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Posts posted by martplfc1
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It's difficult to hover over 'wanted' bubbles, etc.
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Yes to familiarity being relatively high from the off 👍
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Thank you Virgin Media - 6mb per second
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35 minutes ago, westy8chimp said:
some nice animations... a bit of curl on the ball
movement map really good
That movement map nearly gave me epilepsy Not sure I have the patience or brain to work out how analysing that will help me.
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Meh, can't say the 3D looks any better than last year tbh. I'm sure there are loads of little improvements but hardly looks any different overall. Certainly not "HUGE" changes as the presenter states and the defending in the sequence between 6:45 to 6:51 fills me with dread over any actual ME improvement .
I do, however, really like the stadiums and a big plus for adding customisable cameras
Doesn't appear to be any significant change to team talks, still all very scripted All the "new" stuff he seems to talk about (talking to your defenders/individuals) you can do already?
Given the amount of space available, it would have been nice to have more than what is shown in the video in terms of scouting of the other team. Not sure how my opposition's weakness of conceding the 2nd most goals in the league is supposed to help me.
Not sure I like the idea of a "tactics meeting" - the video shows one option to pick - what's the point in that?
"Useful commentary from the pundits" - actual commentary or written on-screen? This could be interesting and if it's audio, I hope there is sufficient variety.
The half time summary looks nice and appears to provide some useful info on performance. I also like the new way of making in-game tactical changes - being able to see the pitch behind the tactics icons is nice.
Hopefully the AM's advice is better this year, although I note he is telling you to implement every crossing type due to winning a fair share of headers - would be nice to know where the headers are being won before implementing his advice, for example.
Overall, not particularly impressed tbh. Some nice cosmetic changes but if the players regularly behave like the do in the sequence above, I'll be sticking with PES this year.
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Match day experience - does that include the match engine itself?
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What is a fantasy draft? Sounds too arcady for me.
Ps, that's a question and negative comment in respect of all football games - 'draft' doesn't seem like a British sports concept and something which came from the Fifa franchise, which I dislike
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6 minutes ago, MoxeysTheName said:
You sure?
Yes thanks, I'll sleep just fine tonight.
I hope the operation is a success.
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39 minutes ago, MoxeysTheName said:
Do you want screenshots of the scan? Or perhaps a Doctors note? Whatever you need, just you let me know and I'll get it. You've probably got a forensics lab in your garage, all set up to investigate instance's such as this. No detail gets past martplfc1
Nah, I'll take your word for it
Funny how you accuse people of being very defensive, mind.
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Miss something obvious, invent a serious eye condition instead of holding up your hands
Par for the course near release date.
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There's some odd people on here...
Nice feature, but like all the others, let's hope it's implemented well and doesn't have too much or too little influence.
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11 hours ago, Barside said:
This is what FMT is for, introduce additional layers of management like this to the simulation version while keeping Touch closer to the classic (name should never have changed ) core elements of CM.
FMT is just too arcady for me. I'd like something in between - a stripped back version of the original (I.e. One which looks like the original rather than throwing a rainbow at me when I click on a player). If we could get to a stage where you could choose features prior to starting (like you can for attribute masking, etc.) I'd be very happy. I appreciate that might be difficult for SI to implement though.
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Sorry to sound miserable, but this seems like another feature that brings you little joy for getting it right but causes huge problems if you get it wrong.
I'm not a psychotherapist, just let me buy players because their stats are good and fit my style of play.
Hopefully this isn't too overbearing and hasn't had too much time spent on its development to the detriment of the ME.
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Oh god not this nonsense about details not being available again
Will be pre-ordering come pay day, tyvm
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By comparison, Jordan Henderson, 11 for free kicks, has scored 3 DFs on my save in the first half of the season.
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He's agreed to sign a contract on his 17th birthday, so he can't be too unhappy. My mistake though, he's been promoted to u23s.
Fair point re random stats, I will raise in data section.
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Which is unrealistic. He's nowhere near the first team in real life and is quite happy in the u19s.
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Hi agent seemed a bit of a dick tbf - asked for a large wage promise and to be a backup promise, rather than hot prospect. He doesn't have any favoured club (unless I'm looking in the wrong place) - he was born in Nottingham though.
Still seems a little unrealistic though imo.
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I'm compiling the matches.
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Still seeing a lot of dreadful back passes resulting in corners and poor goalkeeping. Not in terms of shot stopping, but where they should leave the ball to go out but don't, or should collect quite easily but don't.
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Football Manager Early Access Beta *Official* Feedback Thread - 18.0.3
in Football Manager General Discussion
Posted
Anyone else find it really difficult to see what's happening in-game? It is destroying my eyes trying to find the ball 👎