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High injury risk due to match fatigue


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Hi everyone, just bought my first version in a few years, so apologies if this is totally ******** to ask.

 

A few games into pre-season I get warned that many of my players are at a high injury risk due to match fatigue. I find this incredibly strange as they have played in 3 games over 10 days, and the 4th game is on day 14. None of the players have been playing the full 90 minutes, and just one have started every game.

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As you can see from the examples, none of the two have been playing heavy minutes, and they haven't exactly been run into the ground in training either.

 

Is this something I have to take into consideration? Do players suffer from match fatigue from just over 2 hours of football over 14 days?

 

Any help appreciated.

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Given that you are in the pre-season, I guess this match fatigue has to do with players still not being fully prepared in terms of their fitness and match sharpness. Basically, in the pre-season, you need proportionally more physical/fitness training and a bit more intense training workloads, so that players would be able to endure throughout the season. 

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Update: Early October (6th), have been able to rotate the squad as I've wanted. Seeing as I only play in the Europa League, it is easy to give players rest. Still, I get warned about high match fatigue. It just doesn't seem right. Currently I have 10 players with that warning, every player having been involved in 3 matches for the last 14 days.

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image.thumb.png.5178defa56c1787d53d6a755186b8640.png

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Pogba had a minor injury in pre-season (16 days), whilst Depay has been fit the entire time.

 

It doesn't make any sense to me that there should be a "high injury risk" due to "match fatigue" for these players (and several others). Is it a bug? Or is this working as intended?

 

Edited by st1p
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