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Posts posted by rabcp

  1. 8 hours ago, robosyah said:

    How about this script in ad_mappings: 

    <record id="1078" edge_type="0" edge_index="1" />
    <record id="1079" edge_type="0" edge_index="-1" />

    This used to position the ads to each side of the bench. What is the edge index of the center of the side of the pitch?

    That script is for ads next to the dugout, it sounds like you want your ads on the opposite side of the stadium.

    It could possibly be done using the ad_mapping, edge_index="1" code as the number represents  the add position so you could try it as edge_index="22" /> and see it that works, if so it'll be trial and error until you get the desired position.

  2. 42 minutes ago, robosyah said:

    Thanks @rabcp, really appreciate it!

    But how about ad_mappings? Is it can not be used to position the ads to the center of side of the pitch?

    Exact same process, for clubs who do not use video ads the numbered adboards will begin pitch side, centre of pitch are usually adboard numbers 22-23.

  3. 1 hour ago, robosyah said:

    Hi @rabcp,

    I have a question, in static adboard how to map ads to specific position especially in the center of the side of the pitch?

    It's possible but it can be a complex process, keep in mind that pitch sizes are different from club to club so for example if you made a league add (e.g. Premier League logo) appear in the centre of the pitch, it will appear off center for clubs who use larger or smaller pitches.

    Positioning Adboard's

    While is it possible to place adboards in certain positions, the process is a little complex as bar the pitchside adboards the adboard numbers at times follow no logical pattern and can repeat numbers depending on the stadium model.

    The support files in this link are needed for this method - Download

    Step One
    We have the Juventus stadium displaying generic adboards, however we want to place a fan banner in the middle of the goal, to do this we have to know how to assign adboards to certain positions


    Install the attached graphic files and open up the ads.xml file in the football manager folder and the XML Insert LCD file from the download. in the XML Insert LCD file locate the following code;

    <!-- Club section for club ID #661 -->
                <list id="1139">
                <integer value="3500"/>
                <integer value="661000"/>
                <integer value="661001"/>

    Change the <list id="1139"> code to include your clubs ID number, paste this into the Ads.xml file and load up FM20 again, Our match with Juventus now looks like this;


    We now have adboards which tell us which number each adboard is within the xml file, note that not all adboards are unique and adboard '0' will be repeated 3 times on this screen.

    Step Two
    We now need to assign our banners to correct positions. My code here assigns my 3 new adboards to the game (See the guide on page 1 for more detailed instructions).
                    <!-- Juventus ads -->
            <record id="8000" path="pictures/ads/generic/black"/>
            <record id="8001" path="pictures/ads/europe/italy/clubs/juventus/drughi"/>
            <record id="8002" path="pictures/ads/europe/italy/clubs/juventus/sud"/>

    I want a plain black adboard to display at adboard '0' and my banners behind the goal, in this case Drughi as adboard '32' and Sud as adboard '31'.

    We now go back to our first piece of code to place these 3 new boards in there correct position, we know that <integer value="661000"/> represents adboard '0' so we change this to <integer value="8000"/>, likewise we change <integer value="661031"/> adboard '31' to <integer value="8002"/> 'Drughi' and <integer value="661032"/> adboard '32' to <integer value="8001"/> 'Sud'
            <!-- Juventus -->
                <list id="1139">
                <integer value="3500"/>
                <integer value="8000"/>
                <integer value="661001"/>
                <integer value="8002"/>
                <integer value="8001"/>

    load up FM20 and we get this result


  4. The FM20 Adboard Project V1.3


    20200623203732-1.jpg 20200623204023-1.jpg 20200623204135-1.jpg
    20200623204514-1.jpg 20200623204725-1.jpg 20200623204921-1.jpg

    New Leagues/Cups
    Croky Cup (DylaanAG ads)

