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vlad_pony

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3 "What we've got here is a failure to communicate"

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  1. Yeah from my point of view you are right to some extent but you forgetting 1 big thing. We are all addicted to football not only this game . So even if SI make this game hard and complex i still believe many people would buy it just because it represent football so well. In the sense that you are engaged in a footballing activity even if its only on your pc. I used to be somewhat average player i had my good sides but my big bad side was i was nervous in front of bigger crowd so even if i performed in training my performance in matches was often strange because of feeling nervous. But this game and old FIFA , until like 2010 version taught me so much about football and tactical side that i was even able to implement it into my standard "sunday league" semipro matches. I just want to say if the game is good no matter how complicated it is or how difficult it is on paper if its good people will buy it...and this one has the advantage that its based on a real life game of football which we all love.
  2. Fm 24 is hard atleast for me and i have like atleast 20000 hours played from fm 2005 until now. The problem is you are limited by the tactical side you just cant make a tactic like you could before with classical tactical creaton. Because in older fms like fm 13 you could make the tactic that suited like a glove for freaking each and every one player in your team to get the most and best out of theyre potential. Guys i bet you if we traveled time and someone made me a head coach of Man UTD or whatever in 2013 when i was still young and my brain worked well i would have made them world beaters with just the systems and tactics i made from my time playing fm. Now the game is so dumbed down in this aspect. I dont say the AI is stupid or whatever prolly its smarter than before but we are just stuck with this boring tactical screen with no flexibility. YOU NEED TO MAKE TACTIC that squeeze the last bit out of the players you have at your disposal , considering theyre personalities, attributes and playstyle also combining to into a greater team shape. So my main pojnt is FM is actually harder and easier at the same time. Easier for developer because they prolly know every possibility you can make within the current tactical screen so it limits you in terms of overachieving. You now cant make that little details worth so much like you could in older FMs with sliders. I had Barca tactic 433 i think atleast on par with Guardiolas tactic and it was felt in the game more than it is felt now in this current engine and tactical screen setup. I cant make a simmilar tactic in fm 24 even if i turn my head around like a Owl if you understand what i try to say. We are just very limited with our impact on the results nowadays because of the tactics we can deploy, thats why some of you feel the tactics are "overrated" and player attributes underrated. Because you cant make a great tactic anymore. Me myself i am not bound to play gegenpress to overachieve but i cant overachieve that much as i did in old fms just because i am limited in my creativity by the tac screen with instructions i can deploy. Imagine you are managing Real Madrid in reality you can adjust and tell every player what you want from them to exact specific detail that is why Xabi Alonso is right now doing so much pulling with Leverkusen because in this aspect he is so good. I always thought FMs as a management and tactical simulator but in the second aspect now, the tactical simulation its worse than it was 10 years ago.
  3. Sorry man i just threw some links on steam and screenshot on tactic i didnt want to elaborate too deeply why fm 13 for me is better game than fm 24 but if you want to i can. As i said stadiums were better, engine was better, tactic creaton in classic tactic mode was better, more streamlined than new fm better AI...I just shared the links so you can see i am NOT LYING when i said i have 10k hours in FM 13 compared to only like 1k hours in new FMs, thats all. You could just remove the links if you want not delete the whole topic for fk sake....I just didnt wanted to be accused of something. I just said i create tactics on daily basis thats all...I dont know where you got that i advertised something it was just to see its not something made up in my head but its reality. Just want to say fm 13 is still beast and someone need to recreate it into 64 bit so we can play it again. I will buy your new Fms if you want anyway i dont care . I just need fm13 without crashes. You just cant go wild with current tactical screen, Sliders were the way to go but so many stupid people on this Earth whou could not manage and comprehend what the sliders are doing so the SI had to reduce us to this pathetic new tactical screen that is so weak i cant understand.
  4. I now play something like this but you cant go wrong with other combos, i like to have carrilero there i like the role. But i even tried two Carileros + halfback or DLP-def+car+halfback. You need just think something that helps the HB in constructive passing if you play possession system. If you play mid block then the HB functions completely differently compared to high press high def line systems
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