BenskiSullivanovich Posted November 17, 2011 Share Posted November 17, 2011 OK I signed a Brazilian/German left back for my lower league team as a key player and within a few weeks he's homesick......fair enough. We had a chat and I offered him a leave of absence which he was happy about. He's started every single game since signing yet upon his return he demanded that I give him more first team opportunities?!? We had chat and I said I'm more then happy to do this.....he was pleased. Now I get a reminder from my assistant about my promise and that the player might take things into his own hands?!?! How the hell can I give him more opportunities if he's started and finished every single game ?!?!? When I go to chat the player says our relationship has broken down and we have nothing to talk about. I've given him nothing but support and never raised my voice in a conversation. Answers on a postcard.......................... Link to post Share on other sites More sharing options...
jdrawmer Posted November 17, 2011 Share Posted November 17, 2011 Sounds bizzare to me - i've had a couple of problems with keeping promises too, where the game after i promised first team football, I would play that player consistently afterwards, and they would still demand a move because of lack of opportunities. I think it might be a bug. Link to post Share on other sites More sharing options...
Jibby123 Posted November 17, 2011 Share Posted November 17, 2011 I've had very similar. Player interaction seems to have gone backwards on FM12 for me. Link to post Share on other sites More sharing options...
bigredletterday Posted November 17, 2011 Share Posted November 17, 2011 I've sometimes found the opposite - had a player come to me and say 'i want more games' or i want a new contract' - i've agreed to their demands, their information screen has shown that i've promised them something, then i've not bothered playing them/improving their contract and it's not come back to haunt me. Seems a bit of a random feature - perhaps there's some sort of hidden attribute that determines how a player perceives/reacts to promises. Either that or it's a bug..... Link to post Share on other sites More sharing options...
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