    Updated Leagues/Cups
    Jupiler Pro League (DylaanAG ads)
    Super League Greece (Mysterio ads)
    Russian Premier League (map788 ads) (Video ads)
    Russian Football National League (map788 ads)
    Russian Cup (map788 ads)
    Slovenian PrvaLiga (Aljo24 ads)

    Updated Clubs
    Akhmat Grozny, Arsenal Tula, CSKA Moscow, Dynamo Moscow, Krasnodar, Krylia Sovetovy, Lokomotiv Moscow, Orenburg, Rostov, Rubin Kazan, Spartak Moscow, UFA, Ural Yekaterimburg & Zenit Saint Petersburg (all map788 ads) (all Video ads)

    New Clubs
    Anderlecht, Antwerp, Cercle Brugge, Charleroi, Club Brugge, Eupen, KAA Gent, KRC Genk, KV Kortrijk, KV Mechelen, KV Oostende, Royal Excel Mouscron, Sint-Truiden, Standard Liege, Waasland-Beveren & Zulte Waregem (all DylaanAG ads)
    Paris FC
    Bayer Leverkusen (Video ads), Bayern Munich (Video ads) & FC Koln (Video ads)
    AEK Athens, AEL Larissa, Aris Thessaloniki, Asteras Tripolis, Lamia, OFI Crete, Olympiakos, Panathinaikos, Panetoklikos, Panionios, PAOK Thessaloniki, Volos & Xanthi (all Mysterio ads)
    FC Porto (Video ads)
    svn.png Slovenia
    Aluminij, Celje, Domzale, NK Bravo, Maribor, Mura, Olimpija Ljubljana, Rudar Velenje, Tabor Sezana & Triglav Kranj (all Aljo24 ads)
    FC Tambov (map788 ads) (Video ads) & PFC Sochi (map788 ads) (Video ads)

    International Teams
    rus.png Russia (crackvictor ads)

    Fixed issue with French Ligue 2 ads not displaying

    I have dedicated 1000's of hours, making and coding adbaords for Football Manager since 2008. These adbaord patches have attracted over 100,000 downloads and remain the only real way to inject some personality into the Football Manager match engine. While this is a free patch if you wish to donate as way of thanking me for my time you can do so by the link below.


  5. Pre Season Competitions V1.1

    20200525221714-1.jpg 20200525221701-1.jpg 20200525221037-1.jpg 20200525220945-1.jpg 20200525221000-1.jpg 20200525221021-1.jpg

    - Reduced length of International Champions Cup to avoid fixture clashes

    100000030.pngAtlantic Cup
    Host: Algarve, Portugal por.png
    Eligible teams: aut.png Austria Bundesliga, chn.png Chinese Super League, cro.png Croatian Prva Liga, cze.png Czech Fortuna Liga, den.png Danish Superliga, por.png Farense, irl.png Irish Premier Division, kaz.pngKazakh Prem'er Ligasy, nor.png Norwegian Eliteserien, rus.png Russian Premier Liga & swe.png Swedish Allsvenska
    Format: 2 Groups - winners play in cup final.
    Dates: 1st - 10th of February
    Frequency: Yearly
    Prize Money: £50,000 Participation money, 50% of gate receipts and £100,000 prize money for competition winner

    100000031.pngMatch Premier Cup
    Host: Doha, Qatar qat.png
    Eligible teams: rus.png Russian Premier Liga & ser.png Serbian Premier Liga
    Format: 1 Group - 5 teams
    Dates: 3rd - 11th of February
    Frequency: Yearly
    Prize Money: £500,000 Participation money, 50% of gate receipts and £500,000 prize money for competition winner

    La Liga - Serie A Trophy
    Host: USA usa.png
    Eligible teams: ita.png Italian Serie A & esp.png Spanish Liga Santander
    Format: Cup Final - 2 legs
    Dates: 2nd Wednesday and Saturday in August.
    Frequency: Yearly
    Prize Money: £1,000,000 Participation money, 50% of gate receipts & £500,000 prize money for competition winner

