wild2475 Posted October 20, 2011 Share Posted October 20, 2011 Kriss you closed the below thread: http://community.sigames.com/showthread.php/278995-FM-2012-offline. The reason being that you have said that the link you provided in the thread answers ALL questions. But it doesn't, it doesn't answer my question which is below: Q. Why choose Steam? A. We chose Steam as they offer us the best protection against pre-release date Piracy. (question and answers posted officially by Sega) My question is that if this is the sole reason then why can't we activate with Steam and then uninstall it? Because if you can run in offline mode anyway whats the difference? The link you provided doesn't answer that question, if Sega/SI don't want to answer it that is their perogative but asking the question should be allowed. Link to post Share on other sites More sharing options...
Administrators Neil Brock Posted October 20, 2011 Administrators Share Posted October 20, 2011 Because the Steam format doesn't allow you to do this. That's the reason why you can't do that, I'm afraid it just can't be done. Link to post Share on other sites More sharing options...
Kriss Posted October 20, 2011 Share Posted October 20, 2011 It's actually answered best on the Steam website, but to put it simply the way Steam works means a product is attached to your Steam account (effectively A tiny part of steam becomes part of FM12 is the best way I can explain it) This means that you need the Steam application to run (either on or offline) for FM12 to run. That's the way it works and uninstalling Steam will prevent FM12 running. Discussion on why that's the case is a subject for the Steam forums not the SI ones. Link to post Share on other sites More sharing options...
wild2475 Posted October 20, 2011 Author Share Posted October 20, 2011 I understand that Steam doesn't allow it but there are a variety of other activation methods out there that would allow a simple activation code to be entered for someone buying a boxed version of the game and then you are off, no other additional software needed other than at activation stage. I'm not an expert but based on other people in the know I have spoken to this would be just as secure if the only reason was anti-piracy issues (and used by many other companies successfully). I think Miles also stated that Sega had made SI aware of a range of options for activation as well other than Steam. I won't add to the already vast amounts of complaints about this decision but I would add that in my honest opinion anti-piracy is not the only reason this decision was made and that appears to be quite clear. Link to post Share on other sites More sharing options...
Jimmy_Jambo Posted October 20, 2011 Share Posted October 20, 2011 Simple fact is (and this should be very clear) and i dont mean to cause offense is that your either install Steam and play, or shut the pish up about it. Simple. Steam is needed, I personally like Steam and use it often, never a problem and i know alot of people/friends who like and use Steam. It has been talekd to death, If you dont like/want Steam on your PC/Laptop, you CANT play FM12. SI/SEGA etc have chosen this method and the more you bitch and moan about it, the more your getting yourself worked up about it. I would estimate about 80% of people are happy enough to Install/Use Steam.. "Put up or Shut Up" Thank you. Link to post Share on other sites More sharing options...
Stewart91 Posted October 20, 2011 Share Posted October 20, 2011 I will probs get shot for this but it has been a good decision to use activation through steam because it has stopped pre release piracy unlike last year for example. Link to post Share on other sites More sharing options...
Kriss Posted October 20, 2011 Share Posted October 20, 2011 Sorry but we aren't going through this yet again, all questions related to this have already been answered. The decision was to go with Steam only and it won't change for FM12. Link to post Share on other sites More sharing options...
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