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MeesterCat

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Posts posted by MeesterCat

  1. I would just like to chime in to this thread, as I too am finding this version very hard. I didn’t play FMM20 so maybe something has changed since FMM19. 
     

    The two main problems I have are:

    1. I barely create chances. Regardless of formation, players or tactics, my players seem to just pass the ball around in little triangles on the edge of the box, then give away possession.

    2. I cannot get any solidity in the centre of midfield. It’s like my CMs are not there. They’re either constantly pulled out of position leaving huge gaps in the centre (causing my CBs to rush out to fill the gap), or my opponent is able to bypass them with regular through balls; something I cannot get my own players to replicate. 

    Im careful to use usual FM principles - I try to have a good mix of creative and holding roles in my team . I try to have logical choices in tempo, passing style, etc. But I cannot get my teams to play in a way that I enjoy.

    It’s getting a bit frustrating to be honest!

  2. I would like to suggest two relatively minor things:

    1. The ability to change all players to a particular training schedule with one click - its a bit of a pain for preseason with out it.

    2. The ability to send Scouts to look at individual countries. This isn't really a problem when managing a UK team, but if you're managing in Italy for example, you can only send your scouts to Central Europe.

  3. Hi Llama,

    I think this is a suitable thread for my question - It concerns less a pairing, but rather a combination.

    Ages ago, on this forum in the probably FM12 era, someone posted this article: http://www.footballitaliano.co.uk/p6_66_5643_the-golden-triangle-calcios-trending-formation.html

    I read it at the time and found it interesting, but now as manager of Inter it's been nagging at me. I'm in the first summer transfer window since becoming manager and so am able to start properly moulding the team into my vision - I'm starting to think that I'm going to try to recreate this 'Golden Triangle'. I've always found combining a front two with a player in the AMC position slightly awkward, but I'm determined to make it work this time. So, how would you interpret these roles?

    My current thinking is this:

    AMC :: Fantasista :: Enganche or Advanced Playmaker - Attack depending on the player?

    STR :: Prima Punta :: Complete Forward - Support

    STR :: Velocista :: Advanced Forward - Attack with Roam from Position TI?

  4. I have a stupid question, and I should probably know this having played the CM/FM games for a billion or so years, but...

    What benefit does naming a Captain have on your team?

    Does he give an attribute bonus on the pitch? Does picking an unsuitable candidate have any major ramifications?

    I wondered the other night when half of my team announced their retirement and I realised I've just lost lots of candidates for the Captaincy. I've always blindly given it to the person who has the best mix of personality, Determination and Influence/Leadership. But why?

  5. Got to work this morning and realised that she had wiped her snotty face on my trousers, right between the legs at some point this morning.

    Things looked highly suspicious to people at work.

    Woman at work today managed to spill an entire pot of SelectaDNA all over herself. Aside from obvious gags, she did manage to look like she'd been participating in niche videos featuring stern-faced Japanese gentlemen.

  6. My first tri-yearly dumb question for 2014...

    I have a couple of players who I am retraining to a new position, however they are younger players and not ready for the First Team yet. Without taking control of all U21 team games, is there a way I can 'force' the U21 Manager to play them for the U21 team in the positions I want them trained in in order to speed up the process?

  7. I'm not sure exactly on the mechanism but I've heard retraining to a position does use up PA, although I don't know what happens when a player loses positional competency - does it free up PA in return? Seems unlikely.

    I'd probably guess that rather than actually using up PA it just takes time away from training that would use that PA to up attributes, so, it wouldn't use PA but it would limit it from leading to player improvement, which would probably look like the same thing. If this is correct then it would just take longer (possibly too long) for PA to get converted to attributes.

    That makes sense, cheers. I'm not too hung up on squeezing the absolute maximum attributes - I'd rather have a good distribution for the role and the correct personality - so I'll happily retrain him in that case.

  8. I imagine this has been answered somewhere else, but a quick search didn't find anything particularly useful.

    Is there a benefit in having more than one coach training a particular training categeory? For instance, in my current save I have enough coaches so that each category is covered by one coach (Setting aside the GK for now). The star ratings are at either 3 1/2 or 4 stars, which I'm happy with for the time being.

    If I then replace a 4* coach with a 5* coach, but have enough coaching 'slots' allowed by the board, is there any benefit in bringing in a second coach? Does it reduce the workload further and provide better player improvements as a result?

    (I've been playing FM for years, so I should really know this, so apologies for the silly question).

  9. After watching a series of uninspired draws last night I come to you with a probably stupid question:

    Is it possible to increase the mentality of your two wide players without manually tweaking sliders or affecting the general mentality of the whole team?

    To give the question some context, I'm playing a 41221 and my 'front 3' are set up thus:

    Str : DLF (A)

    AML : Winger (S)

    AMR : IF (A)

    The intent is to have the DLF coming deep to create space and through balls (mainly for the IF) however the IF always seems too far behind play or is not making any penetrative runs into the box. As such I'm creating few chances. Obviously there is the Exploit the Flanks shout, but if I understand correctly, this also affects the mentality of your full backs too?

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