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An Olive Branch

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Everything posted by An Olive Branch

  1. So we need his dad to tweet a picture of a waiver agreement
  2. I've posted at length recently about my frustration to which my tactics led to insane amounts of the same goal (deep cross to unmarked ComF on 6 yard line to tap home past stationary keeper). These tactics led to me having players scoring over a goal a game at Norwich and Inter and closer to 1.5 per game at Real Madrid. I've now taken the same tactic to a lower level and it isn't having anything like the same result. It's hard to tell whether the fact it is a lower level means you cannot use a ComF or whether it is the general lower quality that is the reason for it, but the results of repeti
  3. Yes I mean the segment circle suitability rating. So if I understand you properly only good footballers can play Complete F? That would explain why its an issue on my current save and not others, thanks for the reply
  4. I don't have the stats to prove it but I have always thought reputation progression seems too based on trophies and awards (including 2nd and where relevant 3rd places) rather than just doing bloody well. It's just a gut feeling but something I'd like to see improved. That said I also think too easy to get mid-low jobs with low rep so complex
  5. The Basque country being in the game makes sense as it is essential as a database entry for Athletic Bilbao to function properly. I'm not well enough educated to know how Crimea differs from Kosovo for the game's purposes though, not least as I'm not aware of Crimea having a national football presence
  6. If you promise to give a player more first team football does your AM take that into account when autopicking team? quality if so. I can't tell if that's why or if it is just coincidence
  7. I'm slightly disappointed that no one whose voice matters has taken the time to reply to a well thought out and reasonable question. Even some 'secrets' of the process are retained it would be nice to get some indicators as to what is a factor that generally indicates a possibility of success and what isn't. The current silence can't help but give rise to fears there is too much randomness to the process to give a satisfactory answer. A further thing that puzzles me is how the board request of an affiliate can have an identified completion date in the future, whether it is two weeks or two d
  8. Yeah I'd say 1st to 5th or alternatively to 2nd with everyone shifting shift down, not to 4th
  9. What are the tactical reasons for a player who can play in the majority of striker roles being useless as a CF? I'm not all that well up on the differences so would appreciated being educated on what it is about a Complete Forward that makes it so exclusive a role
  10. They tried to implemented fake twitter posts from the general public in Cities Skylines and it was infuriating. It's a no from me Simon
  11. He did yeah, so there could well be something wrong. Or it could be he has risen with an unfancied team, performing far better than the players on the pitch should actually should be capable of, and therefore players his scouts say are good for his team aren't actually good enough for the applicable threshold. Who knows
  12. If only the community was capable of discussing more than one aspect of the game at a time
  13. Does anyone know how regularly a DoF restarts efforts to offload players during transfer windows? When it has the status of failed, how long till he starts again? I quite often just bump the price up and down one to get him to start over, but I'm wasting my time if he would start every few days anyway - although I don't get the impression that is the case
  14. As I said in #3 and he didn't mention his players being injured
  15. If it is early in the game it certainly sounds strange, what year are we talking?
  16. That doesn't stop it being a text error that is worth bringing to the forum
  17. I posted this last night but it just hit me all over again how good it is - the zoomed out pans of your stadium are incredible, especially when playing at a ~15k seater where you can see it all fully. Fantastic addition (but would be cool if you could just click a button on the facilities page to be taken to a looping pan of that view)
  18. Yeah I was just thinking I don't see them on crownejewell's list
  19. That's near irrelevant, you rarely ever see crosses like that IRL, but in fm with the right tactics I've had my CF score 3-4 exactly that per game for 6 games in a row. Focusing on the full backs is wrong, irl football often sees fullbacks pushing high, supporting wingers and whipping in crosses, the lack of realism doesn't come from that, it comes from the regularity (regardless of percentages or unshown highlights) of unmarked strikers being completely open on six yard line despite deep crosses and with static keepers
  20. It's not that in my opinion, it's that whipped cross all land perfectly at ground level on the six yard box and only strikers know to be there, defenders never are and keepers never intercept
  21. If anyone is strongly of the opinion that there is a mistake with this then this is where to discuss - http://community.sigames.com/showthread.php/437258-ENGLAND-(Official)-Manchester-United-Data-Issues I expect the researchers will be of same view as cris
  22. It's not exactly the same though is it, seeing as its official. Very similar, but not exactly the same
  23. Or just subscribe to the official SI Gibraltar league file in steam workshop
  24. The zoomed out views of your stadium before the match kicks off or restarts are fantastic - has something changed in a later patch to make them more noticeable? Or is it just you need to not have a mega-stadium to fully appreciate the view.
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