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Cal585

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About Cal585

  • Rank
    Amateur

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  • Favourite Team
    Liverpool

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  • Currently Managing
    Schalke

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  1. Don't the match ratings influence development? I've always been frustrated that there's not more separating GK performances. You can't really pick them by form but have to watch and judge them carefully in match to tell if they're doing well or not.
  2. I mostly play with Winter update due to wanting to use the updated and hopefully most accurate player ratings. But it does get a bit weird when you have a player signing for multiple clubs per season without actually playing for any of them (I currently have a player in August 2018 who has joined 4 clubs in 18/19 including a loan). Playing original squads with updated ratings would be amazing, if probably hard to implement.
  3. Interesting. I don't think I've ever willingly played an IF with poor passing
  4. Oh I give them all playing time. I just tear my hair out balancing it and lose my key players in the process because they're not getting the majority they expect
  5. That's one way of looking at it! I often look around the game world though and see countless players being marginalised or misused and want to protect my players from that fate. I think I'll start a save where I impose strict squad limits on myself. Might also force me to adapt if I don't have 2+ players in every position.
  6. I have an issue with players when I play FM. I get too attached to them. I want to be able to bring the best out of all of them and help them realise their potential. If a player is starting to become unhappy, I will bend over backwards to fix his problem. Having good youngsters sitting in my reserves causes me pain. I struggle bringing myself to sell players even when they are not good enough for the team. As a result, I frequently find myself with one of the largest squads in the league, the most used players during the season and a very delicate juggling act trying to keep multiple big names happy despite the fact that they're getting rotated with lesser players. I just can't help but see them as real people that are depending on me to make something of their careers Anyone else have this problem? Any tips for overcoming it and becoming more ruthless?
  7. When you buy players, they will resist all transfer moves for a while. So signing players on a free and then selling them on doesn't always work as sometimes they are prepared to wait for over a season before agreeing to leave again.
  8. To be fair, Football Manager has always provided plenty of information and options and never been great at clarifying what is important. This is not limited to this issue but has been a criticism for years. My understanding of all the personal interactions is that it will give slight temporary boosts but the effect is pretty negligible in the scheme of things. Useful for tweaking things and gaining a player's loyalty or for people who want to make use of every single advantage but if you don't make much use of it, you're not really going to be penalised.
  9. Might just be a run of bad luck? It's become a thing with a friend of mine that we can't both do well at the same time. One of us will be challenging for the title while the other is mid-table and trying to avoid being sacked. And then it will completely reverse the next season/half a season where one of us will break their losing streak and go on a 5 game winning streak while the undefeated team suddenly can't buy a win. Most of my sackings have been online. Mind you, this is FMT which tends to be a bit streakier and reliant on form/morale.
  10. Training is still important but the quality of the matches they are playing is the most important (assuming they don't get really low ratings). If he's rated at a 2nd division level, he's better being loaned out than staying at the club and playing for the youth/reserves. If you're going to give him occasional game time with your firsts however, then less (but better) game time and better training facilities may be more beneficial. The older they are the more regularly they will need to play I've found. Simply, after age 18 Match Experience > Training. Only pre-selected PI is Roam from Position which does a bit by itself. However, IIRC if you select a CM(s) and tell him to roam, his mentality will still be slightly less than the BBM. At least on FM18, I haven't checked for a while.
  11. Hi looking for some feedback on the UI of the Switch and suggestions on which system the game runs better on? I own a S2 8" which I played FMT17 on but it felt a bit small and accessing drop down menus is frustrating. I also own a Switch but I'm not convinced that the game would suit the system as such. Does it make it easier to navigate around? Can you cross-save on the Switch as well?
  12. Not seen a test but it's been stated before that from 18+ a player's development prioritises match experience over training (though both are still important). However this is playing at an appropriate level. Players will still develop on the youth team but the poorer quality of the matches (at youth/reserve level) they are playing will see a slower development than if they play in the first team or go out on loan (which has it's own problems with lack of control).
  13. I'm Australia. Was a struggle finding somewhere that sold here, and when they listed it as global I got excited, more fool me.
  14. I preordered with them before they changed/update the page to EU only. Obviously didn't work and they gave me a refund and communicated with me so good from that perspective. Negative was that it took just over a week and a few emails before they actually did something (instead of the 48 hours advised).
  15. Just want to say that I love reading your comments about attributes and how they represent things in game. Really help me understand what I'm looking at and how to get the best out of different types of players. So big thanks!
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