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6 "What we've got here is a failure to communicate"

About g00dman

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  1. Title. All the recent talk about the European Super League and reflecting on the state of football as it is now has me hankering for the older era. Thankfully those eras have been preserved in the video games of the time, and while it's nice to boot up FIFA or PES and play that, no football game comes close to CM/FM for me. That being said, I'm not too fond of the old recycling retired players back into the game. I love the variety provided by the randomly generated newgens, so I was wondering what the first game to use this system was? Was it CM 03/04? I know FM 07 has it, but I tho
  2. Quite simple really. I remember you used to be able to use .EDT files with "FUTURE_REGEN" to add, well, future regens into the rotation or such. I remember trying this with a couple of files in FM19 and never saw them coming through, so I don't know if they still work or if I simply did it wrong or what. But it got me thinking about being able to make a file full of players to add to the database. You know, define a first name, surname, nationality and club. Maybe more detailed options like the "DETAILED_FUTURE_REGEN" option. For example, a format like this: "ADD_PLAYER" "Fabio" "Fab
  3. I think the reason Basque is included as its own nationality is for the purposes of indicating which players Bilbao are allowed to sign? I could be mistaken.
  4. Hiya, any reason why we're no longer able to 'Cancel' out of creating a manager? I like to have a save or two where I don't create a manager at all and rather see how things develop - I also do this when testing things made through the editor. The way it is now, you're forced to make a manager and the only way to play without one is to retire immediately, which I don't fancy doing every time I load the save. Also, any way to see attendance/referee on the match report page (when you click on a match result)?
  5. You're right, didn't think of that - thanks! Would it work if I put "0" in the second nationality columns also, or would that break something?
  6. Hiya, wanted to ask what you do about adding players with a common name or 2nd nationalities? Since not every player has them, some players will have empty fields for those. I've tried doing it with blank columns but it just moves the other entries back into other columns, for example I had the player's nationality ID going into the common name section, because the player had no common name set. Cheers.
  7. This is going to be a very self-indulgent request, but here goes anyway. The 'use fake players' option, as you may know, simply overwrites each real player with a new regen name, different DOB, and occasionally a new nationality. I never really saw the point of it but I do find it useful to obscure who each player is. What I'd like to see is another option which generates an entirely fresh, home-grown squad for every club in every league you've enabled (plus some extras, depending on what database size you use) - much like the result of clearing all the players out of Arsenal, for ex
  8. Hi, sorry to make a whole thread on this but I didn't know where else to put it. was just wondering if you could put match attendance and the referee back on the match screen? You know, when you click on a match and it takes you to the match report. It's a small thing but is it possible..... I remember it was in the old games. Cheers
  9. The game will fully flesh out a player even with no given stats so really all you need to do is lump in a bunch of blank players into a team and let the game do the rest on startup. That's actually what I want to do with this - playing with an emptied database and putting a bunch of blank players into every team to start fresh with a fully 'generated' database. Seeing as the 'use fake players' option isn't sufficient for this and simply letting the game generate players on its own will only give you players in teams whose leagues you've loaded, and even then those players are very poor. Blank
  10. Cool, will keep an eye on that.... Wish there was some way to do it via an .edt file or something
  11. Funnily enough, same here... Looks like we all had the same brainwave... (The columns I'm dealing with are First name, last name, nationality, 2nd nationality, and club)
  12. I have yeah, but playing with an emptied database will only create players for teams whose leagues have been enabled in the game.
  13. Hiya, I've been trying out an experiment whereby I delete every person from the database and start a game with only generated players. Only problem with this is it'll only generate players for teams whose leagues I've loaded. I can simply enable every default league to get a fairly decent experience, but I'd rather not add more leagues than necessary as it really hampers the performance. I wondered if there was a way to have every country have a generated pool of players at their disposal regardless of whether their league is playable or not (including countries whose leagues aren't included i
  14. This is related to the last thread I made in here which was locked since it was reviewed. I thought another way to expand the pool of available regen names would be to incorporate people from past games who have since been removed from the database (due to retiring, etc) - using their IDs or some such, taking the most recent game they were in. I'm not sure how many people this would encompass in total, but I feel any expansion of the regen name pool would be beneficial to the immersion.
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