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MrGreen555

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Posts posted by MrGreen555

  1. 42 minutes ago, knap said:

    Beta test on Sicilian P101 = For Sicilian Positive gives better results in the Beta. 

    Mentality  OVR     Sub Underdog

    Attacking    17        19        15

    Positive      20         19        20

    Balance      18         16        15            

     

    Now thats what im talking about!!


    Great resuts for both good teams and bad teams!  

  2. 13 hours ago, Garrlor said:

    I have just thrown a quick JPG up with an example of how I might start to build a tactic (please ignore players, I am just using this for illistrative purposes) to match what you might be thinking of.

    So I have an attacking CWB on the left who I am expecting to push beyond Rashford, who will be cutting inside into the box. I have 2 CD's on defend, as I have a DM on De in front of them who will be there to recycle the ball. An IWB is used on the right to move into midfield to help support retaining the ball as I am using an AP(A) who I am expecting to get forward to be a danger in and around the box. The Raumdeuter (space exploiter) is in there to make runs into the box to try and get on the end of anything the IF or CWB provide on the right while supporting the AP by making runs in behind the defence. The Carr is there to shuttle between the lines and provide some defensive support to the left back who is likely to spend his time camped near the opposistion box and for the lazy IF (As there is no other type of IF in this version of FM ;)). The AP is there to move forward with the ball, create opportunities and potentially get in the box to score goals as well. I have picked a CF(SU) as I want a goal threat who can link up play at the same time, someone who is as adept at playing the ball into the path of the RDM and IF as he is at finishing off crosses.

    The next portion is to examine each player you pick and how they fit in. PI's can have a huge influence (God damn Sanchez and his desire to dribble more than a teething baby!), and will change how the role plays. I can imagine that Mata with his intelligence and drops deep to get the ball PI might make a very unconventional but effective RDM, or Lingaard with cuts inside and plays 1-2's. Your wing backs will be the key point of failure here. An IWB who wants to get forward as much as possible, hug the touchline and cross more often will find himself in no-mans land more often than not. So you might instruct him to be a NNFB, just to curb his attacking instincts and keep him back to support the midfield by gettting him to stay narrower when you have the ball.

    For TI's I have started sparce, with a balanced mentaility. I don't want to up risk taking, as I don't know how much risk my players will naturally take (remember PI's play a massive part here!). Work the ball into the box is a given as that is what we want from Tika-Taka, patient probing. This reduces our tempo and passing length slightly, which means we can leave those set to default for now. Low crosses as I want my players running onto the ball for a potential tap in rather than trying to head the ball. In transistion, I just want my players to counter press (5-10 seconds of pressing to try and win the ball) before reverting to a defensive shape. I have left counter off, as if the opportunity is there they will counter, if not they should default to keeping the ball. Distributing to centre backs and full backs just to see what works, and to avoid the press by giving your keeper options either side. A higher defensive line and higher line of engagment compresses space a little, and tells your pressing players to press that little higher without going full out to start with.

    A tactic like this should see at least 3 games (as per Cleon), but you should feel free to change things up if you see something you dont like. if you are struggling to keep possesion, change passing length or tempo. If you arent creating enough chances, tick be more expressive to see if that increased risk helps (I would probably uncick WBIB at that point though). Be slow and methodical, and you should start to see resultsl. Make notes of what works and what doesn't, and watch the full match. Pick players, and follow them for a time to see what they do and if you like it.

    There are issues with this ME, but that doesn't mean you cant be successful with your own creations if you think about it and test in the right way.

    Tika Taka Replication.jpg

    I've had a go with this over a few games, possession is at about 50-55%, chance creation is quite low though, probably less that one CCC a game, defensively solid though...

    Any ideas?

  3. 34 minutes ago, herne79 said:

    Without knowing your system it's hard to be specific, however in terms of ideas (which could have a greater or lesser impact depending on your system):

    Untick work ball into box; remove shorter passing; increase Mentality; give a midfielder an attack duty; make the whole team more creative; substitute more attacking and/or more creative players; reduce the number of support duties used; use pass into space; and so on.  Honestly there is lots you can do to reduce possession and create more chances, so try things out and see what works for you and your team :thup:.

    It's quite basic, just a really trying to get to grips with a tika taka style really, see below...

    Does removing those instructions still keep possession high?

    Cheers

     

     

    Capture.PNG

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