    100000032.pngJoan Gamper Trophy
    Host: FC Barcelona
    Eligible teams: arg.png Argentine Primera División, bra.png Brasileiro Série A, eng.png English Premier League, ned.png Dutch Eredivisie, ger.png German Bundesliga, ita.png Italian Serie A & por.png Portuguese Liga Nos
    Format: Cup
    Dates: 1st Wednesday of August. 3rd Wednesday of August in Euros/World Cup years
    Frequency: Yearly
    Prize Money: 50% of gate receipts

    100000033.pngBwin Trofeo Naranja
    Host: Valenica
    Eligible teams: arg.png Argentine Primera División, bra.png Brasileiro Série A, eng.png,  Dutch Eredivisie, ger.png German Bundesliga & ita.png Italian Serie A
    Format: Cup
    Dates: 2nd Saturday of August.
    Frequency: Yearly
    Prize Money: 50% of gate receipts

    Trofeo Santiago Bernabéu
    Host: Real Madrid
    Eligible teams: arg.png Argentine Primera División, bra.png Brasileiro Série A, eng.png English Premier League, ned.png Dutch Eredivisie, fra.png French Ligue 1, ger.png German Bundesliga, ita.png Italian Serie A & tur.png Turkish Super Lig
    Format: Cup
    Dates: 2nd Saturday of August.
    Frequency: Yearly
    Prize Money: 50% of gate receipts

  6. Ever since the introduction of the 3D match engine the concept of a stadium editor has been a divisive subject within the Football Manager community. One school of thought is that customisable stadiums would make the experience more immersive, while other users feel that a stadium editor would remove an element of realism for the game, as no manager will design their clubs newest ground expansion. We also have the issue of licencing which means copies of Camp Nou, Old Trafford, San Siro et al can not be reproduced within the game. While some of the stadium models within the game can play a close resemblance to real life stadia, I’m sure we all agree some are pretty poor.


    I propose a solution to this issue, customisable stadiums within the pre-game editor. I will discuss the concept based on the example below covering Fir Park Stadium, home of Motherwell FC.


    Starting with the top options we would have the opportunity to chose the stadium shape, Square resembling many UK stadiums, Rounded (e.g. Emirates stadium) or Oval (e.g. London Stadium). Next, we have option to decide on Stadium textures which influence the appearance of the stadium roof, exits, condition of the stands etc, perhaps we could have the opportunity to create our own textures and load these in to the game. The last two options allow us to place the floodlights and players entrance to the pitch.


    If we look at that the actual ground now, we can see that each stand is made of blocks, goal end stands have 3 block per tier and side line stands have 4. This would allow Motherwell’s ¾ stand to be replicated within the game and would allow lower league stadiums to be more accurately replicated.

    If we look at ‘Main Stand – Section 4’ we have 5 options.

    Seat Colour – self explanatory

    Terrance - Stading room instead of seats

    Size – small, medium or large or a numerical number of rows could be entered

    Exits - The number of exits within this part of the stand

    Exit Locations – are the exits at the bottom, middle or top of the stand.


    If we look at the ‘Stand 3 – Section 3’ we have an additional option.

    Tier divider – This is what separates tiers within stands with multiple tiers. This could be walkways, walls or executive boxes.


    This proposed concept would allow the community to produce stadiums via editor files and I believe may offer a solution to the stadium issue which appeases all parties.  

  7. On 09/04/2020 at 15:10, Enos said:

    @rabcp I have installed FM19 v 1.0, 1.1, 1.2, EPL updates part 1 and 2.  These have worked wonderfully on FM20.  What new updates should I install for the FM20 adboard project?  1.1 and 1.2?  Or should I go all the way back to 1.0 and install in order?

    FYI, when I click on the link in the initial post to download version 1.1 of the FM20 adboard patch it actually pulls down a document verison of 1.0 update PC.  The other one is version 1.2 update PC.

