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bielsadidnothingwrong

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Posts posted by bielsadidnothingwrong

  1. Press conferences lack stakes. Pre-game, post-game, broadcast interviews, it doesn't matter, you can really say whatever you want and the biggest consequence suffered is an inbox item from your press officer with players who thumbed down what you've said. That's it. It doesn't impact their morale. It doesn't impact their game time expectations. I've only anecdotally been punished for talking down an opposition player in the prematch conference one time. 

    In real life, managers' words in press conferences do matter. They drive the narratives built around their players and about their team.

    Most pre-match conferences seem to be around building up headlines and narratives by the press, while post-match you see the manager giving a little debrief on what he just witnessed. This should be the case in FM. I should be able to select from an overall reaction to the result and the way we played (positive, negative, neutral) and then pick one or two key moments to stress and maybe even answer questions about. 

    A bad relationship with a journo? Who cares! Nothing he writes will ever impact your career! A player moans to the press about training? Don't expect to be able to confront him about it, even though any Premier League manager would have your skin for it. 

    I've long thought this game needs a more robust reputation system for managers. For example, f you consistently lose big games, that should be the thing the press asks you about every single big match until you win a big game. If you can't do it, then the media pressure will continue. There's no good reason for this game to have had such alien press interactions for as many years as it has. Think of it like a scout report for a player. Or even the manager tendencies section. If the game can tell me whether or not a coach "uses man marking" (side note: what does this even mean?), then it should be able to tell us whether or not a coach is a serial bottle artist. 

    But no. Instead, in football manager, you get manager face paint, new clothes and stupid haircuts.

  2. If you were hired mid-season, and if you have the full detail enabled for the league in which you were hired, then you could look back at the highlights and stats and try to extrapolate that way or take a look at the previous manager's profile and see which style and shape they preferred, but, as far as I know, you can't see directly which tactics were used previously. 

     

    That would be a nice feature, especially if you've retained performance analysts and coaches from the old regime. But then again, isn't that what those suggestions from staff are meant to be? 

  3. 4 hours ago, Dagenham_Dave said:

    It actually beggars belief why they thought it EVER needed to be a thing. I'm actually racking my brains to think of any real life manager who regularly wears face paint. 

    I like the manager outfit changes. It’s a cool little bit of customization that feels realistic. Sometimes managers wear hats, and other times they’ll wear shorts. I’ve seen managers in t-shirts and Jordans and managers in three-piece suits. I think it’s fabulous that they’re taking visibility seriously and bringing hearing aids to the managers, too. But I really don’t think that, in all of football, I’ve ever seen a manager with face paint, and I don’t think anyone would have ever asked for that to be a thing. 

  4. 39 minutes ago, GIMN said:

    From the header on the main page: No requests for graphics downloads please!! This is a help forum only. Any offending threads will be closed.

    Maybe Google can help.

    Sorry, I didn't realize I was doing this given its a part you decided to include in the skin. Thought it was odd that it is included as feature yet left blank. Mea culpa. 

    Thank you for answering the other question.

  5. 40 minutes ago, Mr.e said:

    Free kicks? Not corners? I just checked again and you cant.

    Ah, I see the issue. You can't place a defender on the post for a *direct* free-kick with a chance to shoot.

    Because you can set them on the other three, I would venture a guess that it has something to do with the attacking-side of the FK since you cannot tell the kicker what to do with the ball and leave it entirely up to them. On the other FK routines, you can tell the kicker what to do, and on the defending-side, you can tell your players where to defend. 

    Sorry for the confusion. 

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