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Ashikodi

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Posts posted by Ashikodi

  1. When we're seeing the training calendar display, with the entire month of training, we have to click next month to see further and we can't click last month. It would be nice to have a rollover display, because when I'm setting things for a specific month, I need to see what I did in the previous month.  And, with congested fixtures, sometimes I need to see two months back in order to have a proper training periodisation. If we could just scroll through the months, it would make our life much easier.

     

    Another thing that would be usefull is the possibility to copy a previous week training program to past it in a recent week.

     

    A last thing would be the possibility to copy and past a training day.

     

    Edit: typo

  2. I started the game in a B team and after a good campaign, the first team fired the coach and I applied, yet, for the president it was like I wanted to abandon the club (B team in this case), so it seems that there is no relation between the two when it comes to Managers. There should be a natural pathway from B Team to First Team, if the B Team Manager has the reputation to get the job.

     

    The same goes to clubs with affiliations. Someone training Yokohama Marinos should be a step closer to New York City, Granada, etc, the same goes to being at Red Bul Salzburg and wanting to join RB Leipzig.

  3. I undestand that travels means we can't train because... well, we're travelling. But, when we're going to play against a team that is 1 hour away or so, we shouldn't lose a training slot because of that. Probably there are players who live further away from their own club.

     

    This logic can go the other way as well, if for example we're playing in another continent with a 6+ hours travel (hello MLS), there should not be any slot available in the day of that trip. Now for this to happen, we should choose when to travel (and budgets should have an influence in this decision), so that we don't travel in MD-1 with no time to prepare the game.

  4. From what I've seen, it takes roughly the same time since you apply until you get an answer from the club, which means that if you apply to club 1, then 2 days later club 2 becomes available and you apply as well, then if club 1 makes an offer, you eather take it and lose the chance to go to club 2 or you reject it and risk don't have a club.

     

    What I suggest is that when you receive the offer from club 1, you have an option to ask for 1 or 2 days to think about it because you want to consider all the options, so that you have time to receive other offers. The club then may or may not conceive you that time, depending on the urgency and on how interested they are in you.

  5. If we're making adjustments to face a specific opponent, we would start working on that strategy early in the week (or as soon as possible in the case of midweek games) so that we can work on the tactic familiarity as much as possible.

     

    Of course we wouldn't be focusing on opposition players' instructions but we would be focusing on in/out possession and transitions instructions and maybe players' roles. By the way, I don't know if by having a player selected in the starting XI with a specific role will make him work on that role familiarity during the week but if it doesn't, I think it should.

  6. First of all, when you're with a National Team, you only receive the players 2 or 3 days before the match which is very unrealistic. In real life, the game is on Thursday or Friday and the players arrive at the NT on Monday (or Tuesday if their club has a game on Monday). This change would allow us to actually TRAIN in National Teams which is a BIG missing part in this game. In big tournaments (World Cups, Euros, etc.) we would have more time to prepare the team (more training sessions) and the team would be able to develop tactic familiarity.

     

    Btw, we also need perfomance analysts in NT 😒

  7. Yes, international management is a classic feature request. Devs ignoring it is a classic consequence 😂😂😂

    To those great suggestions, I'd like to add another one. Performance analysis. We can't analyse other teams. Why? We don't have perfomance analysts.

    And tournament dates (period from when players are available to the national teams before the upcoming match doesn't seem realistic.

  8. Dynamics: Players do develop relationships between each others on national teams. We should be able to view those and it should have the same influence it has on a club. A good connection between players would help team performances.

     

    Training: I do understand that each international camp (except final phases) would have only an handful of training sessions but I might want to focus on the defensive part of the game, or defending set pieces to counter a specific opponent. Whatever the reason is, I think I would help on that regard, let alone that it would make it much more fun (it's easier to engage on FM training on a national team, because there's not much of it, than in a club where everyone, sooner or later, delegate that to some assistant).

     

    Analysis: This year version has some great analysis outputs with beautiful scatter plots giving us great perspectives on our performances, and Match Momentum analysis to see how the game really unfolded. Why on earth can't we have it on national teams? I understand that the sample is not as big and therefore, the numbers won't have a high statistical validation but it's still information and it's up to the manager knowledge to understand them and put them under perspective. Please, add the Performance Analyst to national teams.

