-
Posts
4,522 -
Joined
-
Last visited
Content Type
Forums
Articles
FAQs
Online Manual
Support: Blocks
Support: Games
Bug Tracker
SIGames Manual (beta)
Profiles
Posts posted by BamBamBam
-
-
6 minutes ago, rdbayly said:
Not a deal breaker of course, but it's disappointing that this still looks like one of my year 7s drew it in 1995 using MS Paint.
Agree. Looks pretty basic still.
0 -
18 hours ago, HUNT3R said:
First page.
They are the "Headline" features? ok.
3 -
32 minutes ago, Vicz said:
Best place is FM and Miles’ twitter. Headline features and other minor ones have been released.
Have they released any headline features?
0 -
I'm not talking about their description, i'm talking about their actual rating.
0 -
Anyone else abit meh so far on these new features?
Unless something major is being held back, I don't think I will be getting it this year.
4 -
What potential rating is classed as World Class? 180+?
Then Premier, then championship?
0 -
The problem SI games have with updating the game every year is there is only so much you can do. I for one, buy every 2 years as there isn't much change year to year.
0 -
I wish they could get licenses for the leagues and clubs. And all the stadiums. One day maybe....
0 -
-
What training intensity do you set for the condition of the players?
I currently have <59% at no training, 60-69% at Half, and the rest at normal.....
0 -
Still a little confused on what is best. Personality or stats for a HOYD.
0 -
I downloaded a editor. Can't stand the brexit option. Wish you could tick a box at the start of the game to disable it.
0 -
-
I can't be the only one with this issue can i?
0 -
And i'm Top of league two.
0 -
-
Level 10 to currently League 2
0 -
On 30/05/2019 at 15:01, Fribbe said:
Part of why the tactic is so good is because it tells players to tackle harder and get stuck in. You do get a lot of yellow because of it but that is a lot of red cards to be fair. Some players (low decisions, high aggression, bad tackling etc) will get more cards than others but it's also important to change the player instruction "tackle harder" to "ease of tackles" whenever someone gets a yellow card during a game. That way the risk of them getting another yellow and getting sent of will be lower
So this will get better with better players?
Doesn't seem that way so far.
Season 1 79 Yellows 5 Reds
Season 2 107 Yellows 5 Reds
Season 3 122 Yellows 8 Reds
Season 4 123 Yellows 13 Reds
Season 5 79 Yellows 5 Reds
Season 6 109 Yellows 6 Reds
Season 7 124 Yellows 10 Reds
Worst Discipline in every league i've been in with this tactic.
0 -
Does anyone else get far too many yellow/red cards with the Beowulf 442 tactic?
Had 8 red cards & 50 yellows in 23 league matches so far!!!
0 -
-
Issue with Non Contracts
Anyone had an issue with being able to sign players on part time contracts at the start but i've gotten promotion to level 8, still Semi-Pro club but now only able to offer non contracts to players.
Will i have to edit this somehow to fix it?
0 -
On 23/04/2019 at 13:28, Pompeyboyz said:
It is a matter of opinion.
Dan is still working on his and will get down to lvl 22 eventually, so will have more to offer.
However, this one AFAIK has more accuracy in the play offs for lvl 7 and 8 so it mirrors real life which Dan's does not.What do you mean by more accuracy in the play offs?
0 -
-
11 hours ago, BamBamBam said:
Also done a test on this file using the editor and it comes up with this...
ignore
0
Which Scouting gets the best result?
in Football Manager General Discussion
Posted
I have 20/20 scouts and as a test i scouted some under 18 players.
When i scouted one player using "Get Scout Report" it came back as 5 star potential. When i checked his Potential rating it was 112.
So which option should i choose for the most accurate report?