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Feddo

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Posts posted by Feddo

  1. I've been playing this game since late 90's, starting with an old copy of cm2. Since the release of the first fm classic I haven't gone back to the full game, because touch was simpler. I'm not that good at the game and don't have to much time on hand and touch provided all most everything I wanted. Transfers, tactics and youth development, and the last one is the one area where I missed little bit more flexibility. Since fm22 touch isn't an option for me anymore, I'm going to have to switch to full.

    I'm curious if there are other players that have made that step and what where there experiences. What have you done to make full more like touch or have you gone all out?

    I'd like to keep this thread positive, so please no frustrations or rants 😅

  2. For what it's worth this is also how I play, only difference is I use 2 wingers. 

    I started using this formation in Argentina, first time and with an unbalanced team. So didn't work very well. Since I'm not really good in creating tactics, or knowing what attributes fit to a particular playing style, I fired up another save. In that save I have one of the best teams around and got it to work reasonably well. 

    Now third team, predicted to be 12th and in religation battle when I jumped in. There philosophy is play with high tempo and high pressure and they have a lot of players with lots of aggression, stamina and work rate. And now this formation works really well with the vertical tiki-taka preset (tweaked though, some instructions didn't make sense) 

  3. Hey guys, I've been playing with an 42dm31 for a short period, eventually I went back to a traditional 4231. The reason for the switch is that I can't perform against a 442,and in my save that's a pretty common system for top teams. 

    I'm a CL contender, used to be the biggest club but my focus is more on youth which has it downsides.

    My question is, how do you setup against a 442?

  4. Championship manager 2. With only the English and Scottish leauge playable, I just found out there where more options 😅. I also played a lot of fifa manager back then, with Bobby Robson on the cover. 

    download.jpeg

     

    Another milestone was the inclusion of playable Scottish leagues, albeit only in the PC version. For the first time in the series there was a selection of leagues to choose from at the start of the game - only one could be run at a time, however.

  5. 16 hours ago, busngabb said:

    I've only ever had four players good enough for first team football come through at Everton and strangely enough three of them came through in the same intake. So I guess that counts as a golden generation.

    I'm convinced the people who do get decent intakes annually do it by save scumming. I'm still on FM22 and there's no way you can maintain your squad using your youth system 

    I've had a CL winning squad with a third of the players coming thru my youth system. I'm still on fm20 and I didn't savescum. 

    I did have to learn to be patient with my talents. Because next to all the top wonderkids from all around the world they didn't look as exiting. But when they where old enough the where good enough. 

    (edit) had only 1 or 2 real star players though. And funnily enough not a single centre back that was good enough in 25 years. 

  6. On 27/07/2022 at 02:38, CARRERA said:

    That’s where Passing Directness in FM kicks in. A pass is not only about the range, but also about the direction. It may be hard to understand in the first place, but the slider does not indicate short vs long, it indicates short (restricted in range, but not in direction) vs direct (restricted in direction, but not in range).

    With that said, shorter passing will offer more safe passing options as it’s not restricted in direction and players are willing to play backwards or sideways to keep the ball if there is no clear vertical or diagonal option available, as they are restricted in range.

    On the other hand more direct passes offer more passing options, as it’s not restricted in range and players are willing to take more risks to progress the ball as they are instructed to focus on playing the ball forward.

    So as we cleared that up, it’s important to understand the demand of players for a pass.

    A player that’s instructed to play short demands available passing options around him. The distance between the players has an important role when evaluating the passing options. That’s also why players are moving towards the ball or play with the back to the goal to be available for a short pass.

    A player that’s instructed to play more direct needs players to run into available space to play these dangerous vertical or diagonal balls. He generally has more passing options available, as he is relatively free in terms of range. But remember the focus primarily is on the direction, not on the range. So if you manage to have a compact attacking shape, your team will looking for a short but direct passing game instead of recycling possession.

    One last thing on the passing topic. It’s not black or white, not short or direct. There is very much grey in between and you need to find right directness setting for your team. 

