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Riz Remes

SI Staff
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About Riz Remes

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    Sports Interactive

About Me

  • About Me
    Helsinki, Finland


  • Interests
    EHM, FM, hockey, floorball, Cambridge United

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  1. When we get to the stage where we have a beta ready, we can do a beta test via Steam I believe. If/when we can do that, I'll probably post here for volunteers.
  2. Unfortunately development is still slow and I've not had too much extra time to put into EHM so far this year. I am however working on the editor this week though and have completed some game-side changes earlier this year already as well. I did get some work done around Xmas as well on EHM, so there has been some progress despite all the quiet time here on the forums. One thing I can reveal from the 1.5 changelist at this point is something that has been asked for many times: editing contract details like clauses, performance bonuses and yearly salaries plus the contract cap hit will be a part of the 1.5 editor. This year also saw another new addition to our family as Baby Boy Remes arrived, so my free time outside of office hours has been reduced even more. However I'll try and start teaching him coding and the Eastside way as soon as possible
  3. Unfortunately 1.5 won't be ready for Christmas/New Year as it will require heavy testing first before it can be released as there is a lot to test with the editor functionalities for example. So even if the actual coding work is completed, it'll still take a bit more time after that to test and finetune everything for release again. I'll try and see if we can do a sneakpeak of the changelist at some point.
  4. Yes. With the FM cycle easing up a bit after the release, I've now had a bit more time for EHM as well again. Progress is slow but steady. The changelist for 1.5 is already quite long, obviously the editor features are a big chunk of it but there have been a lot of gameplay and UI tweaks as well already.
  5. Sorry for the lack of updates here, but this year has been a hectic one for me with regards to FM work, which has meant very little time allocated for any EHM development since early on in the year. The 1.5 update is still very much in the works, even though progress has been even slower this year than the year before. Unfortunately due to my work commitments with FM this year, any major works on the EHM update would have required me to work outside of normal office hours (much like I did earlier to bring EHM back to Steam). However, as noted before, that has not been possible as we have a little daughter now in the family and family time supersedes any personal EHM dev time still. I'm hoping that once the FM19 cycle eases up a bit later in the year, I will again have more time to work on EHM and finally finish the 1.5 update.
  6. Not sure if you've seen my tweet about it, but yeah the Olympics related functionality tweak was to add a new extra rule that can be added to custom North American leagues to prevent them from sending players to participate in the Olympics.
  7. Yes, the plan is to add support for the new format in 1.5 as well (it's actually next on my to-do list after I finish a small Olympics related tweak I'm working on). I'm hoping to also add some more customization for the licenses given to include teams in continental comps to allow people to have more say in what leagues take part etc.
  8. Do you have a saved game where this happens that you could upload to the FTP ?
  9. Could you possibly re-upload this save ? I did not manage to get it from the FTP.
  10. The threads here do not go unnoticed even though they don't get posted in by SI staff. I'm pretty much working on the game alone these days again, but still working on it. Whilst I may not always respond to these threads, I will note them and add them to my to-do list to try and improve upon. Fixing multiplayer issues is a bit harder than other more generic game issues as normally reproducing the multiplayer issues requires setting up a number of clients to join a server running a debug version of the game etc. But I'll try and look at these issues as well in the near future.
  11. Found the issue from that saved game. It was not related to the draft positions actually but the determination of the regular season champions. Will get that fixed for the 1.5 update as well. Thanks again for the save, I'm going to use it to run a few more soak tests to catch any other possible issues with 45+ team leagues.
  12. Thanks, will look into that save as well ! Edit: Forgot that the fantasy draft bug would have caused a crash before you could even save, but the end of season save is relevant without the fantasy draft element so that'll do nicely.
  13. Thanks for the reports. I've fixed the initial issue of the 40+ team fantasy draft for 1.5 update now but I'd like to look at the end of season issue as well. Do you have a saved game from the start, right before the fantasy draft with such a 48 team league ? If so, could you upload it to our ftp and let me know the file name so I can pick it up ?
  14. Thanks for reporting this, I'll try and track it down to get it fixed for 1.5
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