    Thanks so much for making this great patch!!!

    Thanks @Enos


    If you have all of the FM19 packs installed then you only need V1.1 and 1.2 of the FM20 editions. The links are correct I just forgot to rename the files before uploading, hence them saying v.1.0 instead of v.1.1

  8. On 03/04/2020 at 13:11, SpiderJu said:

    maybe it is better, for some people, if you release AIO (All in One) Adboard Patch.
    So, maybe, no conflicts getting.

    While I get the point, you make it is just not practical, the full pack is just shy of 700MB and I do not see the point of uploading a 700MB file for each update when less than 5% of the file would contain new content. Also, not everybody has access to uncapped high-speed internet.

    99% of people are able to use this patch with no difficulty and the other 1% typically never read the instructions, FAQ or watch the support video’s before posting about the same issues…

    18 hours ago, Weston said:

    I deleted everything from before, re-downloaded all three downloads, and then installed them each in order, merging the folders each time. The XML stuff didn't give me the option to merge, it just said replace, so I kept that stuff the same.

    I reloaded skin, closed the game, reopened the game, reloaded skin again, nothing.

    Changed HD to SD, reloaded skin, and there are some static ad boards! Why would that change it, though - I thought this fix was for video ads not appearing?


    Does this look like it's supposed to? Excited to see what the video ones and club-specific ones are like - are there any of those in Serie B, or is all of Serie B just like this?

    Because as I previously pointed you were missing files as you had not installed the pack correctly... In regards to your issue with the xml file, the read me file clearly states the following:

    "When merging any folders follow the following instruction;
    press and hold the Option key, then drag one folder to the location that contains a folder with the same name. In the dialogue that appears, click Merge."

    Video ads will only show for the bigger clubs within Serie B as they are dependent on club reputation, stadium size and league reputation.


  9. 1 hour ago, Weston said:

    I don't know how to preview a Serie A match, but I did "attend" one, which I've never done before. It looks like there's stuff at the top but not the bottom. So does this mean that static boards are working but not video ones? (Side note: Why is everyone wearing brown instead of Juve or Napoli colors?)


    I'm confused what you mean, the ads folder does not seem empty to me. Here is one example of images inside and the path to get there:


    You are missing multiple files. redownload and install V1.0, V1.1 & V1.2 of the patch, install in that order and it will all work

  10. 11 hours ago, Weston said:

    Oddly the matches seem to be alternating between black ad boards and Football Manager 2008 ad boards. I've gone back to look at highlights of previous matches and they are not changing retroactively, though. So perhaps it has something to do with home / away or the club I am playing? Still not sure why either happen, though.

      Black adbaords are loaded pitchside when video ads can not be found and the Football Manager 2008 adboards are displayed when the static ads can not be found. In other words the game can not find the required files which means they are missing! Does this issue occer with other leagues, preview a Serie A game and tell me the results

    11 hours ago, Weston said:

    I changed HD to SD and downloaded the update and replaced all the old files with the new ones. Still nothing.

    Here is the graphics folder. Is this not right? I noticed that the graphics folder on the new update is empty.


    That looks correct but the folder appears to be empty? there should be over 4,000 files in the ads folder and 700 alone from update V1.2

  11. 1 hour ago, Weston said:


    Thank you for your reply. Does this not look correct? I have a pretty new system (see below) so I don't think the HD / SD thing is the issue, but if the above looks right to you I will change that and shut everything down and reopen it all to try it. Apologies, this area is not my strongsuit.


    From the above images, the xml files are in the correct location alongside the video ads so I would try the HD/SD trick with them. You have not posted your graphics folder setup though and this is where I believe the issue is


    Going by the dates of your files you do not seem to have the newest version of the patch, I'd recommend that you install V1.2 of the patch as part of your troubleshooting https://www.mediafire.com/file/h91ik2mxv3zq0ic/FM20_Adboard_Project_v1.2_update_MAC.zip/file

  12. 8 hours ago, Weston said:

    Is there one of these videos for Mac? I thought I did everything correctly, but if I didn't I don't know how to determine where I went wrong. Is there a specific kind of mistake that would cause FM00 logos to appear and then be replaced by black boards that I can check to see if I made?

