davidmn27
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Posts posted by davidmn27
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3 hours ago, Mcfc1894 said:
Yh the games way too easy I took Woking from the conference to the Champions League in 6 seasons
I got it! Work like that doesn't go unnoticed
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Thinking about this in a slightly different way.. Has anyone got a good run such as 10+ games without defeat and then been halted by some clever and/or aggressive AI. And then gone on a poor run?
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2 minutes ago, GreenTriangle said:
Maybe some players come home after 10 hours of work, they are tired but they want to play FM and they want to win the title with their favorite team. It doesn't matter if that team is a real title candidate in real life. Are they not allowed to relax because some people say that "the game is too easy"?
I'm that case don't you think it would make more sense to make the game a real challenge, difficult, absorbing or whatever you want to call it, out of the box? Then those people who want an easier version have downloable tools and tactics and guides etc to make it easier. Rather than a unchallenging game that you have to make up your own rules or avoid certain features to make it harder??
Im not sniping or trying to be rude. It's a genuine question
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1 minute ago, GreenTriangle said:
The opinion of a player with (cumulative) 6000 hours of FM played
That's not what I asked, I asked what it meant.. Explain. I'm interested.
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4 minutes ago, GreenTriangle said:
The game is just as easy as the players want it to be. If some players want it to be "too easy" then it will be too easy. if they want to be difficult or very difficult ... it will be difficult.
What does this even mean???
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So much arguing on this forum when it's clear.. You only have to look at the bugs forum for genuine examples of the game being too easy once you hit a certain level of expertise ie you know how to put a solid tactic together (not a so called 'exploit')
"Too easy" is anything between getting promoted with a team tipped for relation, or winning leagues and cups with massive goal differences, without putting in much effort to do so.
Im not talking about OP exploits, 6 attack duties, people finding loop holes. I'm talking about honest gamers trying to get a challenge from a game that's supposed to be exactly that.. A challenge.
Its interesting that there has been no patch of the beta this year. In previous years there is usually at least one update to the Beta before the full release. I'll assume its because they know there is something seriously wrong
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Anybody else seeing a very high amount of corners both for and against? I'm averaging 12 per game
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1 minute ago, Karnack said:
If I don't remember completely wrong there was at least one beta patch last version.
Thank you
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In previous years has there been an update / patch for the Beta? Or just 2 weeks of the same Beta then full release version? Thanks
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What reputation and coaching badges are you starting off with?
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9 minutes ago, deaks500 said:
I can understand all the issues everyone is having with the UI, but i believe that given time and a few tens of hours, people will get used to it, think cos its changed dramatically and we've all come off the back of playing 100's-1000's hours over the years with the match day UI set up with our exact preferences, its very jarring to all of a sudden have it all change and not have access to the same info. Guess it proves that this year's FM is not just a data update that some folk like to accuse it of.
Agreed.
Try playing an older game now, and you'll really struggle, despite loving it at the time. Once you're used to it it'll be fine
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1 minute ago, XaW said:
Well, I'm playing in the lower league and I'm doing well, but not insanely. I've been using the same tactic that I developed for FM17 and have used ever since (small tweaks) and it's always been quite successful. Still, I'm having issues conceding too much, and I see my defenders getting dragged out of position too much for my likening.
So I'd say it's easy to get your instructions replicated in the match engine, but your flaws are also reflected better than before. So my initial feeling is that structurally "sound" tactics will do well, but if you have flaws in it they could be exploited. Don't quite know how difficult it is though, but I don't play with top teams and haven't done so the last 7-8 years, so I can't say how it is "up there".
Thank you, makes a lot of sense and very encouraging
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Im mostly encouraged by the comments on here, especially regarding the ME.
But can people please give their views on the difficulty of the game.. I'm concerned based on numerous comments that it's too easy??
I appreciate that there are ways to artificially make the game harder for yourself, but you shouldn't have to
Thanks
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Can you add custom graphics i.e. Logos and facepacks to the Beta? Thanks
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Can you add custom graphics i.e. Logos and facepacks to the Beta? Thanks
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54 minutes ago, Rashidi said:
>edit: And before someone asks for another example of a through pass, I will just pick one.
Its encouraging to see this type of goal, I've not managed too many myself except for against teams that open up against me.
Can I ask how you managed to achieve so my space in the attacking third?
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Anyine notice any flaws in this setup? I'm really struggling away from home.
counter, without pressing, higher tempo, pass into space.
From right to left-
GK - Shez
WB A - Coleman
CD C - Koscielny
CD D - Mert
FB S - Gibbs
DLP D - Matic (close down less)
DLP S - Ramsey
CM A - Wilshere (get further fwd)
IF S - Ozil (roam, sit narrower)
IF A - Wilcott/Ox (stay wider)
CF S - Destro/Gabiadini (move to channels)
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I'm fine at home, even against defensive teams - try being more disciplined, slower tempo, dont hassle and drop deeper, this should help create space
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Control at home with pressing, counter away without pressing.
From right to left-
GK - Shez
WB A - Coleman
CD C - Koscielny
CD D - Mert
FB S - Gibbs
DLP D - Matic (close down less)
DLP S - Ramsey
CM A - Wilshere (get further fwd)
IF S - Ozil (roam, sit narrower)
IF A - Wilcott/Ox (stay wider)
CF S - Destro/Gabiadini (move to channels)
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Thanks for the response. How would that give better distribution? Is the B2B a poor role to choose? I will give it a try.
I know what you mean about the team performing well and not worrying about individual ratings, but its a shame to obvious talent not getting the credit it deserves. Feels as though certai roles are very difficult to make effective.
thanks again
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Hi Llama3, great thread. Its helped me a lot
I'm struggling with my midfield diamond in a counter-attacking 41221. I have Matic, McCarthy, Ramsey and Wilshere to choose from and generally opt for this -
A D (McCarthy or Matic)
B2B (Ramsey) AP A (Wilshere)
Thats with walcott and ozil on the wings. The problem I have is the DM and B2B tend to get very poor ratings and I cant figure out why. Their passing and tackling stats are decent and nothing stands out to me, they just dont seem to be performing to a high level.
So any suggestions on a counter-attacking trio with a DM?? Thank u
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The "When Exactly will FM21 Release"Thread by Anita
in Football Manager General Discussion
Posted
Last year it was the prior evening at 730 UK time