     

    Staff: Except for the managers, everyone's working for free on a National Team. That's very unrealistic and contracts should really be added to the game. There could be clauses about exclusivity (not allowing the coach / physio / analyst (?) to work in a club at the same time) and expiration dates as well. At the moment, you see youth coachs and managers making their entire career on national teams. It is a safer environment than a club, but not that safe!

     

    These are my suggestions and I'm praying (once again) to see National Management not being ignored by the talented programers of SI in FM23 😂

  9. Actually I don't remeber when I made the change ingame, and even if I did, there was a risk of that game not having a short corner.

    By the way, that strategy is not 100% bullet proof as I had some short corners, where the ball end up being passed to the offside corner taker. I can select a future game where it works out and another (or the same) where it doesn't work. Is that ok with you @Jack Sarahs?

  10. I play this game for ages but there is something that I could never make it work, and that is short corners. Most of the time, the guy receiving the ball makes a 1st touch pass to the corner taker and he's offside. That even happens when they are unopposed. I initially thought it was because I didn't train offensive corners enough but apparently it isn't.

     

    How can you make short corners work?

  11. At the moment, these are on the hands of the club board. I don't know why that is, maybe there is a reason for it and if there is, please let me know. But in real life, most of the coaches pay for these badges from their own pockets and there should also be an option to do so in the game.

     

    Now, higher continental badges are expensive and so it would be irrealistic for a non league coach to pay for a PRO license (even because irl, you need to have a good resume to be able to apply for them). The suggestion is that the higher you climb on the ladder, more coaching badges would be available for you to apply for and you would need a specific amount of monthly income to be able to pay them (if the club refuses to do so).

    Second Tier and up: Pro License (earning more than 50k€ p/ year)

    Third Tier: A License (25k€ p/ year)

    Forth Tier and below: All until B License (whatever the income is)

     

    So, the wage values are just mere suggestions, they could be different. The problem is when you are in a 1st tier club with the A licence (or any other) and he club doesn't have money, or even worse, the club has money but they are afraid to lose you for bigger clubs (which happend to me).

  12. National Teams management is too far away from what it should be, in terms of game development, so these suggestions are just a way of making it nearer club management.

     

    - Training: Yes, national teams do have training. Usually, in a 10/11 days camp, training is actually crucial in real life to recover players from their clubs matches and prepare the team tactically for their next games. We should be able to do it even because, if you're managing a national team and you don't even have to bother with trainings, it's waaayyyy to boring. By the way, in big competitions with camps of one month, even more important.

    - Analysis: Yes, national teams also analyse opponents and have performance analysts, obviously. So just being able to hire them so that they do their job, would be a huge help.

    - Scouting: I do like to check my national pool, before selecting a squad, and compare the players based on the stars ranking (which is a perfect feat of FM). We should set like a group of players that we want to constantly be scouting and have those evaluations always available. And then we should ask for some ad hoc scouting reports of players that are starting to show up (and the capacity of having a large scouted pool of players should be as big as the skill and numbers of the technical staff.

    - Olympics: This is one part that I hate in real life football but it is what it is and I do like realism. Clubs might refuse to let their players go to the Olympics. Now, this is a tricky part because players might want to go and force their clubs to let them go (see Richarlison for example), they might not be interested in going if they just had a big transfer to a bigger being a young player and a small club might even be interested in letting him go because it would be a chance of increasing his value and profit from it in a future transfer. (I wouldn't like to be in charge of coding all these condictions lol).

    - In charge of more than one age group: Still on the Olympics subject, there are nations that hire coaches for the First Team and Olympic team (happens in Asia), others hire them for the U-21s and Olympic team (Europe) and others just hire one specifically for the Olympic (U-23) squad. When we got an offer, those things should be adressed.