    Alternately, is this perhaps a side effect of playing a club that was promoted from Serie C, or something of that sort?

    You where seeing adboards with the Football Manager 2008 logos on them as the XML file can not locate the static adboards so it loads these as a fall back, this means the static ads are in the wrong location, the static ads within your graphics folder should be in this path:

    Users/YOUR Mac USERNAME/Library/Application Support/Sports Interactive/football manager 2020


    The black ads means the XML can not load the video ads in to you game, this means that they are in wrong location or that your system can not handle 'HD' graphics, the 'simatchviewer_uncompressed' folder should be in this location:

    C:\Program Files (x86)\Steam\steamapps\common\Football Manager 2020\data

    If that is correct then go this location C:\Program Files (x86)\Steam\steamapps\common\Football Manager 2020\data\simatchviewer_uncompressed\videos and rename the 'HD' folder to 'SD' this tricks the system into treating the same graphics as standard definition.

  13. 2 hours ago, Weston said:

    Hello! Thank you so much for making this, it looks great.

    I thought I followed the instructions, but I am seeing blurry Football Manager 2000 logos on the ad boards, so I must've made a mistake somewhere along the way...

    Any idea what I did incorrectly and what I can do to fix it? I am in Serie B on a Mac. (Something seems to wrong with the forum today and I can't upload an image.)


    You have not installed the patch correctly, your file locations must exactly match those in the installation video below


  14. 8 minutes ago, daleniland2k71 said:

    thankyou very much its working now its much appreciated for all your hard work yourdoing and keep safe because of whats going in this world hope you and your fam is safe and okay! 

    No problem, glad you got it working! Stay saffe too!

  15. 40 minutes ago, daleniland2k71 said:

    oh im so sorry im new to this sorry for that i really appreciate you helping me i really do i'm just adjusting to this sorry! there you go

    ads gra.PNG


    Capture 1.PNG

    This is your issue, the xml files are in the wrong place make a folder called 'ads' in your football manager 2020 folder and place the xml files there, like the screenshot below


  16. 59 minutes ago, daleniland2k71 said:


    First of all drop the capitals it is considered shouting and is very rude when someone is taking the time to help you!

    You have not posted a image of where you have placed the xml files which is what I suspect is causing the issues you are experiencing

  17. 1 hour ago, daleniland2k71 said:

    i Have Done This 5 or 6 times changing the ad board and the flags and banners in the way you shown me how to by video but its not working at all for me ive tried 5 or 6 times and its not just working ive but the correct folders in the correct places but the add board or just black and the banners are default so the the football manager banner kick it out banner etc can anybody help me please thankyou!

    Can you provide screenshots of where you have installed each part of the patch as going by your description you have not installed it properly...

    some common fixes

    Ensuring that the graphics folder found in this path 'Documents\Sports Interactive\Football Manager 2020' only contains lower case charcters

    If the video ads appear black rename the 'HD' folder to 'SD' found in this patch C:\Program Files (x86)\Steam\steamapps\common\Football Manager 2020\data\simatchviewer_uncompressed\videos

  18. 11 hours ago, advice said:


    Could you just confirm that this is the right way to install these adboards.

    Download v1.0 and install

    then download v1.1 and v1.2 and install them in order of v1.1 then v1.2 and replacing files if they say duplicated files? 

    As I haven't got any adboards install yet. First time installing adboards.

    Also Xml folder, I'm bit confused over you have xml file plus two folders with xml file in them inside the Xml folder?.

    Do you just move Xml folder into ads folder in football manager and leave it or do I need to anything else to it.

