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Chief232

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About Chief232

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  1. To add to this, if a player is stalling due to the level he's playing at, you can see it in training reports. It'll say that they need match experience at a higher level to progress.
  2. Public beta?

    Right click the game on Steam, go into Properties and there should be a tab called "Betas" which will allow you to opt out. Not sure if this is what you meant
  3. Player roles movement

    This, and I think these are valid questions. For example, compare a BBM to a CM-S - the BBM has slightly higher closing down(despite no "close down more" pi), and roam from position. So if I add "roam from position" to a cm-s, when my team is on the ball will hebehave the same as the BBM? The Half-Back role is hard coded to change the way your team sets up. What other roles are actually hard-coded to do different things? What, exactly, causes the DLF-A to come deeper on the ball than a AF? They both have the same mentalities, move into channels, and get further forward?
  4. The Ask-SI-Anything Thread

    Something I've wondered for a while, because I think I've heard both things. Are there actually any differences between roles besides the player instructions that it changes(or playmakers)? If I compare a CM-S for example to a BBM, everything in the player instructions is the same - mentality, passing directness, closing down, etc. Aside from "roam from position" these two roles appear to be the same. If I set a CM-S to roam from position is it the exact same thing? I understand that this is something one could potentially learn just through watching, but after a good few years of playing FM understanding the match engine is still rather difficult sometimes. I feel that if there are subtle differences between roles that aren't stated in player instructions, perhaps a bit of assistance in future iterations with this will help some people with improving their tactics. Thanks in advance.
  5. Can't fine players?

    http://community.sigames.com/showthread.php/413609-No-option-to-discipline-fine-players-after-poor-performance-since-15.2-patch Already being discussed in the bug forum
  6. I'd certainly appreciate a couple of more Polish players if you think they're deserving, such as Wlodzimiersz Lubanski, Kazimierz Deyna and Andrej Szarmach. Perhaps Milan Baros as his international record was quite good, and maybe Andrei Kanchelskis? Will probably have a few more names that pop up in my head but wow, what fantastic work. Thanks a lot for this. Edit : Oooh, this is an outside shot, but how about Robin Friday?
  7. What are their squad statuses? Edit : also ,at the second point, I believe you can only use a tutor once a season as opposed to the 2 I'd usually get in for FM13, but a tutee can be tutored by multiple people in a season.
  8. Then, if anything, I've created a plethora of chances that quality players would score the majority of the time, that were not considered CCCs or a half chance(let alone the missed CCCs and half chances). If anything, doing this supports that the engine is currently flawed imo
  9. Here you are sir http://www.guidetofootballmanager.com/players/preferred-moves there's tips unfortunately
  10. How good will certain players be?

    I'd certainly say in the past season, Hazard's goalscoring/assist stats have been better than Kagawa's for sure. not only that, in a much worse team too. He is also younger and is the creative, pacy player Chelsea desperately need...United don't really need a second striker in Kagawa. I don't see why Kagawa will necessarily be the better signing here bit off topic anyhow
  11. Rubbish AI transfers

    What he said ^ Bentley got his chances, was not nearly as impressive as he was for Blackburn, and lost his spot. I can actually cite a real life counter example to this, Pavlyuchenko completely lost his spot at one point for Spurs and was a fringe player. He scored a few important goals in the cups and got another lease of life at Spurs.. this never happens in FM with AI managers. Then you're either biased or your game is significantly different than mine, as I can show you numerous examples of this.. and it happens more and more as I get further into the future.
  12. Rubbish AI transfers

    Yes, but how often do you see a player purchased in real life for a large amount, who barely makes ANY appearences? I once saw Ilicic bought in FM by Spurs for around 15 million. He didn't play a single game until one League Cup match where he scored a hat trick.. 1 - you'd think that if they are paying big money for a player, they'd play him. If they played him, he played poorly and he was dropped it'd be different. Wasn't like that at all. 2 - Players can play well in FM and managers will not select them if their CA isn't high. I remember seeing Jelen(again at Spurs) who had more goals than games in the league, but only played around 4 games..
  13. Running on Windows 7, I went from 2 GB of ram to 4 GB and it was a huge performance increase overall. FM also loads much faster and very rarely freezes, as well as lagging the rest of my computer less
  14. I struggle to sell players too. In my Chelsea save nobody was interested in Kalou for more than 1 million pounds. I mean surely he would go for quite a bit more than that IRL. Also, I doubt many players would stick around completely unwanted just because no other club matches their inflated wages. You have the odd example of that here and there (Bogarde) but really, many players are actually interested in playing football in reality..
  15. Fm11 too easy?

    This thread is a tad old now
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