a crappy youngster, he doesn't want to. But whenever i ask a crappy player to teach a good youngster (For Experience). He'll refuse!. So i don't bother much. Link to post Share on other sites More sharing options...
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