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youngs15

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Everything posted by youngs15

  1. Same. My own photo has been removed and the option to add it back in has disappeared
  2. I can't see that Schalke have worn blue as their first choice short colour since 2009, so I'd say it's very likely white will be first choice next season.
  3. Please, please, please can you code it so 15/16-year old newgens don't have beards? It's so unrealistic and really spoils immersion. It can't be that tricky to have some newgens "grow" beards once they're into their 20s.
  4. Schalke 04 home colours IRL are blue shirts, white shorts and blue socks and has been for some time. However, the home/first choice colours for the licensed kit in game is all blue. Please can this be corrected. (yes, the screenshot is from me conceding after 34 seconds)
  5. I've assigned all transfer activity to my Director of Football. When we received a transfer offer for a player, he rejected it. I then received an inbox item saying the player was unhappy that I had rejected the transfer. In the interaction with the player to discuss this, all possible options for my response suggested that I had made the decision, which obviously wasn't the case. I've had similar interactions when the DoF accepted an incoming transfer offer and confirmed the transfer. I then had players complain to me about my selling an important player. Again, the options in the discussion with the players were all of the context that I had accepted the offer and decided to sell the player. Surely an advantage of delegating transfers is that players would be unhappy with whoever you've delegated them to and not you. The player reactions and the discussions in any interactions with them should correctly reflect that transfers are dealt with by the DoF/whoever transfers have been delegated to.
  6. It's quite common, after a few seasons of AI auto-numbering, to find forwards/wingers being assigned #6. This doesn't reflect real life at all. I'm struggling to think of any real life examples since Darren Huckerby at Norwich in the 00's. #6 is almost exclusively assigned to defenders or defensive midfielders. I think the most "attacking" current example of a #6 is Thiago at Liverpool, and he's hardly known for his contribution in the attacking third of the pitch. I would love for this to be fixed as it somewhat spoils the immersion for me, and I'm sure it does too for other people that can't help but notice squad numbers. Some examples below in 2026 in my current save...
  7. Hi Kyle. I've been unable to recreate this and don't look likely to any time soon so happy for you to close this
  8. I only have a save file from when I first noticed after they were moved to the first team. The tricky thing is you don't get notified when players are moved out of your B team - I only noticed when it came to selecting my team for the next match. I'm approaching the end of the next season and in a playoff position again...will see if this reoccurs and and get a save file before the change.
  9. Update: I've finished the season and the following pre-season. I'm about to play the first match of a new season (1 day away), but the context of my options in the Team Meeting interface refer to having a good break and coming back for pre-season.
  10. I'm managing Villarreal B in the Spanish 3rd tier. Our season finishes early June, with the 1st Team finishing a few weeks earlier. I finished in the playoffs, so my season was extended by a couple of weeks. When my regular season ended and the playoffs started, two of my best players were moved to the 1st Team (presumably by the 1st Team AI manager), but as the 1st Team season had finished, they were sent on holiday like all the other 1st Team players. I was unable to select them for my playoff matches, even though they'd spent the entire regular season with me in the B Team. This seems entirely unrealistic. Why would a player be made unavailable to finish off their B Team season just to be sent on holiday with the 1st Team players? I can't see this ever happening IRL. To make this even more frustrating and perplexing, the players were then moved back to my B Team before the start of the next season!!
  11. We often get asked in press conferences/tunnel interviews about offside decisions, which are objective decisions and mostly correctly given in FM, even in games without VAR. Why don't we get asked about subjective refereeing decisions, such as red cards or penalties? You often see in the text commentary "that seems a harsh decision!" when a penalty is awarded, but it never gets mentioned after the match. The only time we're asked about red cards is how the player will react to their "mistake" of getting sent off. This doesn't reflect real life at all, where on a weekly basis you see manager's complain about questionable refereeing decisions regarding penalties or red cards (when they're given and not given) up and down the country. A common technique to protect squad morale is for managers to point the blame for a poor result on the referee about subjective decisions, deflecting criticism from their players. It would be good (and more realistic) to be able to do this in FM.
