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About rabcp

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    Livingston, Scotland

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    1. FC Köln

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  1. That script is for ads next to the dugout, it sounds like you want your ads on the opposite side of the stadium. It could possibly be done using the ad_mapping, edge_index="1" code as the number represents the add position so you could try it as edge_index="22" /> and see it that works, if so it'll be trial and error until you get the desired position.
  2. Exact same process, for clubs who do not use video ads the numbered adboards will begin pitch side, centre of pitch are usually adboard numbers 22-23.
  3. It's possible but it can be a complex process, keep in mind that pitch sizes are different from club to club so for example if you made a league add (e.g. Premier League logo) appear in the centre of the pitch, it will appear off center for clubs who use larger or smaller pitches. Positioning Adboard's While is it possible to place adboards in certain positions, the process is a little complex as bar the pitchside adboards the adboard numbers at times follow no logical pattern and can repeat numbers depending on the stadium model. The support files in this link are needed for this method - Download Step One We have the Juventus stadium displaying generic adboards, however we want to place a fan banner in the middle of the goal, to do this we have to know how to assign adboards to certain positions Install the attached graphic files and open up the ads.xml file in the football manager folder and the XML Insert LCD file from the download. in the XML Insert LCD file locate the following code; <!-- Club section for club ID #661 --> <list id="1139"> <integer value="3500"/> <integer value="661000"/> <integer value="661001"/> . . . </list> Change the <list id="1139"> code to include your clubs ID number, paste this into the Ads.xml file and load up FM20 again, Our match with Juventus now looks like this; We now have adboards which tell us which number each adboard is within the xml file, note that not all adboards are unique and adboard '0' will be repeated 3 times on this screen. Step Two We now need to assign our banners to correct positions. My code here assigns my 3 new adboards to the game (See the guide on page 1 for more detailed instructions). <!-- Juventus ads --> <record id="8000" path="pictures/ads/generic/black"/> <record id="8001" path="pictures/ads/europe/italy/clubs/juventus/drughi"/> <record id="8002" path="pictures/ads/europe/italy/clubs/juventus/sud"/> I want a plain black adboard to display at adboard '0' and my banners behind the goal, in this case Drughi as adboard '32' and Sud as adboard '31'. We now go back to our first piece of code to place these 3 new boards in there correct position, we know that <integer value="661000"/> represents adboard '0' so we change this to <integer value="8000"/>, likewise we change <integer value="661031"/> adboard '31' to <integer value="8002"/> 'Drughi' and <integer value="661032"/> adboard '32' to <integer value="8001"/> 'Sud' <!-- Juventus --> <list id="1139"> <integer value="3500"/> <integer value="8000"/> <integer value="661001"/> . . . <integer value="8002"/> <integer value="8001"/> </list> load up FM20 and we get this result
