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Kcinnay

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Posts posted by Kcinnay

  1. What does the setting 'Use Offside Trap' do, apart from the obvious? I'd like to know the mechanisms of that setting. Does it only increase the attempts of the defence to set a striker offside, or are there other 'under the hood' instructions or consequenses kicking in? (E.g. the flat back 4 playing more as a unit, operating more in line, playing more zonally instead of tracking an attacker...) And when exactly do defenders try to set an attacker offside then?

    (I know those questions sound a bit stupid, but hey, this is the stupid questions thread, so...)

  2. Probably a really stupid question, but:

    Why do interesting threads get closed? I'm not a mod, I'm not someone who's doing all he can in his spare time to do the best for this forum, but I think good manners should be universal. There's nothing wrong with a thread that's spreading personal insights. I read a lot of (tactical) threads, and I didn't consider the "Insight in the new era"-thread any more dogmatic than lots of other threads, with popular dogmata, just as the number of attacking duties in relation to the mentality, the number of specialist roles, the ever recurring 'too many team instructions'.

    Don't get me wrong. I appreciate all the efforts the mods do, but I think certain mods should appreciate the efforts of some members too. The 'pride' aspect is becoming too prominent. It does make this place less friendly, less nice. That's a pity.

    And for the record: I don't know anyone personal here.

  3. The fault with that is by going more fluid everyone thinks they can be more creative. It's only a small increase but none the less. Having someone decide to do a hollywood pass or dwell on the ball at the wrong time and the whole counter function falls apart. So you need to consider if your players are really intelligent enough to play in a more fluid system and be trusted to use their own judgement. For me that's always a risk regardless, so I prefer the rigid to flexible route instead. Keep things simple and it means you are still in control of what you instructed the player to do. For me a bit more space between players is fine aslong as they do what I've instructed. Also remember I'm on a lower end mentality structure so players are closer together with the roles they have anyway. I still want them to have space to work in and more importantly I still need the opponents to use this space against me because my whole approach relies on it. If I close that out, then how can I effectively counter?

    What if you play (very) fluid and throw 'be more disciplined' in the mix? Would you consider that too adventurous?

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