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  1. 1. 버그 내용 세트피스 코치를 여러명 보유해도 스탭 메뉴에는 한명만 표시가 됨 2. 버그 현상이 담긴 스크린샷 (혹은 영상) 3. FM24 환경: FM24 PC 4. 패치 버전: 예) 24.1.1 5. 버그를 재현할 수 있는 방법: 세트피스 코치 여러명 보유해도 스탭 명단엔 1명만 표기가 됨 5. 버그가 생긴 시점의 세이브 파일: 세트피스 코치 버그.fm
  2. 내장 에디터에서도 고급 규칙으로 잉글랜드 열고 규칙 시험 돌리면 잉글랜드 U21 프리미어 디비전이 최소 팀 수 21팀이 부족하다고 오류 나옵니다. 어떠한 수정도 하지 않고 그냥 고급규칙 열고 바로 규칙 시험 돌려도 똑같은 오류가 나옵니다
  3. Thanks to you, I learned how to make it appear on the selection list in the biography column. Is this the only way Attributes and Hidden Stats are displayed together?
  4. Thank you so much your reply XD If it's not cumbersome, could you explain it in more detail? Thanks once again.
  5. This is part of the panel file. <container> <layout class="arrange_vertical_attachment" alignment="top,extend" offset="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <container> <attachment_group class="vertical_arrange_autosize" vertical_offset="0" horizontal_alignment="horizontal" horizontal_inset="0" /> <!-- Physical Table --> <widget class="table" id="plpt" layout="-1" auto_size="vertical"> <list id="headings"> <record index="0" alignment="left,centre_y" column_span="5" hide_sorting="true" disabled="true" font="title" colour="accent"> <translation id="text" translation_id="230003" type="use" value="Physical"/> </record> </list> </widget> <!-- Extra technical table for GK --> <widget class="table" id="plgt" layout="-1" auto_size="vertical"> <list id="headings"> <record index="0" alignment="left,centre_y" column_span="5" hide_sorting="true" disabled="true" font="title" colour="accent"> <translation id="text" translation_id="229413" type="use" value="Technical"/> </record> </list> </widget> </container> <!-- Additional attributes table --> <widget class="table" layout="-1, 80" mode="fill_rows, printable" row_height="22" row_spacing="0"> <record id="object_property" get_property="objt" set_property="objt" /> <list id="column_table_properties"> <record index="0" left="8" sort_disabled="true"/> <record index="1" right="8" sort_disabled="true"/> </list> <!-- Height--> <widget class="label" row="0" column="0" > <record id="object_property" get_property="Phei" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="Phei" row="0" column="1" style="semi_bold"> <record id="object_property" get_property="Phei"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> <!-- Weight--> <widget class="label" row="1" column="0" > <record id="object_property" get_property="Pwei" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="Pwei" row="1" column="1" style="semi_bold"> <record id="object_property" get_property="Pwei"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> <!-- Conditon --> <widget class="label" row="2" column="0" > <record id="object_property" get_property="Pcon" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="conv" row="2" column="1"> <record id="widget_info" class="player_condition_icon_widget" appearance="" label_disabled="true" icon_alignment="right"/> <record id="widget_properties" alignment="right,centre_y" navigation_focus_target="false"/> <record id="object_property" get_property="PcOI"/> <integer id="editing_property_to_store" value="Pcon" /> </widget> <!-- Match Sharpness --> <widget class="label" row="3" column="0" > <record id="object_property" get_property="Pfit" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="fitv" row="3" column="1"> <record id="widget_info" class="player_match_sharpness_icon_widget" alignment="right,centre_y" appearance="" label_disabled="true" icon_alignment="right"/> <record id="widget_properties" alignment="right,centre_y" navigation_focus_target="false"/> <record id="object_property" get_property="PftI"/> <integer id="editing_property_to_store" value="Pfit" /> </widget> <!-- Morale --> <widget class="label" row="4" column="0" > <record id="object_property" get_property="Pmor" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="fmor" row="4" column="1"> <record id="widget_info" class="morale_label" alignment="right,centre_y" icon_alignment="left" should_recolour="true"/> <record id="widget_properties" alignment="right,centre_y"/> <record id="object_property" get_property="Pmor"/> </widget> </widget> </container> <!-- Additional attributes table Hidden --> <container class="client_object_viewer_xml_panel" id="attT"> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/> <layout class="arrange_horizontal_attachment" alignment="fill" offset="0" gap="1"/> <widget layout="-1, 38" class="table" row_spacing="0" row_height="20" mode="fill_rows, stripe_rows, printable"> <record id="object_property" get_property="objt" set_property="objt" /> <list id="column_table_properties"> <record index="0" left="8" sort_disabled="true"/> <record index="1" right="8" sort_disabled="true"/> </list>
  6. Hi everyone, I made a panel that I can see the hidden abilities and condition, match sharpness, morale in the default skin, like a first screenshot (condition, sharpness, morale are under the weight) look at the first screenshot, it's showing up as well as i want. but it has one problem. For players I've never opened profile windows before, it comes out blank like second screenshot. For example, if I've never clicked on the Haaland's name, it comes out blank the first time I open it. but when I press the backspace button and come back into the player's profile window, it comes out as normal as the first screenshot. which part is the problem?
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