  4. The FM20 Adboard Project V1.3 Download New Leagues/Cups Belgium Croky Cup (DylaanAG ads) Updated Leagues/Cups Belgium Jupiler Pro League (DylaanAG ads) Greece Super League Greece (Mysterio ads) Russia Russian Premier League (map788 ads) (Video ads) Russian Football National League (map788 ads) Russian Cup (map788 ads) Slovenia Slovenian PrvaLiga (Aljo24 ads) Updated Clubs Russia Akhmat Grozny, Arsenal Tula, CSKA Moscow, Dynamo Moscow, Krasnodar, Krylia Sovetovy, Lokomotiv Moscow, Orenburg, Rostov, Rubin Kazan, Spartak Moscow, UFA, Ural Yekaterimburg & Zenit Saint Petersburg (all map788 ads) (all Video ads) New Clubs Belgium Anderlecht, Antwerp, Cercle Brugge, Charleroi, Club Brugge, Eupen, KAA Gent, KRC Genk, KV Kortrijk, KV Mechelen, KV Oostende, Royal Excel Mouscron, Sint-Truiden, Standard Liege, Waasland-Beveren & Zulte Waregem (all DylaanAG ads) France Paris FC Germany Bayer Leverkusen (Video ads), Bayern Munich (Video ads) & FC Koln (Video ads) Greece AEK Athens, AEL Larissa, Aris Thessaloniki, Asteras Tripolis, Lamia, OFI Crete, Olympiakos, Panathinaikos, Panetoklikos, Panionios, PAOK Thessaloniki, Volos & Xanthi (all Mysterio ads) Portugal FC Porto (Video ads) Slovenia Aluminij, Celje, Domzale, NK Bravo, Maribor, Mura, Olimpija Ljubljana, Rudar Velenje, Tabor Sezana & Triglav Kranj (all Aljo24 ads) Russia FC Tambov (map788 ads) (Video ads) & PFC Sochi (map788 ads) (Video ads) International Teams Russia (crackvictor ads) Fixes Fixed issue with French Ligue 2 ads not displaying I have dedicated 1000's of hours, making and coding adbaords for Football Manager since 2008. These adbaord patches have attracted over 100,000 downloads and remain the only real way to inject some personality into the Football Manager match engine. While this is a free patch if you wish to donate as way of thanking me for my time you can do so by the link below.
  5. Pre Season Competitions V1.1 Download Fixes - Reduced length of International Champions Cup to avoid fixture clashes Atlantic Cup Host: Algarve, Portugal Eligible teams: Austria Bundesliga, Chinese Super League, Croatian Prva Liga, Czech Fortuna Liga, Danish Superliga, Farense, Irish Premier Division, Kazakh Prem'er Ligasy, Norwegian Eliteserien, Russian Premier Liga & Swedish Allsvenska Format: 2 Groups - winners play in cup final. Dates: 1st - 10th of February Frequency: Yearly Prize Money: £50,000 Participation money, 50% of gate receipts and £100,000 prize money for competition winner Match Premier Cup Host: Doha, Qatar Eligible teams: Russian Premier Liga & Serbian Premier Liga Format: 1 Group - 5 teams Dates: 3rd - 11th of February Frequency: Yearly Prize Money: £500,000 Participation money, 50% of gate receipts and £500,000 prize money for competition winner La Liga - Serie A Trophy Host: USA Eligible teams: Italian Serie A & Spanish Liga Santander Format: Cup Final - 2 legs Dates: 2nd Wednesday and Saturday in August. Frequency: Yearly Prize Money: £1,000,000 Participation money, 50% of gate receipts & £500,000 prize money for competition winner Joan Gamper Trophy Host: FC Barcelona Eligible teams: Argentine Primera División, Brasileiro Série A, English Premier League, Dutch Eredivisie, German Bundesliga, Italian Serie A & Portuguese Liga Nos Format: Cup Dates: 1st Wednesday of August. 3rd Wednesday of August in Euros/World Cup years Frequency: Yearly Prize Money: 50% of gate receipts Bwin Trofeo Naranja Host: Valenica Eligible teams: Argentine Primera División, Brasileiro Série A, , Dutch Eredivisie, German Bundesliga & Italian Serie A Format: Cup Dates: 2nd Saturday of August. Frequency: Yearly Prize Money: 50% of gate receipts Trofeo Santiago Bernabéu Host: Real Madrid Eligible teams: Argentine Primera División, Brasileiro Série A, English Premier League, Dutch Eredivisie, French Ligue 1, German Bundesliga, Italian Serie A & Turkish Super Lig Format: Cup Dates: 2nd Saturday of August. Frequency: Yearly Prize Money: 50% of gate receipts
  6. Thanks for your feeback, though the ICC works every year for me, pehaps there was a conflict with another file you are using?