    Like deleting one of the folders, choosing between club or no club?.

    Is this the correct procedure?.

    Thanks Advice


    That is the correct order.

    The patch comes with the clubs xml file as default so if you wanted to use the non clubs xml you would just copy and paste the xml file from that folder to the ads folder, both folders are included so you have backup of each file

  19. On 09/03/2020 at 00:44, Kodiak said:


    Hello, I am writing to ask you something. I thought I could turn off the options of hard-coded clubs by using the code "false"concate_next="true", but it didn't seem to work. I'd like to turn off the club's options and have the billboards light up along with the competition.

    Video adboards can not be turned off, use the 'no clubs xml' for competition specifc adboards

  20. The FM20 Adboard Project V1.2

    Download - PC
    Download - MAC

    20200318152106-1.jpg 20200318152301-1.jpg 20200318152340-1.jpg 20200318152535-1.jpg

    New Leagues/Cups
    ned.png The Netherlands
    Eredivisie (Video ads)
    por.png Portugal
    Premiera Liga (Video ads)
    sco.png Scotland
    Premiership (Video ads)
    ser.png Serbia
    Superliga (boyshane ads) (Video ads)


    Updated Leagues/Cups
    First League (Kosic ads)
    eng.png England
    Championship (Video ads)
    FA Cup (Video ads)
    fra.png France
    Ligue 1 (Video ads)
    ita.png Italy
    Serie A (Video ads)
    uefa.png UEFA
    Champions League (Video ads)
    Europa League (Video ads)


    New Clubs
    ser.png Serbia
    Partizan Belgrade (boyshane ads) (Video ads)
    esp.png Spain
    Albacete, Alcorcon, Almeria, Elche, Extremadura, Fuenlabrada, Girona, Huesca, Las Palmas, Lugo, Malaga, Mirandes, Numancia, Oviedo, Racing Santander, Rayo Vallecano, Sporting Gijon, Tenerife & Zaragoza (all crackvictor ads)


    Updated Clubs
    eng.png England
    Accrington Stanley, AFC Wimbledon, Blackpool, Bolton Wanderes, Bradford City, Bristol Rovers, Burton Albion, Bury, Cambridge United, Carlisle United, Colchester United, Coventry City (rabcp/ RhylFCkiko) (Video ads), Crawley Town, Crewe Alexandra, Doncaster Rovers, Exeter City, Fleetwood Town, Forest Green Rovers, Grimsby Town, Ipswich Town (rabcp/ RhylFCkiko) (Video ads), Leyton Orient, Lincoln City, Macclesfield Town, Mansfield Town, MK Dons (rabcp/ RhylFCkiko) (Video ads), Morecambe, Newport County, Northampton Town, Oldham Athletic, Plymouth Argyle, Portsmouth, Rochdale, Salford City, Scunthorpe United, Shrewsbury Town, Swindon Town, Walsall & Wrexham (All RhylFCkiko ads)
    ger.png Germany
    Borussia Dortmund (crackvictor ads)


    International Compititions
    fifa.pngg FIFA
    World Cup (crackvictor ads)
    uefa.png UEFA
    European Championships (crackvictor ads)


    International Teams
    eng.pngEngland (crackvictor ads)
    fra.pnggFrance (crackvictor ads)
    ger.pngGermany (crackvictor ads)
    esp.pngSpain (crackvictor ads)

    Fixed issue with VFB Stuttgart now displaying static ads
    Fixed issue Blackpool, Bolton, Coventry and Oldham displaying incorrect video ads

    Video Installation Guide

    I have dedicated 1000's of hours, making and coding adbaords for Football Manager since 2008. These adbaord patches have attracted over 100,000 downloads and remain the only real way to inject some personality into the Football Manager match engine. While this is a free patch if you wish to donate as way of thanking me for my time you can do so by the link below.

    All donations will go towards stock for local foodbacks throughout the Coronavirus pandemic.
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