  12. I manage Villarreal B. I've noticed now that on the last day of 2 different registration windows that the AI manager of the First Team will call up one or many of my players and register them for their squad. In Spain, this means that I can't register them for my B team. However, there's no notification of this at all. Unless you go through all players you wish to register in the Registration screen, then you won't notice until it comes to selecting the team for the next match and these players are suddenly ineligible/unavailable/unregistered. Because I received no notifications, I didn't realise and wasn't able to call up anyone from the C team to take their place, so now my squad is short for the next half season. Very frustrating. I feel like IRL, the B manager would definitely be notified about such a move.
  13. I held a team meeting in January (halfway through the season) in order to boost morale, but the quote options I was given to start the meeting talked about the season being over and planning for next season.
  14. My team were on a mid-season break between 24/12 to 30/12, with no training scheduled. However, I had players injured in training on 25/12 and 26/12. I then received a training report on 29/12. This obviously doesn't make any sense and must be a bug/defect. I'm manager of Villareal B in the 3rd tier of Spain.
  15. I can see that this is now an option! New for FM23 perhaps? Anyway, happy for this to be closed
  16. When playing a fixture where squad numbers aren't permitted (e.g. friendlies where not all players have a squad number, youth team matches, international friendlies, leagues without squad numbers), the subs are assigned #12, then #14 onwards. Assigning #13 isn't possible. This is very out of touch of real life, and I assume is a hangover of the time when teams were allowed only 2 subs (and English clubs assigned them #12 and #14, presumably omitting #13 out of superstition). Given how common AI squad number assignments in game give #13 to a goalkeeper, it's weird that you can't assign #13 to anyone in the above non-squad number scenarios. My suggestion is that you open up #13 to be assigned to Sub2. Sub1 would still be #12 and Sub3 would be #14, etc. Ideally, the AI would assign the sub numbers as per on local customs, something which I've posted a separate suggestion about...
  17. IRL, nearly all national teams have squad numbers assigned to players for each set of international fixtures (even for friendlies). I'm quite obsessive about squad numbers and I can only think of one national side who don't do this (England). It therefore makes sense to allow this option in game when managing a national team. You should be able to assign squad numbers from when you submit your squad (you would get a "must respond" inbox item once the squad has been confirmed). In terms of retaining those numbers, the assignment would remain in place until the next squad confirmation date (much like how you have to confirm squad numbers at the start of each club season - the existing assignment remains in place). Without this, you're forced to use the default 1-11 assignment to your starting XI which is very restrictive and ruins the immersion somewhat.
  18. Totally agree about the interviews. I resigned from a club after a lot of success because I wanted to try a new challenge in a new league, but the only responses in the interviews implied there'd been a massive falling out or something. Perhaps being able to state why you resigned (in an interview) could lead to more context-based questions/answers in follow up interviews. I resigned during pre-season as I thought this is what I'd do IRL (rather than leaving the club in the lurch halfway through a season).
  19. I had a situation in a save recently where I managing a club but was on holiday (for a set period). When the holiday ended, I found that I had been sacked. A few days prior, the board called an "emergency meeting" with me and the inbox message said my contract would be terminated if I failed to attend, which I obviously didn't get the chance to do as the game continued holidaying as usual. Realistically, this wouldn't happen in real life. You'd know if there was an emergency meeting called even if you were on holiday. You'd likely return from holiday to attend. The player should be notified that a meeting has been called, giving them the option to either attend or skip it. Perhaps this could be a check box in the "go on holiday" options - "end holiday if emergency meeting called" or something - in case the user didn't actually care about this.
  20. It would be good to be able to edit squad numbers of other teams (as well as your own) in the in-game editor. I find it frustrating seeing unrealistic AI squad numbering (see... ) and would like to be able to change these myself
  21. Between my 1st and 2nd World Cup Group Stage matches, I was able to edit the squad numbers of my players. The change in numbers was reflected in the 2nd match. This is 100% not allowed IRL. In the uploaded save file (World Cup Squad Number.fm), I changed Benzema from #2 to #26.
  22. I'm so disappointed that: the set piece editor hasn't changed. It takes soooo long to set up every routine, then a formation change mid-match means you have to change them all again international management is still lacking very basic features, such as dynamics, player interactions and training. A real missed opportunity given the actual World Cup is so soon after the game's release (putting my tin-foil hat on, I think the new UEFA licence (club competitions only, remember) meant SI didn't want to divert attention away from that by getting us all hyped about doing a FIFA World Cup with updated international management features)
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