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mwallner2

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0 "What we've got here is a failure to communicate"
  1. Thanks for the answers. Too bad, because I'm more interested in the strategic part, and less in the roleplaying part. And the way the simulation works would be really interesting. But I guess i have to accept this.
  2. I want to get back into it with the new FM24. What I enjoy most about any kind of strategic game is diving deep into the game mechanics. What do the underlying functions look like, which parameters influence the output and so on. Are there forums, wikis, etc., for the game that get to the bottom of the game principles? (The information in the source code will probably not be available in this case, right?) Or are the algorithms completely unknown and the simulation is more of a black box? Would be glad about any pointers.
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