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Posts posted by sgevolker
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Is there also a Beta for Touch on an IPad?
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Go Pack go. As a great Soccer and Football Fan I really enjoy reading it. For a non native english speaker it's hard to read, but I think i got your idea behind.
Hopefully the Packers will have a great season.
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Hi,
I would like to know, if the attributes are adjusted to the league you are playing like the stars? I'm not sure about this.
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9 hours ago, yipster1986 said:
It says in the role description that he'll aggressively close down opponents. I'd try to switch him to an AM(a) and see watch him closely.
Thanks, you're right. With AM it works much better.
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Superb tread and thank you for the web version.
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Hi,
what does the ppm dwells on ball effectuate? My player has also trys killer balls often. Is this not the exactly the difference from the first?
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Looking forward to what you achieve with Aachen.
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If you are looking for a possession system, then first off you need to ditch the limited defenders because they are very direct in passing and will squander possession. The limited defender has nothing to do with how the player defends, only how he handles the ball, so switch to standard fullbacks or central defenders for better possession. Second, the targetman role will frustrate a possession style because players will look to get he ball up to him, many times when there are better options. It is a ball magnet role, and so I would advise against it, even if that is what the player is best at, because you are looking for possession.
You can use retain and pass into space, but keep in mind that will hurt your possession game to an extent as well, because players are looking NOT to hold on to the ball here, but put it where they hope a teammate can run on to it. It does work, but be aware that it will mitigate your possession a bit. Run at defense instructs your attacking players to dribble more so if you have world class dribblers, great, if not they will lose the ball a good bit, whereas without that TI they will look to pass through or around the defense as you might expect in a possession style.
Okay, so in the spirit of what you posted, these are what I look at in terms of your tactic and what you are trying to achieve.
Thank you, that makes sence. I will try this.
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Hi,
first sorry for my english. I'm not a natural speaker and I hope everybody understands what I'm writing here
After reading al lot of stuff here I decide to develop a system witch suits my players well. The first thing I was doing is to look where are my key players. I've got strong wingers, two young talent central midfielders and a strong target man. The system I was making with that is a 4-1-2-3. I want to play a possession based game with a solid defense and an offense how has the possibility to create space and move into it.
So this is my formation:
I play on control with a fluid team shape.
I like to let my players play the roles they do best. If it's possible.
The back four got two limited defenders. This is the position with the highest role suitability for both. And for me it is fine, because I don't want to open to much space on the flanks for the opposition. If there is a need, I can change the roles later in the game.
In midfield I've got a defensiv midfielder who should be a kind of "quarterback" for me. I test this with a DLP too, but I don't like how he drops between the two defenders. Then I have a runner, a BBM. He should support the DM and although support the Inside Forward on the left. The other player is a AP who should be able to pass into channels which the IF and the Winger on the other side hopefully creates.
At least I've got an Target Man in front, he has an attack duty, because he should bind the opposite defenders deep to create space for my wingers and the BBM. I don't know if this works, we'll see.
As TI I've got:
Roam from position, because I wan't to create space in front.
Pass into space for the same reason.
Retain possession. I don't now, if this works with pass into space? But it should.
Run at defense and fairly wide, because I wan't to use my two wingers and they should stretch the opposition defense.
If I play against a much stronger team I will switch to counter, close down a little bit more and play with higher tempo, remove retain possession.
If I pay against a weaker team I can switch to attack, play with a little bit lower tempo and maybe change the two limited defenders to full backs.
So now I want to watch the games and see If the players act like I want.
Is there anything wrong what I'm doing?
Is there something where I should have a deeper look during the games?
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The AI can and does use every tool the user has at their disposal too. So yes they also use PI's.
The only tool the AI can't use is to restart a match
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Thanks Herne,
for people with a small laptop screen it's a pity, that during the highlights the stats widgets don't close. So you can't see the half of the pitch and even the goals.
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As below, I want to see which team has the highest possession, most penalties etc.
And I want to see an average for my players for tackling, complete passes etc. This is available for every match,so it shouldn't be a problem to collect this.
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In this situation of so-called "exploiting the flanks", the team does it by default, so I don't need to add in a TI to tell them to do it. The space is on the flanks, so that's where the team plays - not because I tell them to.
How do you achieve this? Only with define wide midfielders?
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I would like to say, that this is a great reading also for a non native english speaker. Good work, please go on.
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Great as allways, Cleon
How does it work against weaker teams who are drop deeper?
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Next questions:
With FMT I can't adjust the individual training workload for a specific player?
Is there a tool to make some notices like, change individual training focus for a player on date x or after two month?
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You mean Prozone - Analysis - Players?
But this is only for one Match available. I wan't a list over a complete Season.
Can someone please help me. How do I get a complete squad list over the hole season.
I know, I can look at each player, but I want them all in one list.
Thanks
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It's in FMT. If you go Analysis > Players and select the guy you want to look at, that brings up a box of stuff to choose from like Shots, Passes, Crosses and Mistakes is at the bottom of the list. Mistakes include Missed interceptions, lost ball, lost challenge, handball etc.
You mean Prozone - Analysis - Players?
But this is only for one Match available. I wan't a list over a complete Season.
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Sure mistakes is there and heading, definitely pass completion - select stats from the drop down and check there
Can you please post a screenshot? Maybe the reason is, I'm playing FM-Touch and there ist is not available?
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Hi mate
You can add these to your squad view - go to the section that displays either stats, contract., general info etc and select the custom option at the top. You can then add whichever stats you'd like to see on your squad page, then put them in whichever order you prefer to view them.
Only just discovered this late into last years game but I now have about 15-20 stats showing which gives me pretty much all I need for an overview
Hi,
I can add stats there, I know. But such important stats like mistakes, pass completion, heading won rate are not available. Or I didn't find it?
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How can I analyze my squad stats after a season? In the squad overview I don't see things like mistakes, pass completion, heading won ratio. I only get this in the league player stats, but there only for the whole league and not only for my team. Isn't it possible to get these stats only for the team?
Regards
Volker
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12 Step Guide to Tactics
in Tactics, Training & Strategies Discussion
Posted
Hi Rashidi,
great guide. One Question. I play with FM Touch. How can I analyze key pass combinations?