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Adelrahn

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Everything posted by Adelrahn

  1. A short update: After some testing i found out the 'inverted winger' player role suits the best for what i want to achieve (Mahrez-like winger behaviour means staying wide and only cut in upon receiving the ball). But two things that still bother me. 1. Even if i set width to wide the 'inverted winger' still is to close to the center. As it is called imverted winger i would expect them to stay as wide as wingers. 2. My inverted fullbacks rarely underlap. Only if i set my tactic to offensive they get close to an area where they can underlap the winger but even then they dont do it. My wingbacks have good stats in teamwork and movement without the ball. I have tempo set to slow and looking for overlap. I also was wondering about the player trait 'hugs line'. How can a player get this trait and would it help for my inverted wingers to stay wider?
  2. Good day, i was wondering if there is any news/development regarding this. Thank you in advance.
  3. Yes, if have 'Look for Overlap' set and also 'Work into Box'. I also tried both 'offensive' and 'control' mentality and tactical freedom as 'Expressive'. I think 'winger' is the most fitting role but the 'cut inside' player trade should have more influence. On a quick note i also tried players as inside forwards with the 'stays on the line' trait. But in the highlights it doesn't really make a difference from what i can tell. Maybe use the 'inverted winger' role for what the 'inside forward' is currently responsible for and make the 'inside forward' a mixture between winger and 'inverted winger'. Or make the player traits have more influence on the players behaviour. Also i was wondering if 'Look for Overlap' actually works with 'inverted wingbacks' because technically it is a underlap and not an overlap. I hope you can figure something out without messing uo the code 😄
  4. What i want to achieve is that my wingers stay as wide as possible until they get the ball. Then they should wait for an underlap of the inverted wingbacks and cut inside with the ball in the space created by the run of the wingback. I want both wingers to be the widest players in the team. If i use the 'winger' role then my wingers stay wide but almost never cut inside despite them having the 'cut inside' trait. If i use 'inside forward' they behave as you alrrady said - not fully wide and not only close to the middle. The 'inside winger' role doesn't work for the same reasons. And the 'advanced playmaker' again doesn't stay wide enough and does not cut inside constantly. I also tried to put my wingers one position further up and as 'advanced strikers' which works thr best but then the gaps between midfield and attack are to big and i loose control over my midfield. They also cross way too much - even more as when set to 'wingers'. Example for the behaviour i would like to see is Riyad Mahrez. In build-up he stays wide on the sideline. Then gets the ball via a fast switch of play and cuts inside going into a 1v1 situation. If the ball is in the attacking third on the other side of the pitch he cuts inside to be there in case of a cross. Maybe its not a problem of the role and more a problem of the right set up to achieve what i want? Glad for any advice 🙂
  5. My wingers are number 9 and 36. Both are set as inside forwards. The width in the tactics screen is set to wide. As you can see, they are not really giving widht. Even if set as wingers, they stay a little bit wider - bit not on the sideline. I understand that at some point all wingers should go inside but not when my defender has the ball. Before the update, the wingers actually stayes wide. They just went inside too late/not at all. The save-game is uploaded to the CloudService with the following name: Winger_too_narrow.fms
  6. I'm very dissapointed by the changes that where made to the inside forwards in the update from around 2 months ago. Before the update the inside forwards were staying wide until they got the ball. After the update they are already close to the penalty area even if my fullbacks or defenders still have the ball. In my understanding, inside forwards should stay wide in build-up an then either cut inside with the ball when they receive the ball wide or cut inside when the ball gets into an area on the opposite side of the pitch when a cross-in is possible. But at the moment, they cut in to soon/stay too narrow. I know this topic has been discussed a lot in the forum but i think the update was a step in the wrong direction.
  7. Thank you very much for your answers. As you said i too hope that we will get a couple more tactical instructions/posibilities.
  8. I was wondering what the tactical option in team mentality "Width" includes. Does it apply on both offensive and defensive scenarios? So if i set "Wide" my team is actually wide in defense too instead of compact? Does it "overwrite" the passing style to a certain degree (maybe based on creative freedom) - if i chose passing through "center" and width on "wide" do my central players look to play the ball out wide more? Does "narrow" mean my players ignore the flanks? So if i have a winger an have width on "wide" does he still get passed to or is he more or less ignored and "only" provides space for other player (and often get a bad rating) Does choosing "wide" impacts my strikers movement so he will roam to the flanks more often? Does chossing "wide" impacts how my inside forwards position themselves? Because even with width set to "wide" the are always on the edge of the penalty area even my team still is in the build-up (instead of giving widht first and then - when the ball is in or close to the last third - cut inside) I would be thankful to everyone who can give me a little insight on what this option actually influences.
  9. I always have the exact same issue where my Inside Forwards are already on the edge of the penalty area when the ball isn´t even near them. Only the "winger" role stays wide - but they almost never cut inside (even if the player has the trait "cuts inside"). This has been bothering me for a long time already, since FMM 19 or so.
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