    This is gold 👊🏻

    I've read a lot about fm, a lot, but I've never understood passing completely. 

  7. 5 hours ago, FM2017Player said:

    Don't you get hit by the wages they are expecting?

    Some do, some dont. I always sign with the intention to sell and do take their salary in account with the selling price. And there are a couple of tricks to lower the salary, don't know if they still work in fm22 though. 

    But a percentage of the transfer usually cuts a decent bit for example 

  8. 1 hour ago, Draakon said:

    Not so in real life. Huge number of flops on different levels. Players with big transfer fees (relative to their level of football or league) will not perform as expected and it's difficult to spot, why exactly that happens.

    I've seen this happen a lot in FM too though. Buying a high performer for a high fee and then that player doesn't perform anymore and gets sold in 1 or 2 years. I've made a pretty penny with buying these players (back) for a small fee and selling them again for big profits. 

  9. I can't recall which CM's I've owned but from the FM's I stopped buying every version after 2008. I've played FM08 Fm13 Fm15 FMT17 & FMT20. FMT21 will probably my last version, so I'll play that one forever 😁

    But I'm still enjoying 20 a lot. But to be honest I really start enjoying the game at the point where there are all most no real players. Don't know why, but there's something about newgens that I enjoy more then real players. So I to holiday until 2040 or something like that 😅

    The only reason I update is because of new features. Not the database. 

  10. I usually try to beat records ingame, in real life or my own. 

    Increase the leagues position in Europe.. 

    Trying out systems, roles etc. 

    Getting a new stadium and offcourse let it be named after me (never happend) 

    Retiring regens from my own youth academy 

    Building a squad around youth products. Not the ones I bought very young, but who came from the youth intake. 

  11. On 06/06/2022 at 13:25, crusadertsar said:

     You have to keep in mind it is no plug and play tactic and is not meant to be. My tactic was made to fit specific players too. So it's possible it might not work for every team. And also facing a team like Real Madrid, or Paris Saint Germain is a special case. No matter how good your tactic is, all bets are off the table. They are just too good in the first 4-6 seasons in the game, or until their stars start to ago or leave for other clubs. I'm in my 4th season in La Liga as Villareal and sitting comfortably in 2nd position but I can rately win against Real Madrid.

    I'm playing a really long save atm where I've made Feyenoord one of the biggest clubs in the world. It's a fun distraction from my really hectic life and most importantly not to difficult. Got enough real management puzzles in reality 😅

    The thing that keeps it interesting is switching up systems. And your thread sparked an idea. I won't hijack your thread because I'm going to use it in a different way, more possession oriented. But I've used your formation and a lot of the instructions as a starting point. Have to say I like the early looks of it. 

    I will use a counter attacking version for the later CL stages and if you're interested I will drop in an update here. 

  12. Just tried it out (1 one game). 1st half of a wc game against Real Madrid, was completely blown of the pitch. With the exception of a player with good flair in the regista spot I do feel I got the right personnel. 

    Since I did wanted to win the game I switched to a much higher dline and LoE combined with counterpress. And then the tables where turned. (Lost however to a 90+3 corner 😅

    I got some more experimenting to do in the upcoming pre-season. I like the idea a lot for my CL games, just need to figure out how to make it work with my players. 

     

    Did you had any PI installed other the the one on the left back you mentioned?? 

     

    Oh and I added pass into space, have you ever tried that? 

  13. On 13/05/2022 at 10:14, Johnny Ace said:

    I take it all of his other playmaker attributes are great then? 11 may not be so bad, he can obviously read the game and spot a pass so keep your eye on him during the matches to see he's messing up his changes. How old is he now? Even if he's in his early 20's, he might see a slight increase

    He's currently getting his first full season, last year he was a rotational player. Switched to a two striker formation to make room for this guy. First matches he's banging in goals like there's no tomorrow 😁

    I'm also using an attacking inverted wing back who's going to contribute with assists and long distance shots. He's got the look for killer pass and I'm thinking of adding shoot from distance. 

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