Domus Clamantium Posted April 6, 2016 Share Posted April 6, 2016 Previous training system: player can set general training intensity, individual intensity, match prep level Current system: player can set general intensity and match prep but not individual intensity. Firstly, does anyone know what the reason was for this change and is it a change for the better that I don't know about? Secondly, in previous systems being able to set individual intensity gave the player more control over which attributes improved. Reading Cleon's post on training showed us in FM15 and prior that if we set match prep to 10%, put our general team intensity on low or very low, but maxed out our individual intensity, the player's workload would be dominated by his individual training. It seems to me that this is no longer possible. Am I wrong and is this change for the better? For your reference: FM15 Training http://i.imgur.com/5umN9du.jpg FM16 Training http://i.imgur.com/5umN9du.jpg Link to post Share on other sites More sharing options...
Cleon Posted April 7, 2016 Share Posted April 7, 2016 All the new training changes and how they work can be found here; http://community.sigames.com/showthread.php/442638-Important-FM16-Training-Changes Previous training system: player can set general training intensity, individual intensity, match prep levelCurrent system: player can set general intensity and match prep but not individual intensity. As pointed out above it's all combined now. Firstly, does anyone know what the reason was for this change and is it a change for the better that I don't know about?Secondly, in previous systems being able to set individual intensity gave the player more control over which attributes improved. It didn't give it more control, it's the same as the current system in FM16. It just mean all the training time was spent on the focus you'd selected. This is still the case, the only thing that's changed is the workload which is explained how it works above. It never made any sense to have an individual training intensity anyway, so this change is a good one. Link to post Share on other sites More sharing options...
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