Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

4 "What we've got here is a failure to communicate"

About who_is_it

  • Rank

About Me

  • About Me
    Tunisian gamer

Recent Profile Visitors

682 profile views
  1. What are the fundamentals keys to create overload (on sides and centre of the field)?
  2. Too much support duties IMO The right winger IMO need an attack duty. Same thing for the left full back. This is my point of view https://community.sigames.com/forums/topic/513829-pairs-combinations-the-ultimate-guide-released/
  3. B is an affiliated team that play in lower leagues, that could include player > 23 year.
  4. It's true that the formation should have specific roles (I don't know the correct name) and simple roles ? And what are the specific roles in game ?
  5. To do the pressing It's better to use team instructions (and put players instructions as standard) or player (s) instructions ?
  6. And this is strange in FM. Cuz in real life goalkeepers get injured during games. I don't know if it's a problem from ME
  7. The interaction (especially with players) is the feature I love the most in the game. I still think there are other ways to improve on interactions.
  8. Salut, Alors je voudrais savoir si je choisis un championnat comme non jouable, mon recruteur pourra voir les joueurs de ces championnats ? Est ce que ça aura le même impact que le championnat jouable sur les regens ? Et est ce que il y aura des regens si on on choisit ajouter des joueurs seulement a travers l'onglet base de données ?
  9. Two other questions 1/ to press the defence line, we should use the opposition instructions ? 2/ when my assistant set instructions for players' opponent, should I set the rest as position instructions ?
  10. Do you change players roles according to your opponent ? I'm not talking about players duty, but roles.
  11. I think Rashidi's reply is very convinving Threads that seek to reintroduce the specialist/generalist distinction actually do more harm than good, because they encourage people to believe that a certain number of roles are required for specific shapes, when no such thing was ever coded into the game. The only relevant information is the number of duties we should be using. Finally there are so many generic roles now that can play as "specialists" now, for example the Raumdeutuer and the Regista, both these roles can be replicated with the use of PIs to some extent. I have already created
  • Create New...