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sporadicsmiles

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Issue Comments posted by sporadicsmiles

  1. 1 minute ago, Luke Hume said:

    Hey there @sporadicsmiles

    After looking at it, we've worked out the problem is that minimum and maximum overall promotion places should be set to 3. These two values represent the whole competition, not just the stage you are editing. Changing these should make everything work fine.

    If it still doesn't work, please let us know.
    Cheers,

    Luke

    Thanks, I also worked out I had messed up some of the fate actions in there. I did not properly assign fates to the stages, as far as I recall, and so it was not recognising relegations.

    What I still found odd (and the main point of the bug report really) was that depending on which league I tried to verify, the rules would either work or not work (and always worked in test competitions). Of course if that was just something this file in particular was causing, then no worries, we can close this one and it will teach me to file a bug report before checking my own work!

    KUtGW!

  2. 20 hours ago, Neil Brock said:

    Was felt in design with the attributes so easily visible, the actual information the scout provides for the player was being often overlooked, making the process redundant. By designing in this manner it means the scouting information is more impactful and digested before you view the player attributes. 

    Thanks. 

    This would be a good point if the scout reports provided you any meaningful information that you could use to decide if a player was worth signing. Which they simply do not. The scout reports give one word summaries which are provided without any context. This is useful only for hidden attributes (injury prone, big matches, etc). If SI wants to present the scouting as more important, then more information is needed. There is zero chance I am going to be able to decide on a player from a scout report without attributes. I actually like the idea of having scouting work better, that would be great. These changes do not do this, however. They instead are keeping the same scouting information (which is inadequate) and taking away information a user needs to make a judgement. It makes the game a lot more tedious. 

    The problem here is not so much the missing attributes. They will not be coming back as it is a choice from SI (and someone will mod them back). It is that the scout reports are simply not adequate. The scouts should not be weighing in on financial decisions in their rating, for example. I do not need a 36 year old with crappy stats being A+ because he is cheap. If you want to use a scout as a replacement for looking at attributes, he should focus on giving me a proper digestion of the attributes. 

    Anyway, I have made a thread about how I would change this whole thing elsewhere, and perhaps I will also start a thread on the wishlist forum so we can get a discussion going of what we would like to get from scout reports.

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