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RonnySanchez

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Posts posted by RonnySanchez

  1. I have one stupid question about the tactical setting of my "prima punta" (my poacher) in a Milanesque 4-2-1-1-2:

    AF/DLF(a) P(a)

    AP/T(a)

    DLP(s)

    DMC(s) DMC(s)

    FB(s) CD© CD(s) FB(s)

    I sometimes play the AF/DLP on the left center position in attack (with roaming, moving into channels and high creative freedom) and the poacher in the center (with no roaming, no moving into channels, low creative freedom and mentality on maximum) while the AP/T (also put on roam from position and with high creative freedom but no moving into channels) is moved on the AMCR position.

    The AF/DLP and the AP/T are working fine for me but i'm not sure what to do with the poacher.

    Would it be better to put him to "move into channels" or should i make sure that he allways sticks to his center position?

    I should probably also mention that my poacher is quite bad at passing/crossing and dribbling but he is fast, with good technique and is a good finisher with high flair and anticipation and high composure and determination with a fairly professional personality.

  2. Right, these are surely discussed somewhere and some of them are not strictly tactics. Actually none of them are, some are strategy and some are "how-to-read-numbers", but this seems like a good place to ask:

    2. Attributes: I've read innuendos that two-footedness/being an utility player/few other similar things affects attributes. Crystal clear in real-life, absolute mystery in the game.

    Difficult to explain, but I'll give you an hypothetical example: two players, exactly same attributes. One is strictly one-footed, one is naturally two-footed. Now how does it work? Are they f.ex. equally capable of striking a long shot, but the the two-footed guy can do it with either foot? Or, as I've (maybe wrongly?) read between the lines: two-footedness kind of "eats" attributes, and the two-footed guy actually has 2 or 3 steps better long-shots attribute, which just seems lower (because game calculates a value for his two-footedness, which then "steals" numbers from his attributes?)?

    2. you have to take into account that if a one footed player that does not have the PPM "avoids using weaker foot" will use his crap foot in the game and in that case the attribute for passing will be reflected by his attribute for his crap foot.

    for example if you have a 20/1 player with 17 in passing then when he uses his strong foot his passing attribute is 17 but when he uses his weaker foot then his attribute is 1 for passing with the weak foot

    if you have a player with 20/8 with 12 for passing then the passing attribute for passing with his weaker foot for him will actually be 8/20 = 0,4 * 12 = 4,8 for the weaker foot, that is why two footed players are so much better because one footed players are so much worse in a lot of segments of the game when using their weaker foot and they do use their weaker foot if they don't learn that PPM "avoids using weaker foot"

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