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About peter.1986

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  1. This isnt working since the update. If you change the current ability the recommended changes to something within 3 points of it. I had a 150 CA, RCA was 148, i changed to 1 CA it changed to 1RCA
  2. I think there is a way around it. Although I’ve not tried.
  3. What info do you need exactly i built it myself. intel i5 6600k intel hd 530 8gb ram
  4. Yesterday I updated my drivers, turns out I hadn’t updated for a few months. Latest driver installed and everything else was fine (other games) apart from fm19. The editor works but the game wouldn’t load. Tried installing the previous 3 versions and it still wouldn’t load. Last time I remembered updating my driver was when there was one released that specifically mentioned FM19. So found a link to this and downloaded it and the game works fine again. I could find that particular in previous versions on the intel website just thought I would put this out there for anyone who may encounter same issue. im using intel 6600k processed with integrated graphic, which I think is something like intel HD 520. So should imagine anything that use the same driver as that may have the same issue. If anyone has the same issue and figures out how to have the latest driver with no issues please let me know
  5. Your game wasn’t one after an other. It was the same game at the same time, meaning anything that affects it before that point had already happened, the players are at the same level fitness, mentality wise etc everytime you run the match. If the 7 matches were different dates, each match and things happening inbetween would change the next games outcome. You simply cant compare saving and reloading to games happening over a future period of dates
  6. If you had a completely different result ranging from 6-0 wins, draws to 6-0 losses the n wouldn’t the complaint be that the games are completely random? There are some games in real life a team takes an early lead and has a comfortable win and you think if they didn’t get that early goal it could have been different. but in reality a lack of concentration in defence that caused that early goal may have actually still come later at 0-0 there are so many variables that have an effect on the games trying to reflect real life, that you will find some games almost unwinna le, and in real life if you had a save and replay button, the same would happen. Im just glad you proved the matches aren’t random
  7. Sometimes I find (especially if copy and pasting names) there is a space after the forename (which you can’t see) I’d check this first. If there is go in and delete the space
  8. There’s not a way. The only thing I can think of to influence it, would be to have an English chairman and have him ‘20’ at signings match his own nationality.
  9. There’s not a way. The only thing I can think of to influence it, would be to have an English chairman and have him ‘20’ at signings match his own nationality.
  10. None of the player have bad personality 'descriptions' but they still have bad personalities.
  11. I do have another question. I'm thinking possibly agents could help with Keeping/moving players around. So my questions if you could answer are..... 1 - Does the person Data on an Agent have an effect? Adaptability, Ambition, Controversy, Loyalty, Pressure, Professionalism, Sportsmanship, Temperament. If so what? Agent Data 2 - Scope - The ares are self explanatory, but what does scope mean. Is it the area they will pickup clients, or the area they will tout clients? 3 - Patience - I'm assuming this is pretty much they are more likely to break of negotiations quicker 4 - Business - What would this mean? 5 - Size of Agency - and this? 6 - Touting Clients - How much they will try and move the clients on. 7 -I notice there are effects such as monetary gain for clients, or themselves, prefers client happiness, etc. but from they above, I can only figure out if the would be patient, or if they would prefer to keep a player at the club. which ones have an effect on client happiness, monetary gain for the client, monetary gain for themselves? and any others
  12. It’s very possible you had the strongest squad and formation you could have the first time and that the other team hasn’t more going for them in terms of fitness, team cohesion, their players being suited against yours, by changing the formation you are pretty much saying before the game ‘lads I know we’ve worked on that formation for a long time and all week in training, but I’m going to play something we’ve not practiced’ There are games that you lose and it’s probably a 1/10 of you losing, they’re the sickening ones in real life also, but that’s life, in real life every single action of every person involved has an effect on life. Fortunately for you, you just figured out that the game you lost wasn’t one of those 1/10 you should be happy with the fact that you couldn’t win the game 66 times, so you losing it wasn’t down to bad luck.
  13. Much like the tactics now, you have set tactics, or you can create your own. Player roles were a great addition and i look forward to them being increased every year, but it restricts you. Certain roles are the kind of role you want you player to to play, but some attributes don’t match. eg there are different styles of poachers in real life, some are fast and small, some are slower and taller. The faster ones may move across the backline (into channels) to find space, where as the less mobile one may stay central and maybe get slightly more involved in build up play, but make sure they’re in the box at all times. it would be great if we could set the position of our role on and off the ball. This is important for - centre backs you want to get forward. - centre backs you want to use as full backs - centre midfielders you want to use wide men when in possession and many more. this should also allow you to select any type of option with it, such as moves into channels, dribbles more, risky passes etc. (Obviously not being able to choose dribbles more and less) Currently the restrictions mean some players you want to do a certain role, you can’t because it’s inbetween two current roles and neither are fully how you want them. It will lead to more invention in people’s own tactics and roles. the game should be able to judge the essential attributes for that role when rating, based on what the role is required to do.
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