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Kcinnay

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Posts posted by Kcinnay

  1. 8 hours ago, SHK-555 said:

    I don't care about numbers, i'm concerned what happens on the pitch and the game passes the eyetest it's never going to replicate real life it's a game at the end of the day

    And we differ in the eyetest. I want to see different things from my teams (real life and FM) when I give some instructions. When I set up a very direct tactic, with the appropriate over the top settings, I expect to see an awful lot of direct balls and - of course - a lot of turnovers, loss of ball possession. Just compare to the gameplay in FM 23.

  2. 2 hours ago, SHK-555 said:

     

    I've played various recreation tactics and they play different. AI teams maybe look like they play the same, but as a player I can play any style I want. FM23 was the worst in the series in my opinion simply for fact playing away from home your entire team becomes donkeys

    Look at the pass completion ratio, look at the OPPDA. Almost no difference between a tiki taka-team and Tony Pulis-like teams.

  3. 1 hour ago, SHK-555 said:

     I think this is the best fm since fm21. Yeah there are quirks and flaws with the UI and player interaction but the M.E is very good, yes there are flaws in it which I think could have been tweaked for final winter update but's definitely a step in the right direction if fm25 can build on it with much better graphics and more immersion. I can now see why SI didnt tweak it as a lot of things can go wrong with the balance and then we'd all be complaining that they destroyed it

    What balance? I have the feeling the ME was destroyed from the beginning by letting all teams play the same. Try to play a tactic that doesn't involve positional play roles, doesn't rely on keeping possession and wants to really hard press or be a low block. You won't really succeed. Not that FM23 was perfect, but there were clear playing style distinctions, distinctions in the statistics. In FM24, tactically you can make a lot of different things happen, with any team - as long as you're focused on possession and dynamism and don't bother that much about direct football or defending altogether.

  4. 2 minutes ago, whatsupdoc said:

    This is something SI Games staff should probably comment on.

    I'd rather they fix it. Afraid for a lackluster comment that things will be sorted out in FM 25. For once, my lack of money makes me invested in the comments. I haven't played FM24 as much as previous installments, and I was frustrated as hell with FM 17 for example (the wide midfielders problem), but even that version greatly surpassed my playing time. (And almost all of my playing time of FM 24 was trying to find a coping mechanism.) The ME is the core, they need to fix it.

  5. What's the best way in the current ME state to play a vintage Red Bull Salzburg type of play? (Direct passing, hard & high pressing, defensive overloads, extreme compactness.) I really find it very difficult - attacking mentality or very defensive (for the most extreme passing range)? What pressing instructions to actually make a team high press? Disciplined or expressive? Can it be done at all?

  6. 6 hours ago, Razal said:

    The only way i see a future for Footballer manager is letting someone else take the charge.

    Someone young and has idea on development, not someone like miles who came in as just a publisher.

    They need to understand that going toward tge arcade direction is not the right way for a simulation game

    Beware. Last edition, I made a likewise suggestion, because I have the feeling there's vision about real life football lacking - and even Miles suggested FM23 was underwhelming, and I don't know what can be said about the "ultimate edition: FM 24". In football analogy: a manager would've been sacked way earlier. But then there was a backlas, that it's unfair (and less kind words) to suggest that Miles MAYBE has to (let) go.

  7. On 05/02/2024 at 00:25, g1nh0 said:

    This, and allow different tactical approaches to actually work. Super high lines and gegenpressing is getting extremely boring and stupidly overpowered this year. You're forced to play this style, especially when online against other users only using this approach.

    And even those styles don't work as they should like in real life. Defenders can pass the ball around all day, every team makes at the very least 80% succesfull passes and more often dan not 90% or more. How many blitzkrieg pressing actions have you seen in FM from a maxed out gegenpress team? This year, the game really is shambolic.

  8. 24 minutes ago, Ein said:

    Do you by any chance watch matches in full or extended? Watching FM matches in full exposes such defects and breaks the immersion. I firmly believe that it's better both for immersion and for one's own time to watch matches in comprehensive. The ME is extremely approximative and the tactical intricacies can be observed better by cutting out all the ME noise. This is why I don't understand why people are so hung up about the ME. I cannot fathom that people actually bother to watch FM games in full. Sometimes I can barely stand RL ones...

    Normally, I watch them extended, but this year I switched to comprehensive. But I love data and since those are quite important in FM, I just can't get over it.

  9. I've never played so little FM as I've done now. In the beta I've completed a season, since release I've only made it to the winter break. Quite frankly can't handle the lack of pressing and the fact that every bloody team has a pass completion percentage of (way more) than 80%. Fancying some direct tactics and not really be able to play like that makes it harsh, kills the immersion. Wish I was a possession guy, I'd have a blast.

  10. On 08/11/2023 at 17:37, DNZ-8 said:

    My impression is that when there is more fluidity the individual characteristics of players (eg: traits) emerge more clearly. Which would make sense, the more fluidity the system is, the freer are the players to interpret their roles. I know most people think it is just a label, but to me there makes no much sense. It's not easy to spot, but my impression by watching the game is that everything becomes more fluid when the tactic is fluid, movement, exchange of positions, pressing.... and so on. 

    Can this be confirmed by an insider? It would be logical if it'd work that way.

  11. Tactical question: in FM23, it was very 'easy' to get low PPDA stats when playing with an attacking mentality, direct passing, high tempo and a high press. (I used a 4-2-2-2 DM narrow.) Trying to do the same, but even though I'm one of the best teams in the league, in FM 24, my PPDA is one of the lowest in the league. What to do to increase the press?

  12. 6 minutes ago, diLLa88 said:

    p.s. CDKeys isn't on the list of official sellers of the game, so its your own risk

    Noob question, but: where do you find that list? Was looking for it a couple of days ago after wanting to buy via FM Scout. They redirected to some unknown site which showed a price that was about €6 more expensive than advertised, which made me reconsider. Couldn't find a list of official sellers, so CDKeys it became.

  13. 2 minutes ago, Denchy86 said:

    I’ve ordered from cdkeys today but the key isn’t showing and it’s got available 23rd. Anyone else got this? Will I get the key before the release?

    I've ordered mine as well. Got the key activated on Steam (you can make it show in the confirmation mail if all goes well), early access was promised, so... I hope it'll work.

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