  7. This is not the norm, it looks as if the game processed a 'hard brexit' therefore, non UK players would require a work permit
  8. I propsed a potential solution to this recently which I belive would give us a stadium editor without a manager having any control over a stadium expansion
  9. I've suggested a solution in the features request forum
  10. Ever since the introduction of the 3D match engine the concept of a stadium editor has been a divisive subject within the Football Manager community. One school of thought is that customisable stadiums would make the experience more immersive, while other users feel that a stadium editor would remove an element of realism for the game, as no manager will design their clubs newest ground expansion. We also have the issue of licencing which means copies of Camp Nou, Old Trafford, San Siro et al can not be reproduced within the game. While some of the stadium models within the game can play a close resemblance to real life stadia, I’m sure we all agree some are pretty poor. I propose a solution to this issue, customisable stadiums within the pre-game editor. I will discuss the concept based on the example below covering Fir Park Stadium, home of Motherwell FC. Starting with the top options we would have the opportunity to chose the stadium shape, Square resembling many UK stadiums, Rounded (e.g. Emirates stadium) or Oval (e.g. London Stadium). Next, we have option to decide on Stadium textures which influence the appearance of the stadium roof, exits, condition of the stands etc, perhaps we could have the opportunity to create our own textures and load these in to the game. The last two options allow us to place the floodlights and players entrance to the pitch. If we look at that the actual ground now, we can see that each stand is made of blocks, goal end stands have 3 block per tier and side line stands have 4. This would allow Motherwell’s ¾ stand to be replicated within the game and would allow lower league stadiums to be more accurately replicated. If we look at ‘Main Stand – Section 4’ we have 5 options. Seat Colour – self explanatory Terrance - Stading room instead of seats Size – small, medium or large or a numerical number of rows could be entered Exits - The number of exits within this part of the stand Exit Locations – are the exits at the bottom, middle or top of the stand. If we look at the ‘Stand 3 – Section 3’ we have an additional option. Tier divider – This is what separates tiers within stands with multiple tiers. This could be walkways, walls or executive boxes. This proposed concept would allow the community to produce stadiums via editor files and I believe may offer a solution to the stadium issue which appeases all parties.
  11. Thanks @Enos If you have all of the FM19 packs installed then you only need V1.1 and 1.2 of the FM20 editions. The links are correct I just forgot to rename the files before uploading, hence them saying v.1.0 instead of v.1.1
  12. While I get the point, you make it is just not practical, the full pack is just shy of 700MB and I do not see the point of uploading a 700MB file for each update when less than 5% of the file would contain new content. Also, not everybody has access to uncapped high-speed internet. 99% of people are able to use this patch with no difficulty and the other 1% typically never read the instructions, FAQ or watch the support video’s before posting about the same issues… Because as I previously pointed you were missing files as you had not installed the pack correctly... In regards to your issue with the xml file, the read me file clearly states the following: "When merging any folders follow the following instruction; press and hold the Option key, then drag one folder to the location that contains a folder with the same name. In the dialogue that appears, click Merge." Video ads will only show for the bigger clubs within Serie B as they are dependent on club reputation, stadium size and league reputation.
  13. You are missing multiple files. redownload and install V1.0, V1.1 & V1.2 of the patch, install in that order and it will all work
  14. Black adbaords are loaded pitchside when video ads can not be found and the Football Manager 2008 adboards are displayed when the static ads can not be found. In other words the game can not find the required files which means they are missing! Does this issue occer with other leagues, preview a Serie A game and tell me the results That looks correct but the folder appears to be empty? there should be over 4,000 files in the ads folder and 700 alone from update V1.2
  15. From the above images, the xml files are in the correct location alongside the video ads so I would try the HD/SD trick with them. You have not posted your graphics folder setup though and this is where I believe the issue is Going by the dates of your files you do not seem to have the newest version of the patch, I'd recommend that you install V1.2 of the patch as part of your troubleshooting https://www.mediafire.com/file/h91ik2mxv3zq0ic/FM20_Adboard_Project_v1.2_update_MAC.zip/file
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