    - Contracts: For christ sake, let us have a normal contract! Contract duration, renewals, bonus, they should all apply (they do in real life). I know that big competitions happen in the transition from one season to the other so there's a risk that the manager runs out of contract in a middle of a competition, but these should be set like (Duration: Until 2022 World Cup, or 2024 Copa America) and have objectives for all competitions and maybe even ranking (it is unlikely that Mongolia will win a World Cup but we should still have clear objectives as how far we would go in terms of the FIFA Ranking).

    - Staff Member's Contracts: This should be a way of getting competent staff to work for us. It's very hard to get good staff to work for small nations, hell, even for big nations. And I can't blame them, I wouldn't accept more work for no wage. And we should ask for exclusivity (or allow a dual career). The status of working for a national team should be good enough for some decent staff members to accept. 

    - U23's ,U21's and U19's: They should work as the First Team so all the suggestions should apply to these teams as well. Oh, and usually these coaches are stuck in these national teams for their entire life and these national teams almost look like a staff cemetery.

     

    That's it (so far).

  13. I thought this would be a suggestion, until I started playing my save a found it might actually be a bug.

    There is no National Team with performance analysts (which, for people that like to look at the data, makes International Management pretty unattractive) but I just found James Ryder, who's Englands U21 Performance Analyst, but if you go to England's Staff, there is no performance analysts to be found.

    So, why does this happen?

    jrpa.png.fb38b980e752e4f392b5ba0970d43935.pnggfsgdts.png.7faff19c87f608547dfc25df44bb4b8e.png

  14. Hi there!

    Fábio Vieira's position should be slightly changed. He appears as a left winger and weaker on the right side. It should be the other way around.

    I attached his career heat map available on wyscout, where it shows he plays predominantly on the right side. I do agree with his natural position being offensive midfielder, although I'm pretty sure that will change in the future.

    fv.png

  15. These roles are kind of mixed up in the game right now. There are data analyst but most of them are really performance analysts. It might sound the same for someone who's not inside what's going on in professional football but these roles are VERY different.

    Data Analyst: Like the name suggests, he/she analysis the data, the number (usually raw numbers obtained buy different softwares). Their role is to make sense to all the data availble (numbers for the most part) and translate it to the technical staff or to the Head of Performance Analysis. It's more of a mathematical/informatic background role (and usually a very well paid one as well). Judging Player and Team Data should obviously be the fundamental skills for this role.

    Performance Analyst: They have the main role of analying performances (obviously), either from our team or the opponents, using video to create presentations. Skills crucial for this role are tactical knowledge and judging player ability. I could say presenting data, but the data concept is so mixed up in this game that I'm not sure if it should be exclusive for the data analyst or for both data and performance analysts. Presenting Video Analysis or something like that would make more sense. In small clubs, it's usually a coach that also have this role so being a Coach / Performance Analyst should be an option.

    Head of Performance Analysis: This role will coordinate the two roles mentioned above. This is probably the role named as Chief Data Analyst, but the nomination I suggest is more common (you can check any professional club in real life). Would make sense for this person to have good skills in all of the above.

     

    Now, here's when it gets tricky. In different languages, these roles have different meanings. In english, data analyst, italian is match analyst (which refer to a tranditional perfomance analyst), spanish, french and portuguese is data analyst again (writen in their own languages). In total honesty, given the majority of personel with these roles, I think that the majority are actually performance analysts (data analyst is a role that only the big clubs can afford) so I think that this suggestion has a reasonable impact in making this game more realistic.

     

    And lastly, these roles are not available in National Teams and all of them have at least perfomance analysts in real life (most fo them has this role even in youth national teams).

     

    Here are some usefull links:

    https://www.sportperformanceanalysis.com/article/what-is-a-performance-analyst-in-sport

    https://thevideoanalyst.com/the-role-of-performance-analysts-in-elite-football-club-settings/

  16. Em 28/03/2020 em 13:42, RickyDiesel disse:

    It would be convenient if we could auto pick after setting up our corner routines based on the key attributes for each role along with heights which can be done to make easy adjustments when making subs/rotating squad

    I always give up on adjusting set pieces positionings after the 1st season. If I'm using a zonal defensive organization, I want my taller players to be in those zonal positions. If one come out and a small guy go to his place, players should adapt (example, a taller one who could be man marking or whatever should take the player out position).

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