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DrizzitD

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About DrizzitD

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  1. Brilliant thread and great read, thank you for taking the time to make threads like this THOG!
  2. Thank you, however I suddenly can't replicate it so holding off for now. Only thing I did differently was manually name the custom view and export/import it then restart the game, since then it has worked flawlessly. So keeping my fingers crossed it keeps working
  3. All Done! If SI needs more examples of custom views not working where would I go about reporting this? Can upload savegame if needed.
  4. The ability to manually handle setup of friendlies. Currently the AssMan sets up friendlies automatically and hes setting up more and closer together then I want. My LLM teams just cant play 2-3 games a week and then not be totally exhausted at season start. This is even more of a problem in winter break for countries that have this. On top of this please let us assign AssMan to handle friendlies. I might be wrong but currently the closest option is using instant result for friendlies but that dont seem to rotate players for match fitness or at least if it does its not doing a good job at it. Thank you for reading!
  5. I'm starting to like FMC more and more and in general I like the no staff responsibilities stance but that one is seriously disappointing. Some combinations of these "forced options" just don't make sense... I cant stop my assistant from arranging a whole bunch of friendlies and at the same time I cant even tell him to manage friendlies for me. Also having the persistent problem of custom views not being remembered in the Squad window. Funnily enough the Tactics screen can use and will remember my custom view but not the Squad window where it was actually made for.
  6. Sorry if its the wrong place to ask but cant find anything about it, is it possible to stop what I am assuming is my assistant manager from arranging friendlies? Hes trying to arrange A lot of them during winter break and for my liking way too close to the first league match. Playing in Ukranian second league and my players just can't play 3 games a week and then be fit for real games.... on top of this he tried arranging a friendly with a fierce rival that they promptly rejected. Its getting old having to manually cancel all these friendlies.
  7. Assuming its working as earlier game it will be active at the start of next season.
  8. Thank you very much evryone for your votes and the comments! Still hoping for some more comments though so please keep your thoughts coming
  9. I'm gonna give this another try on the front page hoping for some more comments! So far large database is in a clear lead according to the votes but would love some more comments/discussion on the differences and if anyone has noticed a difference in transfer markets with different sizes. So please comment!
  10. While I'm not really concerned about speed it would be a welcome bonus for sure if I could add more leagues while using a smaller database and end up with the same experience. Hoping for some comments from people who have tried it!
  11. A bit hard to draw too much of a conclusion from 3 posts but so far large database seems to be the most used option according to the votes but it there might be some merit to the idea about smaller database being a good option. Thank you for your comments/votes so far and please keep them coming! I'm interested in any experiences with either size
  12. I love doing journeyman saves and generally play for quite a long time 20-30+ seasons in alot of countries and leagues and have always used a large database with the thinking of the more players the better chance to find someone useful. I usually run with something close to 10-12 countries, 30-40 leagues and roughly 100k players. Notice; I'm used to playing with a estimated game speed of 1/2 to 1 star and dont have any problems with this so this is not a question about whats faster I'm just interested in what gives the best possible gaming environment in the long run. Now to the question, from reading posts on this forum I have noticed more and more people mentioning a smaller database size and more countries/leagues might be better in the long run due to there simply being too many players for the leagues loaded in a large database leading to it being harder and harder to unload players. And the counter point then being with a smaller database there will be more movement of players between both teams in the same country but also over the borders. So the question is for everyone who play long time saves, what database sizes do you use and if possible a post about what your reasoning behind it is. Have you noticed what I'm trying to describe above or do you have completely different reasons? Thank you in advance for your votes and comments!
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